Player Matchup

Tyr
Tyr
Fluorane
Tyr
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 3L
1,748 Elo+
Party 1
Baron Samedi
Baron Samedi
Frupples25
Baron Samedi
Level 7
God Stats
2W - 0L
1,628 SR
Queue Stats
5W - 0L
1,886 Elo+
Party 1
Artemis
Artemis
Jimmy09
Artemis
Level 27
God Stats
16W - 27L
1,405 SR
Queue Stats
105W - 136L
1,320 Elo+
Solo
Danzaburou
Danzaburou
Kreezo
Danzaburou
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
6W - 2L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
Paran0idAndr0id
Aphrodite
Level 8
God Stats
2W - 1L
1,501 SR
Queue Stats
6W - 2L
1,632 Elo+
Party 1
Team Averages
Level 14
1,595 SR
1,644 Elo+

VS

Team Averages
Level 17
1,451 SR
1,353 Elo+
Horus
Horus
Bennet2402
Horus
Level 13
God Stats
3W - 5L
1,743 SR
Queue Stats
101W - 123L
1,332 Elo+
Solo
Arachne
Arachne
Bychapu92
Arachne
Level 17
God Stats
0W - 4L
1,179 SR
Queue Stats
54W - 56L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
Zonbruel
Kukulkan
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 173L
1,183 Elo+
Solo
Cerberus
Cerberus
destoryerv3
Cerberus
Level 25
God Stats
0W - 4L
1,215 SR
Queue Stats
17W - 33L
1,388 Elo+
Party 2
Artemis
Artemis
manucalderon013
Artemis
Level 16
God Stats
11W - 11L
1,618 SR
Queue Stats
12W - 22L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 4
11,921
662
14,162
13,483
8,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Frupples25
Baron Samedi
15
6 / 4 / 1
9,640
536
10,818
9,905
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Jimmy09
Artemis
13
3 / 2 / 5
8,494
472
5,185
8,175
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Kreezo
Danzaburou
16
6 / 4 / 11
10,392
577
19,612
19,244
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Paran0idAndr0id
Aphrodite
13
3 / 4 / 11
7,881
438
4,146
10,216
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 4 / 2
8,697
483
4,658
13,053
13,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Bychapu92
Arachne
15
8 / 7 / 4
10,185
566
10,369
19,661
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zonbruel
Kukulkan
13
1 / 8 / 1
7,844
436
5,862
9,742
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
destoryerv3
Cerberus
13
3 / 7 / 4
7,696
428
7,284
17,107
10,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 8
8,137
452
9,455
13,431
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
32
Kills
14
14
Deaths
32
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
2
4
2
0.75
L
Arachne
Bychapu92
Arachne
8
7
4
1.43
W
14
0
4
16
W
Baron Samedi
Frupples25
Baron Samedi
6
4
1
1.63
W
Artemis
Jimmy09
Artemis
3
2
5
2.75
W
Danzaburou
Kreezo
Danzaburou
6
4
11
2.88
W
Aphrodite
Paran0idAndr0id
Aphrodite
3
4
11
2.13
L
Kukulkan
Zonbruel
Kukulkan
1
8
1
0.19
L
Cerberus
destoryerv3
Cerberus
3
7
4
0.71
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,923
Damage
37,628
61,023
Taken
72,994
30,314
Mitigated
41,087
29,478
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,658
1,276
344
3,151
13,053
13,006
414
6,103
6,950
8,420
29,727
L
Arachne
Bychapu92
Arachne
10,369
7,790
0
6,312
19,661
8,815
0
4,281
15,380
0
48,632
W
14,162
2,995
0
5,770
13,483
8,104
0
1,245
12,138
0
89,684
W
Baron Samedi
Frupples25
Baron Samedi
10,818
1,126
583
1,664
9,905
9,011
1,168
1,896
7,668
56,898
0
W
Artemis
Jimmy09
Artemis
5,185
2,075
0
2,643
8,175
2,540
803
2,649
5,526
0
29,753
W
Danzaburou
Kreezo
Danzaburou
19,612
9,515
0
8,653
19,244
7,045
2,831
6,016
13,228
0
81,463
W
Aphrodite
Paran0idAndr0id
Aphrodite
4,146
1,432
5,012
5,153
10,216
3,614
1,034
2,991
7,225
14,564
0
L
Kukulkan
Zonbruel
Kukulkan
5,862
736
0
250
9,742
4,190
886
55
9,687
33,287
0
L
Cerberus
destoryerv3
Cerberus
7,284
735
333
4,962
17,107
10,942
0
3,335
13,772
32,775
0
L
9,455
4,780
0
4,618
13,431
4,134
733
1,190
12,241
0
47,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
42,559
451
Minions Killed
351
0
Camps Cleared
0
1,564,485
Distance Traveled
1,455,597
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,697
483
59
3
0
310,258
8
L
Arachne
10,185
566
80
4
0
333,956
2
W
Tyr
11,921
662
154
9
0
421,943
4
W
Baron Samedi
9,640
536
96
5
0
315,569
0
W
Artemis
8,494
472
55
3
0
249,597
0
W
Danzaburou
10,392
577
127
7
0
292,857
1
W
Aphrodite
7,881
438
19
1
0
284,519
0
L
Kukulkan
7,844
436
58
3
0
245,013
1
L
Cerberus
7,696
428
81
5
0
304,585
5
L
Artemis
8,137
452
73
4
0
261,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role