Player Matchup

Rama
Rama
ApocalypticFEAR
Rama
Level 142
God Stats
7W - 0L
1,615 SR
Queue Stats
84W - 48L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
Minime13579
Aphrodite
Level 84
God Stats
5W - 2L
1,653 SR
Queue Stats
60W - 38L
1,529 Elo+
Party 2
Tiamat
Tiamat
Stairfax
Tiamat
Level 149
God Stats
8W - 3L
1,496 SR
Queue Stats
36W - 20L
1,828 Elo+
Party 2
Team Averages
Level 125
1,588 SR
1,646 Elo+

VS

Team Averages
Level 124
1,561 SR
1,457 Elo+
Hercules
Hercules
Antochaac
Hercules
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 48L
1,439 Elo+
Party 1
Tiamat
Tiamat
Dankato
Tiamat
Level 155
God Stats
3W - 1L
1,686 SR
Queue Stats
42W - 25L
1,686 Elo+
Party 1
Fenrir
Fenrir
KidbuuKawaii
Fenrir
Level 159
God Stats
1W - 1L
1,497 SR
Queue Stats
44W - 36L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
15,271
694
27,495
20,723
11,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Minime13579
Aphrodite
18
6 / 2 / 12
14,789
672
13,056
15,000
12,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Stairfax
Tiamat
19
7 / 2 / 10
15,068
685
17,457
18,749
24,670
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Antochaac
Hercules
15
2 / 5 / 2
12,258
557
8,948
22,772
16,629
Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Dankato
Tiamat
18
4 / 7 / 2
14,101
641
20,032
23,061
13,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
0 / 9 / 4
11,589
527
6,317
20,938
10,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
6
6
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Antochaac
Hercules
2
5
2
0.6
W
8
2
11
6.75
L
Tiamat
Dankato
Tiamat
4
7
2
0.71
L
Fenrir
0
9
4
0.22
W
Aphrodite
Minime13579
Aphrodite
6
2
12
6
W
Tiamat
Stairfax
Tiamat
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,008
Damage
35,297
54,472
Taken
66,771
48,207
Mitigated
41,457
31,631
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Antochaac
Hercules
8,948
728
0
2,430
22,772
16,629
0
11,425
10,884
8,022
22,222
W
27,495
22,344
0
9,760
20,723
11,140
2,622
7,539
12,780
0
130,143
L
Tiamat
Dankato
Tiamat
20,032
1,040
0
7,544
23,061
13,876
0
10,978
11,688
100,340
0
L
Fenrir
6,317
1,976
0
1,720
20,938
10,952
0
7,057
13,613
0
31,083
W
Aphrodite
Minime13579
Aphrodite
13,056
1,578
8,328
9,593
15,000
12,397
60
8,152
6,340
58,828
0
W
Tiamat
Stairfax
Tiamat
17,457
1,351
657
3,293
18,749
24,670
540
5,061
13,337
70,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
37,948
307
Minions Killed
228
0
Camps Cleared
0
1,219,280
Distance Traveled
1,145,340
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,258
557
44
2
0
383,438
1
W
Rama
15,271
694
152
7
0
380,739
1
L
Tiamat
14,101
641
141
6
0
373,382
5
L
Fenrir
11,589
527
43
2
0
388,520
5
W
Aphrodite
14,789
672
73
3
0
425,885
2
W
Tiamat
15,068
685
82
4
0
412,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role