Player Matchup

Sun Wukong
Sun Wukong
ClayterTroll
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kanaab
King Arthur
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
266W - 221L
1,527 Elo+
Solo
Ra
Ra
SpeedWeak
Ra
Level 15
God Stats
0W - 1L
1,834 SR
Queue Stats
27W - 39L
1,500 Elo+
Solo
Tyr
Tyr
Wrathnnor
Tyr
Level 98
God Stats
0W - 2L
1,291 SR
Queue Stats
58W - 59L
1,458 Elo+
Party 1
Thoth
Thoth
ØLSCHEWSKI
Thoth
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
133W - 150L
1,495 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,496 Elo+

VS

Team Averages
Level 56
1,743 SR
1,414 Elo+
Zhong Kui
Zhong Kui
Erickzinhoo
Zhong Kui
Level 29
God Stats
3W - 0L
1,800 SR
Queue Stats
10W - 10L
1,428 Elo+
Solo
Hel
Hel
Gaabds
Hel
Level 129
God Stats
5W - 0L
1,824 SR
Queue Stats
173W - 200L
1,350 Elo+
Solo
Vulcan
Vulcan
Mijeynacalça
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,396 Elo+
Solo
Hercules
Hercules
Vordrees
Hercules
Level 84
God Stats
9W - 4L
1,728 SR
Queue Stats
153W - 170L
1,506 Elo+
Solo
Medusa
Medusa
adaptingBД
Medusa
Level 21
God Stats
4W - 2L
1,862 SR
Queue Stats
194W - 203L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClayterTroll
Sun Wukong
18
4 / 4 / 11
10,969
686
13,486
21,949
22,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Kanaab
King Arthur
18
3 / 6 / 12
10,690
668
17,406
22,908
26,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 5 / 6
13,033
815
31,260
17,715
11,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 12
9,693
606
10,279
18,152
23,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 9 / 5
9,614
601
7,792
13,729
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erickzinhoo
Zhong Kui
16
1 / 7 / 15
10,202
638
19,371
22,296
18,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Gaabds
Hel
20
2 / 3 / 21
11,452
716
10,937
18,048
18,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 4 / 12
12,132
758
30,443
18,877
12,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Vordrees
Hercules
20
10 / 2 / 17
12,363
773
13,635
28,264
34,286
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
6 / 2 / 6
11,952
747
6,534
7,090
4,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
101
18
Kills
30
30
Deaths
18
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ClayterTroll
Sun Wukong
4
4
11
2.38
W
Zhong Kui
Erickzinhoo
Zhong Kui
1
7
15
1.21
W
Hel
Gaabds
Hel
2
3
21
4.17
L
King Arthur
Kanaab
King Arthur
3
6
12
1.5
W
11
4
12
4.25
L
9
5
6
2.4
W
Hercules
Vordrees
Hercules
10
2
17
9.25
L
2
6
12
1.33
W
Medusa
6
2
6
4.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,223
Damage
80,920
94,453
Taken
94,575
90,038
Mitigated
86,539
34,594
Healing
49,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ClayterTroll
Sun Wukong
13,486
1,723
1,759
3,240
21,949
22,567
432
12,305
9,334
0
26,383
W
Zhong Kui
Erickzinhoo
Zhong Kui
19,371
5,097
1,478
4,264
22,296
18,006
707
7,852
14,186
32,288
0
W
Hel
Gaabds
Hel
10,937
490
19,386
9,776
18,048
18,106
509
7,331
10,143
21,090
0
L
King Arthur
Kanaab
King Arthur
17,406
585
2,154
1,619
22,908
26,151
396
14,679
7,968
563
32,472
W
30,443
10,247
2,592
2,423
18,877
12,078
1,765
9,079
9,512
66,607
0
L
31,260
2,374
12,442
7,015
17,715
11,361
1,677
12,288
5,231
72,406
0
W
Hercules
Vordrees
Hercules
13,635
4,163
715
7,243
28,264
34,286
566
10,743
16,979
0
23,202
L
10,279
1,541
1,838
3,363
18,152
23,694
45
10,469
7,435
0
11,605
W
Medusa
6,534
2,346
573
1,010
7,090
4,063
1,684
2,845
4,183
0
14,168
L
7,792
150
159
1,005
13,729
6,265
0
9,721
3,734
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
58,101
175
Minions Killed
149
0
Camps Cleared
0
1,393,781
Distance Traveled
1,303,849
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,969
686
16
1
0
294,477
0
W
Zhong Kui
10,202
638
29
2
0
240,641
0
W
Hel
11,452
716
18
1
0
313,685
0
L
King Arthur
10,690
668
30
2
0
285,729
0
W
Vulcan
12,132
758
69
4
0
314,675
0
L
Ra
13,033
815
96
6
0
261,127
0
W
Hercules
12,363
773
19
1
0
307,522
3
L
Tyr
9,693
606
7
0
0
299,469
1
W
Medusa
11,952
747
14
1
0
127,326
0
L
Thoth
9,614
601
26
2
0
252,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role