Player Matchup

Kukulkan
Kukulkan
ItZR4pID
Kukulkan
Level 4
God Stats
3W - 1L
1,332 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
XycedeIic
Arachne
Level 28
God Stats
7W - 3L
1,545 SR
Queue Stats
31W - 34L
1,386 Elo+
Party 2
Tiamat
Tiamat
blaise521
Tiamat
Level 29
God Stats
9W - 8L
1,434 SR
Queue Stats
32W - 35L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
gonzalg1122
Cthulhu
Level 10
God Stats
15W - 23L
1,260 SR
Queue Stats
51W - 79L
998 Elo+
Solo
Danzaburou
Danzaburou
urseggybeach00
Danzaburou
Level 28
God Stats
7W - 10L
1,426 SR
Queue Stats
104W - 99L
1,489 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,353 Elo+

VS

Team Averages
Level 24
1,418 SR
1,303 Elo+
Arachne
Arachne
Arachyd
Arachne
Level 17
God Stats
11W - 16L
1,355 SR
Queue Stats
91W - 90L
1,314 Elo+
Solo
Serqet
Serqet
Pinksnekboi
Serqet
Level 27
God Stats
3W - 2L
1,446 SR
Queue Stats
31W - 27L
1,255 Elo+
Solo
Xing Tian
Xing Tian
RadScorpioBoi
Xing Tian
Level 27
God Stats
7W - 8L
1,494 SR
Queue Stats
47W - 59L
1,330 Elo+
Party 1
Neith
Neith
Shirkems
Neith
Level 18
God Stats
2W - 9L
1,298 SR
Queue Stats
4W - 13L
1,240 Elo+
Solo
Tiamat
Tiamat
tjd908
Tiamat
Level 29
God Stats
3W - 8L
1,495 SR
Queue Stats
98W - 118L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItZR4pID
Kukulkan
15
3 / 4 / 3
9,272
421
5,965
8,139
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
XycedeIic
Arachne
17
6 / 5 / 8
10,664
485
13,822
21,559
7,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
blaise521
Tiamat
17
9 / 5 / 7
11,062
503
15,644
16,950
8,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
gonzalg1122
Cthulhu
17
2 / 4 / 8
10,914
496
9,585
16,617
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
urseggybeach00
Danzaburou
15
15 / 7 / 5
11,112
505
16,896
15,184
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arachyd
Arachne
17
6 / 8 / 6
11,029
501
11,660
19,301
7,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
15
5 / 7 / 7
10,268
467
5,304
16,300
5,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
RadScorpioBoi
Xing Tian
17
5 / 3 / 5
10,849
493
9,514
21,008
9,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Shirkems
Neith
15
4 / 10 / 5
10,139
461
12,603
17,322
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
tjd908
Tiamat
16
5 / 7 / 4
10,463
476
12,479
14,668
9,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
35
Kills
25
25
Deaths
35
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arachyd
Arachne
6
8
6
1.13
W
Kukulkan
ItZR4pID
Kukulkan
3
4
3
1.13
L
Serqet
5
7
7
1.21
L
Xing Tian
RadScorpioBoi
Xing Tian
5
3
5
2.5
L
Neith
Shirkems
Neith
4
10
5
0.65
W
Arachne
XycedeIic
Arachne
6
5
8
2
W
Tiamat
blaise521
Tiamat
9
5
7
2.5
W
Cthulhu
gonzalg1122
Cthulhu
2
4
8
1.5
L
Tiamat
tjd908
Tiamat
5
7
4
1
W
Danzaburou
urseggybeach00
Danzaburou
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,912
Damage
51,560
78,449
Taken
88,599
36,513
Mitigated
39,370
19,846
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arachyd
Arachne
11,660
9,669
0
3,586
19,301
7,747
496
5,470
13,773
0
42,609
W
Kukulkan
ItZR4pID
Kukulkan
5,965
1,130
0
18
8,139
3,080
658
2,048
6,091
36,658
0
L
Serqet
5,304
539
782
4,350
16,300
5,699
0
6,114
10,146
0
29,641
L
Xing Tian
RadScorpioBoi
Xing Tian
9,514
592
0
4,225
21,008
9,973
406
6,760
14,060
56,750
0
L
Neith
Shirkems
Neith
12,603
5,982
0
3,260
17,322
6,178
444
5,837
11,451
0
57,954
W
Arachne
XycedeIic
Arachne
13,822
11,267
0
10,482
21,559
7,854
1,077
4,819
16,583
0
65,419
W
Tiamat
blaise521
Tiamat
15,644
1,275
0
7,660
16,950
8,324
57
3,702
12,906
54,150
0
W
Cthulhu
gonzalg1122
Cthulhu
9,585
568
0
408
16,617
11,492
430
4,770
11,847
42,001
0
L
Tiamat
tjd908
Tiamat
12,479
2,411
0
3,467
14,668
9,773
0
6,637
7,975
65,241
0
W
Danzaburou
urseggybeach00
Danzaburou
16,896
8,656
0
1,278
15,184
5,763
741
6,654
8,253
0
40,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
52,748
362
Minions Killed
415
0
Camps Cleared
0
1,917,679
Distance Traveled
1,972,971
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,029
501
75
3
0
385,288
2
W
Kukulkan
9,272
421
80
4
0
404,398
0
L
Serqet
10,268
467
57
3
0
387,473
0
L
Xing Tian
10,849
493
102
5
0
455,832
0
L
Neith
10,139
461
74
3
0
383,319
6
W
Arachne
10,664
485
81
4
0
355,839
0
W
Tiamat
11,062
503
81
4
0
414,491
0
W
Cthulhu
10,914
496
64
3
0
429,454
0
L
Tiamat
10,463
476
107
5
0
361,059
1
W
Danzaburou
11,112
505
56
3
0
313,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role