Player Matchup

Nu Wa
Nu Wa
Platinum V
JP1100
Nu Wa
Platinum V
Level 143
God Stats
13W - 9L
1,737 SR
Queue Stats
198W - 183L
1,786 MMR
Party 2
Heimdallr
Heimdallr
Gold I
LawLess90e
Heimdallr
Gold I
Level 142
God Stats
2W - 3L
1,414 SR
Queue Stats
214W - 213L
1,712 MMR
Solo
King Arthur
King Arthur
Gold V
Mattiasg77
King Arthur
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold III
knight50523
Ganesha
Gold III
Level 82
God Stats
28W - 39L
1,565 SR
Queue Stats
92W - 99L
1,602 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
xI Kel Ix
Erlang Shen
Gold V
Level 127
God Stats
2W - 3L
1,518 SR
Queue Stats
68W - 59L
1,691 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,547 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,597 SR
1,703 MMR
Cupid
Cupid
Gold II
EhLiteCanadian
Cupid
Gold II
Level 61
God Stats
5W - 3L
1,480 SR
Queue Stats
52W - 30L
1,780 MMR
Party 3
Cthulhu
Cthulhu
Silver I
FlatColt5685673
Cthulhu
Silver I
Level 96
God Stats
5W - 1L
1,707 SR
Queue Stats
15W - 5L
1,643 MMR
Party 3
Thor
Thor
Platinum III
Marveling
Thor
Platinum III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
533W - 553L
1,694 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ProdigyKilIer323
Guan Yu
Platinum V
Level 125
God Stats
56W - 32L
1,796 SR
Queue Stats
528W - 523L
1,704 MMR
Solo
Poseidon
Poseidon
Gold III
o Necessary o
Poseidon
Gold III
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
399W - 390L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JP1100
Nu Wa
20
4 / 3 / 8
12,866
515
24,227
13,965
7,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
LawLess90e
Heimdallr
19
2 / 5 / 4
11,715
469
13,435
15,395
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Mattiasg77
King Arthur
17
2 / 4 / 4
11,379
455
18,936
37,547
28,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
knight50523
Ganesha
17
1 / 4 / 7
11,527
461
9,723
19,771
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
xI Kel Ix
Erlang Shen
19
7 / 3 / 4
12,650
506
16,262
19,666
15,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ScyllaDanzaburouJanusSetApollo

VS

Bans
Cu ChulainnAnhurArachneChernobogBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
12,466
499
13,859
17,894
7,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 10
12,061
482
13,025
23,272
26,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
19
6 / 4 / 8
12,971
519
14,014
21,155
11,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 2 / 12
12,294
492
16,795
29,154
30,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
o Necessary o
Poseidon
20
5 / 6 / 6
13,679
547
18,815
18,273
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
16
Kills
19
19
Deaths
17
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
3
3
10
2.67
L
Nu Wa
JP1100
Nu Wa
4
3
8
2.67
L
Heimdallr
LawLess90e
Heimdallr
2
5
4
0.8
W
Thor
6
4
8
2.5
L
King Arthur
Mattiasg77
King Arthur
2
4
4
1
W
1
2
12
3.5
L
Ganesha
knight50523
Ganesha
1
4
7
1.13
W
Poseidon
o Necessary o
Poseidon
5
6
6
1.33
L
Erlang Shen
xI Kel Ix
Erlang Shen
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,583
Damage
76,508
106,344
Taken
109,748
76,983
Mitigated
82,719
30,412
Healing
50,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,859
7,984
929
11,135
17,894
7,535
6,205
5,303
12,591
0
98,620
W
13,025
408
1,056
4,315
23,272
26,204
175
7,372
15,900
51,457
0
L
Nu Wa
JP1100
Nu Wa
24,227
7,447
160
4,563
13,965
7,330
2,027
4,353
9,327
119,215
0
L
Heimdallr
LawLess90e
Heimdallr
13,435
5,327
0
3,900
15,395
6,712
2,475
4,483
10,793
0
99,881
W
Thor
14,014
2,903
0
6,684
21,155
11,239
492
5,815
15,340
0
88,037
L
King Arthur
Mattiasg77
King Arthur
18,936
1,567
0
12,080
37,547
28,764
126
9,722
26,847
0
84,564
W
16,795
1,662
4,738
16,605
29,154
30,789
0
8,748
20,202
0
75,714
L
Ganesha
knight50523
Ganesha
9,723
552
189
4,858
19,771
18,811
291
7,617
11,932
45,646
0
W
Poseidon
o Necessary o
Poseidon
18,815
2,361
0
5,053
18,273
6,952
1,259
6,712
11,561
103,449
0
L
Erlang Shen
xI Kel Ix
Erlang Shen
16,262
8,787
0
4,662
19,666
15,366
997
5,315
14,057
0
99,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,137
Gold Earned
63,471
637
Minions Killed
653
0
Camps Cleared
0
2,232,721
Distance Traveled
2,349,184
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,466
499
149
6
0
433,802
6
W
Cthulhu
12,061
482
67
3
0
513,226
5
L
Nu Wa
12,866
515
196
8
0
423,208
3
L
Heimdallr
11,715
469
164
7
0
404,160
4
W
Thor
12,971
519
123
5
0
451,378
3
L
King Arthur
11,379
455
116
5
0
469,396
2
W
Guan Yu
12,294
492
121
5
0
497,018
6
L
Ganesha
11,527
461
28
1
0
432,550
7
W
Poseidon
13,679
547
193
8
0
453,760
13
L
Erlang Shen
12,650
506
133
5
0
503,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role