Player Matchup

Bellona
Bellona
CLEMOS
Bellona
Level 4
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 4L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
CediRulezZ
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Vanguardoo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,598 Elo+
Solo
Tiamat
Tiamat
main_Anubis
Tiamat
Level 16
God Stats
12W - 13L
1,681 SR
Queue Stats
35W - 29L
1,663 Elo+
Party 1
Chronos
Chronos
yarakusaurus
Chronos
Level 28
God Stats
17W - 13L
1,645 SR
Queue Stats
220W - 220L
1,603 Elo+
Party 1
Team Averages
Level 13
1,599 SR
1,569 Elo+

VS

Team Averages
Level 20
1,567 SR
1,668 Elo+
Janus
Janus
BrxiN3
Janus
Level 26
God Stats
5W - 0L
1,724 SR
Queue Stats
78W - 56L
1,780 Elo+
Party 3
Danzaburou
Danzaburou
LernTuSpel
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 90L
1,635 Elo+
Party 3
Nemesis
Nemesis
NYChicken
Nemesis
Level 22
God Stats
40W - 32L
1,610 SR
Queue Stats
213W - 218L
1,559 Elo+
Party 3
Ymir
Ymir
YungCheggs
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
eciReulaVadsA
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CLEMOS
Bellona
10
1 / 5 / 0
5,717
440
3,170
9,124
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
CediRulezZ
Kuzenbo
7
0 / 6 / 0
4,943
380
4,196
9,281
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Vanguardoo
Kukulkan
2
0 / 1 / 0
3,920
302
104
462
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Tiamat
10
0 / 6 / 0
5,776
444
4,181
9,292
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
yarakusaurus
Chronos
10
0 / 2 / 0
5,886
453
2,209
7,828
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrxiN3
Janus
15
10 / 0 / 2
9,152
704
9,013
5,238
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LernTuSpel
Danzaburou
12
3 / 0 / 4
7,385
568
6,089
6,815
2,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
NYChicken
Nemesis
13
6 / 0 / 4
7,583
583
5,351
7,119
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 5
5,872
452
2,514
5,026
2,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 0 / 13
6,758
520
2,641
5,217
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
20
20
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
BrxiN3
Janus
10
0
2
11
L
Bellona
CLEMOS
Bellona
1
5
0
0.2
L
Kuzenbo
CediRulezZ
Kuzenbo
0
6
0
0
W
Danzaburou
LernTuSpel
Danzaburou
3
0
4
5
W
Nemesis
NYChicken
Nemesis
6
0
4
8
L
Kukulkan
Vanguardoo
Kukulkan
0
1
0
0
W
0
1
5
2.5
W
1
0
13
7.5
L
Tiamat
0
6
0
0
L
Chronos
yarakusaurus
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
25,608
35,987
Taken
29,415
17,074
Mitigated
12,223
8,002
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BrxiN3
Janus
9,013
1,973
0
1,681
5,238
1,831
208
2,312
2,926
69,724
0
L
Bellona
CLEMOS
Bellona
3,170
448
0
1,807
9,124
5,998
0
4,121
4,967
0
16,821
L
Kuzenbo
CediRulezZ
Kuzenbo
4,196
1,527
0
300
9,281
4,750
0
2,119
7,124
11,397
0
W
Danzaburou
LernTuSpel
Danzaburou
6,089
3,056
0
4,095
6,815
2,278
640
2,809
3,981
0
43,303
W
Nemesis
NYChicken
Nemesis
5,351
2,590
0
754
7,119
2,490
621
2,416
4,650
0
50,012
L
Kukulkan
Vanguardoo
Kukulkan
104
38
0
0
462
112
0
233
215
714
0
W
2,514
861
0
499
5,026
2,560
248
1,047
3,745
13,212
0
W
2,641
628
889
2,409
5,217
3,064
62
2,106
3,111
20,061
0
L
Tiamat
4,181
352
0
2,896
9,292
4,295
0
4,645
4,481
35,340
0
L
Chronos
yarakusaurus
Chronos
2,209
767
0
2,999
7,828
1,919
0
2,752
5,032
30,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
36,750
189
Minions Killed
390
0
Camps Cleared
0
964,978
Distance Traveled
1,246,524
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,152
704
156
12
0
282,962
1
L
Bellona
5,717
440
43
3
0
237,339
0
L
Kuzenbo
4,943
380
13
1
0
236,347
0
W
Danzaburou
7,385
568
91
7
0
237,913
3
W
Nemesis
7,583
583
85
7
0
263,802
1
L
Kukulkan
3,920
302
1
0
0
29,333
0
W
Ymir
5,872
452
25
2
0
226,690
2
W
Yemoja
6,758
520
33
3
0
235,157
2
L
Tiamat
5,776
444
65
5
0
216,471
0
L
Chronos
5,886
453
67
5
0
245,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role