Player Matchup

Tiamat
Tiamat
A g000se hunter
Tiamat
Level 81
God Stats
0W - 1L
1,268 SR
Queue Stats
16W - 8L
1,941 Elo+
Party 1
Apollo
Apollo
FlavioBinh
Apollo
Level 127
God Stats
20W - 38L
1,500 SR
Queue Stats
309W - 363L
1,593 Elo+
Solo
Nemesis
Nemesis
Offline dash
Nemesis
Level 73
God Stats
1W - 2L
1,856 SR
Queue Stats
115W - 80L
1,675 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,736 Elo+

VS

Team Averages
Level 118
1,558 SR
1,470 Elo+
Bacchus
Bacchus
SM RODO5858
Bacchus
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
384W - 330L
1,435 Elo+
Solo
Tiamat
Tiamat
crzycampr95
Tiamat
Level 141
God Stats
23W - 15L
1,716 SR
Queue Stats
219W - 207L
1,452 Elo+
Solo
Kali
Kali
vvargos96
Kali
Level 132
God Stats
10W - 4L
1,459 SR
Queue Stats
147W - 107L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 7
9,680
691
10,954
13,807
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
FlavioBinh
Apollo
12
4 / 7 / 4
9,600
686
10,629
13,315
4,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Offline dash
Nemesis
13
7 / 8 / 2
10,419
744
9,960
16,245
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SM RODO5858
Bacchus
14
5 / 3 / 15
10,974
784
8,552
13,364
13,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
7 / 4 / 12
11,537
824
13,372
12,892
8,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
15
12 / 7 / 4
12,600
900
14,955
19,070
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
14
Kills
24
24
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Apollo
FlavioBinh
Apollo
4
7
4
0.86
L
Nemesis
Offline dash
Nemesis
7
8
2
1
W
Bacchus
SM RODO5858
Bacchus
5
3
15
4.17
W
Tiamat
7
4
12
3.25
W
Kali
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
36,879
43,367
Taken
45,326
23,241
Mitigated
30,203
7,306
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,954
1,587
270
3,411
13,807
9,217
7
6,883
6,924
27,961
0
L
Apollo
FlavioBinh
Apollo
10,629
4,479
250
1,930
13,315
4,661
0
6,538
6,777
0
29,809
L
Nemesis
Offline dash
Nemesis
9,960
4,228
0
1,445
16,245
9,363
0
8,534
7,711
159
30,296
W
Bacchus
SM RODO5858
Bacchus
8,552
1,804
0
0
13,364
13,680
80
2,948
10,067
24,595
0
W
Tiamat
13,372
2,721
516
5,673
12,892
8,560
624
4,207
8,475
44,842
0
W
Kali
14,955
7,452
0
8,683
19,070
7,963
1,235
3,204
15,612
0
55,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
35,111
138
Minions Killed
154
0
Camps Cleared
0
628,755
Distance Traveled
796,702
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,680
691
43
3
0
198,289
0
L
Apollo
9,600
686
38
3
0
189,485
0
L
Nemesis
10,419
744
57
4
0
240,981
3
W
Bacchus
10,974
784
27
2
0
289,273
0
W
Tiamat
11,537
824
63
5
0
247,108
2
W
Kali
12,600
900
64
5
0
260,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role