Player Matchup

King Arthur
King Arthur
Gold III
RedFlameSword777
King Arthur
Gold III
Level 159
God Stats
34W - 36L
1,627 SR
Queue Stats
367W - 336L
1,720 MMR
Solo
Chiron
Chiron
Gold I
Speshalkayyyy
Chiron
Gold I
Level 154
God Stats
3W - 3L
1,716 SR
Queue Stats
517W - 493L
1,726 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Wubong
Ao Kuang
Gold I
Level 155
God Stats
12W - 8L
1,767 SR
Queue Stats
74W - 58L
1,730 MMR
Solo
He Bo
He Bo
Gold IV
bRunner1013
He Bo
Gold IV
Level 145
God Stats
1W - 0L
1,496 SR
Queue Stats
65W - 47L
1,680 MMR
Party 1
Khepri
Khepri
Gold III
jaqt12
Khepri
Gold III
Level 157
God Stats
9W - 10L
1,492 SR
Queue Stats
118W - 114L
1,770 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,620 SR
1,725 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,511 SR
1,678 MMR
Apollo
Apollo
Platinum V
AussieAzuraKush
Apollo
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Checkmatex27
Mercury
Platinum V
Level 160
God Stats
7W - 9L
1,753 SR
Queue Stats
399W - 409L
1,721 MMR
Solo
Thoth
Thoth
Gold IV
Ria IV
Thoth
Gold IV
Level 132
God Stats
0W - 3L
1,341 SR
Queue Stats
16W - 12L
1,729 MMR
Solo
Serqet
Serqet
Platinum II
Trentapus
Serqet
Platinum II
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
277W - 256L
1,724 MMR
Solo
Athena
Athena
Gold II
epicuppercut
Athena
Gold II
Level 147
God Stats
4W - 7L
1,461 SR
Queue Stats
53W - 44L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RedFlameSword777
King Arthur
20
8 / 0 / 8
13,489
674
12,808
25,761
26,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 3 / 8
11,071
554
8,262
14,211
6,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Wubong
Ao Kuang
18
8 / 1 / 5
11,850
593
10,068
15,749
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 9
12,081
604
10,751
6,483
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
jaqt12
Khepri
15
3 / 2 / 10
10,672
534
4,020
11,476
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouSetNu WaCu ChulainnJanus

VS

Bans
CthulhuHadesErlang ShenHelBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,677
384
5,896
12,262
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Checkmatex27
Mercury
17
1 / 3 / 1
9,799
490
5,648
14,959
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Ria IV
Thoth
15
3 / 4 / 0
9,420
471
9,106
10,190
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Trentapus
Serqet
16
0 / 6 / 1
9,092
455
7,521
16,166
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
1 / 6 / 3
7,841
392
3,467
16,621
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
24
Kills
5
6
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Mercury
Checkmatex27
Mercury
1
3
1
0.5
W
King Arthur
RedFlameSword777
King Arthur
8
0
8
12
L
Thoth
Ria IV
Thoth
3
4
0
0.75
W
1
3
8
1.67
L
Serqet
Trentapus
Serqet
0
6
1
0.08
W
Ao Kuang
Wubong
Ao Kuang
8
1
5
10.5
W
4
0
9
8.5
L
Athena
1
6
3
0.42
W
Khepri
jaqt12
Khepri
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
31,638
73,680
Taken
70,198
53,767
Mitigated
29,289
30,460
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
3,150
0
3,514
12,262
4,249
715
4,206
8,020
0
38,227
L
Mercury
Checkmatex27
Mercury
5,648
2,457
0
6,356
14,959
5,634
794
5,561
9,314
0
77,043
W
King Arthur
RedFlameSword777
King Arthur
12,808
1,617
0
11,794
25,761
26,250
163
2,185
22,595
0
86,204
L
Thoth
Ria IV
Thoth
9,106
457
0
1,761
10,190
3,299
461
3,780
6,312
59,397
0
W
8,262
3,629
956
7,021
14,211
6,696
4,958
3,465
10,639
0
86,736
L
Serqet
Trentapus
Serqet
7,521
1,195
0
1,650
16,166
6,023
700
3,089
12,981
0
58,097
W
Ao Kuang
Wubong
Ao Kuang
10,068
867
0
4,850
15,749
6,864
1,442
3,725
11,730
87,045
0
W
10,751
741
0
2,616
6,483
2,376
1,463
2,009
4,252
89,121
0
L
Athena
3,467
1,899
0
1,935
16,621
10,084
18
7,717
8,732
21,149
0
W
Khepri
jaqt12
Khepri
4,020
200
0
3,223
11,476
11,581
504
2,874
8,179
21,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,163
Gold Earned
43,829
555
Minions Killed
443
0
Camps Cleared
0
2,053,436
Distance Traveled
1,855,872
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,677
384
65
3
0
308,812
1
L
Mercury
9,799
490
130
7
0
464,820
4
W
King Arthur
13,489
674
162
8
0
438,076
4
L
Thoth
9,420
471
121
6
0
364,041
5
W
Chiron
11,071
554
130
7
0
369,369
2
L
Serqet
9,092
455
100
5
0
345,418
2
W
Ao Kuang
11,850
593
96
5
0
435,908
2
W
He Bo
12,081
604
140
7
0
398,217
5
L
Athena
7,841
392
27
1
0
372,781
0
W
Khepri
10,672
534
27
1
0
411,866
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role