Player Matchup

Baron Samedi
Baron Samedi
BI-Han___
Baron Samedi
Level 78
God Stats
36W - 34L
1,429 SR
Queue Stats
468W - 434L
1,551 Elo+
Party 1
Apollo
Apollo
DomKageUI
Apollo
Level 67
God Stats
10W - 13L
1,485 SR
Queue Stats
451W - 398L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
ItzKayVo
Danzaburou
Level 56
God Stats
135W - 72L
1,587 SR
Queue Stats
533W - 487L
1,525 Elo+
Party 1
Bacchus
Bacchus
JustAChild112
Bacchus
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 94L
1,338 Elo+
Solo
Susano
Susano
Sun-NikoXIV
Susano
Level 98
God Stats
25W - 22L
1,700 SR
Queue Stats
225W - 217L
1,589 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,511 Elo+

VS

Team Averages
Level 79
1,497 SR
1,379 Elo+
Khepri
Khepri
HadeseWorshipper
Khepri
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 166L
1,310 Elo+
Solo
Tiamat
Tiamat
InsaneIsaac2465
Tiamat
Level 69
God Stats
2W - 2L
1,394 SR
Queue Stats
31W - 30L
1,471 Elo+
Solo
Danzaburou
Danzaburou
M3RK SoME
Danzaburou
Level 64
God Stats
30W - 36L
1,362 SR
Queue Stats
77W - 81L
1,363 Elo+
Solo
Thor
Thor
Sniper wolf8484
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,427 Elo+
Solo
Olorun
Olorun
legindary4
Olorun
Level 85
God Stats
2W - 3L
1,731 SR
Queue Stats
274W - 293L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BI-Han___
Baron Samedi
15
2 / 2 / 13
10,108
505
7,286
9,587
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
DomKageUI
Apollo
19
10 / 2 / 10
12,546
627
16,222
12,923
6,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ItzKayVo
Danzaburou
18
12 / 3 / 14
12,353
618
18,592
15,568
6,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
15
7 / 3 / 6
9,771
489
3,580
13,216
10,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
18
9 / 2 / 12
12,192
610
11,534
15,043
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
9,504
475
3,830
13,906
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 10 / 0
10,778
539
13,439
18,730
13,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
M3RK SoME
Danzaburou
16
3 / 6 / 1
10,219
511
6,511
13,482
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 10 / 2
7,775
389
4,474
15,556
5,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
legindary4
Olorun
16
1 / 8 / 0
10,653
533
6,403
16,860
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
40
Kills
11
12
Deaths
40
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BI-Han___
Baron Samedi
2
2
13
4.25
W
Apollo
DomKageUI
Apollo
10
2
10
7.5
L
1
6
5
0.58
L
6
10
0
0.6
W
Danzaburou
ItzKayVo
Danzaburou
12
3
14
6.33
W
Bacchus
7
3
6
3.33
L
Danzaburou
M3RK SoME
Danzaburou
3
6
1
0.58
L
0
10
2
0.1
W
Susano
9
2
12
7.5
L
Olorun
legindary4
Olorun
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,214
Damage
34,657
66,337
Taken
78,534
34,330
Mitigated
42,600
19,768
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BI-Han___
Baron Samedi
7,286
473
271
2,344
9,587
5,075
568
5,311
3,943
35,966
0
W
Apollo
DomKageUI
Apollo
16,222
9,741
0
4,017
12,923
6,481
2,215
6,561
6,296
0
89,430
L
3,830
472
230
2,041
13,906
11,550
1,150
2,658
11,209
38,579
0
L
13,439
2,131
0
5,046
18,730
13,434
2,021
2,597
15,702
62,508
0
W
Danzaburou
ItzKayVo
Danzaburou
18,592
9,195
0
8,037
15,568
6,722
2,309
6,299
9,165
0
70,207
W
Bacchus
3,580
352
376
1,229
13,216
10,230
215
4,157
9,014
35,091
0
L
Danzaburou
M3RK SoME
Danzaburou
6,511
2,403
186
3,876
13,482
5,379
379
857
12,575
0
71,496
L
4,474
964
0
0
15,556
5,620
0
1,556
13,902
0
36,611
W
Susano
11,534
3,150
0
3,494
15,043
5,822
908
5,728
9,123
0
62,526
L
Olorun
legindary4
Olorun
6,403
3,002
0
4,439
16,860
6,617
2,870
2,491
14,280
61,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,970
Gold Earned
48,929
481
Minions Killed
458
0
Camps Cleared
0
2,003,551
Distance Traveled
1,715,687
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,108
505
64
3
0
382,877
6
W
Apollo
12,546
627
160
8
0
398,826
0
L
Khepri
9,504
475
64
3
0
393,420
5
L
Tiamat
10,778
539
113
6
0
319,079
0
W
Danzaburou
12,353
618
88
4
0
415,720
0
W
Bacchus
9,771
489
53
3
0
365,723
6
L
Danzaburou
10,219
511
98
5
0
322,889
0
L
Thor
7,775
389
56
3
0
363,199
1
W
Susano
12,192
610
116
6
0
440,405
5
L
Olorun
10,653
533
127
6
0
317,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role