Player Matchup

Discordia
Discordia
ISmokeAndSmash
Discordia
Level 140
God Stats
1W - 1L
1,296 SR
Queue Stats
19W - 19L
1,443 Elo+
Party 1
Nemesis
Nemesis
SHOCKWAVE_105
Nemesis
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Step-Sis_Ph-acc
Cabrakan
Level 36
God Stats
6W - 2L
1,692 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 1
Team Averages
Level 68
1,576 SR
1,457 Elo+

VS

Team Averages
Level 18
1,557 SR
1,562 Elo+
King Arthur
King Arthur
Kingsaracu
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,680 Elo+
Solo
Kukulkan
Kukulkan
Stephx12346844
Kukulkan
Level 18
God Stats
9W - 17L
1,592 SR
Queue Stats
37W - 49L
1,518 Elo+
Solo
Hou Yi
Hou Yi
i Ovvercome
Hou Yi
Level 28
God Stats
61W - 68L
1,580 SR
Queue Stats
158W - 212L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ISmokeAndSmash
Discordia
17
10 / 1 / 10
12,787
752
23,178
10,207
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
3 / 5 / 11
10,954
644
4,007
12,228
7,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
17
9 / 0 / 13
13,722
807
12,418
18,078
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingsaracu
King Arthur
9
0 / 10 / 4
9,101
535
6,746
18,699
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
5 / 6 / 1
11,623
684
13,370
11,649
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
12
1 / 6 / 3
10,096
594
8,110
15,512
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
22
Kills
6
6
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
ISmokeAndSmash
Discordia
10
1
10
15
L
King Arthur
Kingsaracu
King Arthur
0
10
4
0.2
W
Nemesis
3
5
11
1.7
W
Cabrakan
9
0
13
15.5
L
Kukulkan
5
6
1
0.92
L
Hou Yi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,603
Damage
28,226
40,513
Taken
45,860
39,256
Mitigated
14,077
7,209
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ISmokeAndSmash
Discordia
23,178
1,684
0
1,960
10,207
4,714
1,278
2,182
8,025
87,962
0
L
King Arthur
Kingsaracu
King Arthur
6,746
469
0
989
18,699
6,425
0
12,145
6,267
0
21,202
W
Nemesis
4,007
1,518
0
1,873
12,228
7,164
1,536
5,387
6,841
0
26,020
W
Cabrakan
12,418
1,728
0
3,376
18,078
27,378
509
5,923
12,155
47,742
0
L
Kukulkan
13,370
87
0
0
11,649
3,324
0
10,771
598
62,849
0
L
Hou Yi
8,110
4,158
244
1,670
15,512
4,328
75
11,727
3,323
0
38,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
30,820
209
Minions Killed
178
0
Camps Cleared
0
931,780
Distance Traveled
723,924
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,787
752
112
7
0
301,140
3
L
King Arthur
9,101
535
21
1
0
207,530
1
W
Nemesis
10,954
644
43
3
0
321,849
0
W
Cabrakan
13,722
807
54
3
0
308,791
5
L
Kukulkan
11,623
684
95
6
0
275,074
1
L
Hou Yi
10,096
594
62
4
0
241,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role