Player Matchup

Serqet
Serqet
 
Serqet
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
A Big Baka
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,926 Elo+
Party 1
Tiamat
Tiamat
Habo_Kagoro
Tiamat
Level 140
God Stats
5W - 3L
1,365 SR
Queue Stats
72W - 42L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Hаlsey
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SoySauceSupreme
Osiris
Level 152
God Stats
4W - 0L
1,452 SR
Queue Stats
74W - 70L
1,577 Elo+
Party 1
Team Averages
Level 103
1,463 SR
1,612 Elo+

VS

Team Averages
Level 76
1,500 SR
1,632 Elo+
Ymir
Ymir
Chimichangas-
Ymir
Level 135
God Stats
33W - 21L
1,754 SR
Queue Stats
419W - 337L
1,655 Elo+
Party 2
Heimdallr
Heimdallr
OBurritos
Heimdallr
Level 46
God Stats
2W - 9L
1,452 SR
Queue Stats
149W - 79L
1,716 Elo+
Party 2
Scylla
Scylla
Toughkeyboard79
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 115L
1,723 Elo+
Party 2
Thanatos
Thanatos
YourCurled
Thanatos
Level 26
God Stats
13W - 17L
1,370 SR
Queue Stats
171W - 180L
1,542 Elo+
Party 3
Skadi
Skadi
blackkami999_
Skadi
Level 69
God Stats
42W - 41L
1,424 SR
Queue Stats
647W - 610L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 4 / 2
8,411
526
3,179
8,745
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
A Big Baka
Cerberus
14
7 / 2 / 10
9,362
585
10,542
13,143
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
16
7 / 1 / 6
10,232
640
12,508
7,298
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Hаlsey
Danzaburou
15
2 / 2 / 7
9,444
590
5,223
8,230
3,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 6
8,264
517
5,177
14,519
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,629
477
6,161
13,426
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
OBurritos
Heimdallr
17
3 / 1 / 1
9,872
617
9,383
10,587
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 2
8,224
514
5,613
8,486
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YourCurled
Thanatos
12
3 / 5 / 2
7,848
491
4,418
12,533
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 2
8,532
533
6,058
9,240
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
11
11
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
4
2
1
W
Cerberus
A Big Baka
Cerberus
7
2
10
6
L
2
4
3
0.88
W
Tiamat
7
1
6
10
W
Danzaburou
Hаlsey
Danzaburou
2
2
7
2.75
L
Heimdallr
OBurritos
Heimdallr
3
1
1
3.5
W
0
2
6
1.5
L
2
4
2
0.75
L
Thanatos
YourCurled
Thanatos
3
5
2
0.8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
31,633
51,935
Taken
54,272
29,130
Mitigated
19,510
18,324
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,179
650
0
2,858
8,745
2,896
2,588
1,865
6,806
0
38,735
W
Cerberus
A Big Baka
Cerberus
10,542
643
0
2,790
13,143
9,579
0
4,457
8,588
26,380
0
L
6,161
1,342
0
2,136
13,426
6,817
0
8,049
5,200
22,141
0
W
Tiamat
12,508
1,598
0
3,268
7,298
5,721
1,238
2,219
4,937
66,132
0
W
Danzaburou
Hаlsey
Danzaburou
5,223
1,417
0
3,479
8,230
3,002
186
714
7,516
0
52,773
L
Heimdallr
OBurritos
Heimdallr
9,383
5,133
0
7,091
10,587
3,964
2,071
1,333
9,244
0
71,198
W
5,177
1,669
0
5,929
14,519
7,932
0
2,179
12,314
0
41,803
L
5,613
931
0
2,461
8,486
2,551
0
5,695
2,568
48,045
0
L
Thanatos
YourCurled
Thanatos
4,418
1,369
0
7,574
12,533
3,702
0
3,818
7,968
0
40,031
L
6,058
2,632
0
876
9,240
2,476
1,087
3,594
5,629
0
51,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
42,105
470
Minions Killed
480
0
Camps Cleared
0
1,690,741
Distance Traveled
1,369,070
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,411
526
90
6
0
341,152
2
W
Cerberus
9,362
585
37
2
0
340,335
2
L
Ymir
7,629
477
32
2
0
308,134
1
W
Tiamat
10,232
640
143
9
0
312,480
3
W
Danzaburou
9,444
590
112
7
0
303,263
4
L
Heimdallr
9,872
617
143
9
0
221,316
4
W
Osiris
8,264
517
88
6
0
393,511
0
L
Scylla
8,224
514
123
8
0
280,471
3
L
Thanatos
7,848
491
74
5
0
294,734
1
L
Skadi
8,532
533
108
7
0
264,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role