Player Matchup

Nemesis
Nemesis
DangoKing714
Nemesis
Level 87
God Stats
17W - 9L
1,494 SR
Queue Stats
388W - 300L
1,530 Elo+
Party 2
Bellona
Bellona
Krimpoff
Bellona
Level 141
God Stats
6W - 5L
1,787 SR
Queue Stats
531W - 568L
1,442 Elo+
Solo
Tiamat
Tiamat
LStoneheart
Tiamat
Level 75
God Stats
19W - 15L
1,571 SR
Queue Stats
204W - 181L
1,543 Elo+
Solo
Sobek
Sobek
SilvesTrexsi
Sobek
Level 64
God Stats
5W - 10L
1,242 SR
Queue Stats
305W - 298L
1,432 Elo+
Solo
Nu Wa
Nu Wa
tengulolita
Nu Wa
Level 109
God Stats
15W - 11L
1,384 SR
Queue Stats
166W - 154L
1,461 Elo+
Party 2
Team Averages
Level 95
1,496 SR
1,482 Elo+

VS

Team Averages
Level 98
1,512 SR
1,576 Elo+
Izanami
Izanami
Darnizhaan
Izanami
Level 67
God Stats
2W - 3L
1,729 SR
Queue Stats
21W - 10L
1,539 Elo+
Solo
Loki
Loki
HomeroPM
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Waterorb
Mulan
Level 147
God Stats
0W - 2L
1,553 SR
Queue Stats
104W - 129L
1,561 Elo+
Party 1
Hel
Hel
stormravyn
Hel
Level 98
God Stats
0W - 1L
1,509 SR
Queue Stats
99W - 99L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
teranoid
Nu Wa
Level 51
God Stats
3W - 4L
1,271 SR
Queue Stats
99W - 93L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DangoKing714
Nemesis
19
8 / 5 / 13
12,407
1,034
16,080
16,487
10,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Krimpoff
Bellona
18
4 / 2 / 13
11,568
964
14,198
12,092
11,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
18
6 / 2 / 13
12,580
1,048
22,096
9,416
11,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 3 / 24
11,684
974
9,671
28,516
23,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 1 / 17
12,524
1,044
30,015
7,289
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

213

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darnizhaan
Izanami
18
4 / 2 / 5
12,193
1,016
19,770
17,466
6,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
17
4 / 5 / 4
11,305
942
10,064
21,968
6,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Waterorb
Mulan
17
3 / 11 / 5
11,221
935
13,078
25,980
12,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
0 / 5 / 7
10,263
855
6,009
16,364
10,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
teranoid
Nu Wa
17
2 / 4 / 7
11,188
932
15,840
14,711
10,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
27
Kills
13
13
Deaths
27
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DangoKing714
Nemesis
8
5
13
2.9
L
Izanami
Darnizhaan
Izanami
4
2
5
3.25
L
Loki
4
5
4
1.2
W
Bellona
Krimpoff
Bellona
4
2
13
5.25
W
Tiamat
6
2
13
6.25
W
2
3
24
4.67
L
Mulan
Waterorb
Mulan
3
11
5
0.5
L
0
5
7
0.7
W
7
1
17
15.5
L
Nu Wa
teranoid
Nu Wa
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,060
Damage
64,761
73,800
Taken
96,489
59,551
Mitigated
47,331
22,600
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DangoKing714
Nemesis
16,080
8,768
0
3,587
16,487
10,173
0
5,320
11,167
0
30,078
L
Izanami
Darnizhaan
Izanami
19,770
16,280
0
3,093
17,466
6,802
0
11,442
5,768
0
73,229
L
Loki
10,064
2,180
0
543
21,968
6,925
0
14,388
7,309
0
24,232
W
Bellona
Krimpoff
Bellona
14,198
3,300
0
104
12,092
11,683
0
4,946
7,146
176
31,555
W
Tiamat
22,096
2,404
0
2,552
9,416
11,430
0
2,548
6,868
50,226
0
W
9,671
490
0
12,746
28,516
23,122
0
7,714
19,542
18,910
0
L
Mulan
Waterorb
Mulan
13,078
2,689
0
1,085
25,980
12,235
0
15,432
10,298
169
30,210
L
6,009
1,540
9,312
5,607
16,364
10,767
0
11,992
4,039
18,151
0
W
30,015
8,544
1,726
1,885
7,289
3,143
0
1,490
5,799
75,144
0
L
Nu Wa
teranoid
Nu Wa
15,840
3,777
0
0
14,711
10,602
0
7,414
7,117
33,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,763
Gold Earned
56,170
254
Minions Killed
272
9
Camps Cleared
8
1,144,698
Distance Traveled
1,106,366
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,407
1,034
28
2
0
243,213
0
L
Izanami
12,193
1,016
165
14
1
207,803
0
L
Loki
11,305
942
14
1
0
254,913
0
W
Bellona
11,568
964
44
4
2
259,222
1
W
Tiamat
12,580
1,048
69
6
7
231,066
1
W
Sobek
11,684
974
19
2
0
200,977
2
L
Mulan
11,221
935
34
3
1
228,481
0
L
Hel
10,263
855
29
2
0
184,348
0
W
Nu Wa
12,524
1,044
94
8
0
210,220
3
L
Nu Wa
11,188
932
30
3
6
230,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role