Player Matchup

Ravana
Ravana
D33n_17
Ravana
Level 124
God Stats
14W - 16L
1,598 SR
Queue Stats
200W - 177L
1,548 Elo+
Solo
Merlin
Merlin
EmJay xD
Merlin
Level 34
God Stats
2W - 1L
1,745 SR
Queue Stats
36W - 29L
1,591 Elo+
Solo
Ares
Ares
JayKrex
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 56L
1,711 Elo+
Party 2
Bellona
Bellona
WhamChaavey
Bellona
Level 124
God Stats
3W - 1L
1,496 SR
Queue Stats
161W - 118L
1,706 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
deserterfromlag
Ah Muzen Cab
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,866 Elo+
Party 2
Team Averages
Level 71
1,568 SR
1,685 Elo+

VS

Team Averages
Level 108
1,524 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
El_enterradorgl
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,589 Elo+
Party 1
Janus
Janus
Xx-Oo-MaFa-oO-xX
Janus
Level 146
God Stats
3W - 7L
1,500 SR
Queue Stats
297W - 243L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
kingvax04
Danzaburou
Level 40
God Stats
18W - 12L
1,590 SR
Queue Stats
244W - 228L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
nonsensemadness
Baron Samedi
Level 159
God Stats
6W - 8L
1,530 SR
Queue Stats
146W - 179L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D33n_17
Ravana
17
11 / 2 / 4
11,077
583
7,469
9,791
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
EmJay xD
Merlin
16
3 / 3 / 5
10,373
546
10,087
9,758
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
JayKrex
Ares
12
0 / 5 / 7
8,562
451
4,670
14,853
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
WhamChaavey
Bellona
19
6 / 0 / 4
11,826
622
14,081
16,708
13,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
deserterfromlag
Ah Muzen Cab
16
8 / 3 / 3
10,907
574
14,762
16,643
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 5 / 4
9,398
495
9,689
14,481
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
3 / 3 / 5
8,805
463
10,660
16,114
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 6
8,686
457
8,368
11,988
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
kingvax04
Danzaburou
13
4 / 7 / 4
8,452
445
6,265
12,703
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
nonsensemadness
Baron Samedi
13
0 / 6 / 0
7,696
405
6,222
14,826
8,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
28
Kills
13
13
Deaths
28
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
5
4
1.4
W
Ravana
D33n_17
Ravana
11
2
4
6.5
L
Poseidon
3
3
5
1.83
W
Merlin
EmJay xD
Merlin
3
3
5
1.83
W
Ares
JayKrex
Ares
0
5
7
0.7
W
Bellona
WhamChaavey
Bellona
6
0
4
8
L
1
7
6
0.57
W
Ah Muzen Cab
deserterfromlag
Ah Muzen Cab
8
3
3
3.17
L
Danzaburou
kingvax04
Danzaburou
4
7
4
0.86
L
Baron Samedi
nonsensemadness
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,069
Damage
41,204
67,753
Taken
70,112
36,803
Mitigated
32,757
24,055
Healing
25,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,689
4,373
0
5,541
14,481
5,463
0
2,225
12,116
0
45,130
W
Ravana
D33n_17
Ravana
7,469
684
0
2,511
9,791
4,618
353
3,273
6,382
0
51,855
L
Poseidon
10,660
2,154
0
7,733
16,114
11,230
0
4,509
11,497
45,843
0
W
Merlin
EmJay xD
Merlin
10,087
54
0
1,695
9,758
3,765
579
5,770
3,744
64,684
0
W
Ares
JayKrex
Ares
4,670
451
0
1,054
14,853
8,975
37
4,653
10,080
20,312
0
W
Bellona
WhamChaavey
Bellona
14,081
5,683
0
9,636
16,708
13,112
1,490
6,730
9,940
1,441
86,021
L
8,368
611
0
2,819
11,988
3,647
0
4,803
6,743
49,181
0
W
Ah Muzen Cab
deserterfromlag
Ah Muzen Cab
14,762
7,022
0
9,159
16,643
6,333
3,061
4,222
12,357
0
74,672
L
Danzaburou
kingvax04
Danzaburou
6,265
2,405
0
2,997
12,703
3,745
0
1,828
10,835
0
37,980
L
Baron Samedi
nonsensemadness
Baron Samedi
6,222
394
101
6,070
14,826
8,672
622
1,246
13,556
44,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
43,037
492
Minions Killed
415
0
Camps Cleared
0
1,731,446
Distance Traveled
1,589,762
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,398
495
82
4
0
337,359
5
W
Ravana
11,077
583
81
4
0
390,427
4
L
Poseidon
8,805
463
85
4
0
345,116
4
W
Merlin
10,373
546
120
6
0
287,251
2
W
Ares
8,562
451
24
1
0
368,495
3
W
Bellona
11,826
622
157
8
0
366,405
6
L
Janus
8,686
457
109
6
0
325,715
2
W
Ah Muzen Cab
10,907
574
110
6
0
318,868
3
L
Danzaburou
8,452
445
55
3
0
314,623
0
L
Baron Samedi
7,696
405
84
4
0
266,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role