Player Matchup

Merlin
Merlin
HalfACokeCan
Merlin
Level 21
God Stats
10W - 5L
1,395 SR
Queue Stats
41W - 29L
1,499 Elo+
Party 1
Ymir
Ymir
LordOmskii
Ymir
Level 5
God Stats
3W - 0L
1,718 SR
Queue Stats
5W - 2L
1,251 Elo+
Party 1
Neith
Neith
Strap or Diie
Neith
Level 26
God Stats
6W - 1L
1,781 SR
Queue Stats
81W - 67L
1,460 Elo+
Party 1
Team Averages
Level 17
1,631 SR
1,404 Elo+

VS

Team Averages
Level 55
1,501 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
AE Iceblade
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Sage of Royalty
Ymir
Level 83
God Stats
35W - 34L
1,502 SR
Queue Stats
72W - 86L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
XxE1iteW3aponxX
Kukulkan
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 35L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
9 / 5 / 12
10,259
855
7,748
9,459
3,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 15
9,451
788
5,392
10,524
7,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
9 / 1 / 8
9,968
831
11,405
6,722
2,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AE Iceblade
Tsukuyomi
8
0 / 10 / 5
7,421
618
2,956
9,294
2,565
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 3
7,624
635
3,602
15,627
6,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
6 / 5 / 4
10,099
842
8,874
8,477
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
7
10
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AE Iceblade
Tsukuyomi
0
10
5
0.25
W
Merlin
9
5
12
3
W
3
4
15
2.63
L
1
7
3
0.36
W
9
1
8
13
L
Kukulkan
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
15,432
26,705
Taken
33,398
12,667
Mitigated
11,637
7,667
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AE Iceblade
Tsukuyomi
2,956
483
0
252
9,294
2,565
10
2,723
6,571
0
6,665
W
Merlin
7,748
1,142
0
2,837
9,459
3,171
679
5,458
4,001
36,395
0
W
5,392
1,330
588
1,674
10,524
7,289
698
5,231
5,293
14,576
0
L
3,602
99
0
2,320
15,627
6,207
0
7,076
8,551
17,182
0
W
11,405
5,357
636
1,932
6,722
2,207
1,517
2,658
4,064
0
38,426
L
Kukulkan
8,874
739
393
2,230
8,477
2,865
148
3,397
5,080
34,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
25,144
101
Minions Killed
76
0
Camps Cleared
0
630,626
Distance Traveled
496,113
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,421
618
4
0
0
117,986
0
W
Merlin
10,259
855
39
3
0
203,796
0
W
Ymir
9,451
788
12
1
0
219,346
3
L
Ymir
7,624
635
17
1
0
166,329
0
W
Neith
9,968
831
50
4
0
207,484
0
L
Kukulkan
10,099
842
55
5
0
211,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role