Player Matchup

Danzaburou
Danzaburou
JMelody
Danzaburou
Level 71
God Stats
28W - 11L
1,749 SR
Queue Stats
100W - 58L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
Pyrna
Baron Samedi
Level 105
God Stats
12W - 3L
1,681 SR
Queue Stats
181W - 70L
1,829 Elo+
Party 1
Cthulhu
Cthulhu
hunterX974X
Cthulhu
Level 142
God Stats
18W - 8L
1,594 SR
Queue Stats
344W - 315L
1,598 Elo+
Party 1
Team Averages
Level 106
1,675 SR
1,699 Elo+

VS

Team Averages
Level 57
1,609 SR
1,523 Elo+
Jormungandr
Jormungandr
AXALTA JAKE
Jormungandr
Level 19
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 2
Merlin
Merlin
V3RaxZz
Merlin
Level 127
God Stats
6W - 5L
1,786 SR
Queue Stats
247W - 204L
1,595 Elo+
Solo
Hercules
Hercules
snhoJnimajneB
Hercules
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
41W - 49L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JMelody
Danzaburou
13
2 / 2 / 16
10,362
691
11,813
12,089
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Pyrna
Baron Samedi
16
15 / 0 / 4
12,047
803
17,105
12,901
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
hunterX974X
Cthulhu
14
3 / 1 / 17
10,316
688
11,921
20,553
15,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AXALTA JAKE
Jormungandr
11
1 / 9 / 2
8,943
596
6,621
19,724
15,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
V3RaxZz
Merlin
12
0 / 6 / 1
8,364
558
16,126
10,105
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
snhoJnimajneB
Hercules
12
2 / 5 / 1
9,671
645
6,839
17,713
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
20
Kills
3
3
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AXALTA JAKE
Jormungandr
1
9
2
0.22
W
Danzaburou
JMelody
Danzaburou
2
2
16
5
W
Baron Samedi
Pyrna
Baron Samedi
15
0
4
17
L
Merlin
V3RaxZz
Merlin
0
6
1
0.08
W
Cthulhu
hunterX974X
Cthulhu
3
1
17
11.5
L
Hercules
snhoJnimajneB
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,839
Damage
29,586
45,543
Taken
47,542
26,378
Mitigated
33,465
24,822
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AXALTA JAKE
Jormungandr
6,621
1,038
0
0
19,724
15,091
0
10,383
8,905
21,932
0
W
Danzaburou
JMelody
Danzaburou
11,813
4,685
1,428
4,122
12,089
4,514
801
5,885
5,770
0
42,773
W
Baron Samedi
Pyrna
Baron Samedi
17,105
1,516
4,726
5,471
12,901
6,534
484
7,350
5,046
52,208
0
L
Merlin
V3RaxZz
Merlin
16,126
96
0
1,140
10,105
3,525
0
6,728
3,095
43,577
0
W
Cthulhu
hunterX974X
Cthulhu
11,921
840
1,903
7,172
20,553
15,330
0
8,040
11,928
33,984
0
L
Hercules
snhoJnimajneB
Hercules
6,839
1,274
0
5,209
17,713
14,849
0
10,846
6,485
0
28,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
26,978
178
Minions Killed
132
0
Camps Cleared
0
891,531
Distance Traveled
773,932
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,943
596
35
2
0
234,632
0
W
Danzaburou
10,362
691
58
4
0
274,624
2
W
Baron Samedi
12,047
803
64
4
0
302,464
3
L
Merlin
8,364
558
67
4
0
260,568
3
W
Cthulhu
10,316
688
56
4
0
314,443
1
L
Hercules
9,671
645
30
2
0
278,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role