Player Matchup

Artemis
Artemis
AdmiralGreco
Artemis
Level 40
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 170L
1,634 Elo+
Party 2
Tyr
Tyr
N0RD0
Tyr
Level 17
God Stats
3W - 11L
1,302 SR
Queue Stats
20W - 22L
1,533 Elo+
Party 2
Set
Set
ThicccThighs
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
YungiRob
Bacchus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,553 Elo+
Party 2
Janus
Janus
ZRTx
Janus
Level 26
God Stats
6W - 3L
1,682 SR
Queue Stats
95W - 88L
1,539 Elo+
Party 2
Team Averages
Level 37
1,497 SR
1,552 Elo+

VS

Team Averages
Level 12
1,484 SR
1,714 Elo+
Thor
Thor
LuisR147
Thor
Level 11
God Stats
2W - 3L
1,534 SR
Queue Stats
13W - 13L
1,560 Elo+
Solo
Khepri
Khepri
MRADHD
Khepri
Level 13
God Stats
2W - 1L
1,243 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 1
Vulcan
Vulcan
TrAGmATic
Vulcan
Level 28
God Stats
0W - 2L
1,673 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 1
Tiamat
Tiamat
YeezusYhist
Tiamat
Level 7
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 1L
1,853 Elo+
Party 1
Sun Wukong
Sun Wukong
kickboxingMatt
Sun Wukong
Level 2
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdmiralGreco
Artemis
20
8 / 0 / 23
14,541
909
34,498
7,583
4,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
N0RD0
Tyr
20
3 / 0 / 26
14,259
891
10,695
13,703
13,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
16 / 0 / 13
16,575
1,036
22,532
13,788
7,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
YungiRob
Bacchus
20
1 / 0 / 30
15,775
986
11,008
16,193
22,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
ZRTx
Janus
20
5 / 1 / 18
14,854
928
25,539
15,640
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 6 / 1
12,172
761
7,162
21,456
9,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
MRADHD
Khepri
19
1 / 5 / 0
12,708
794
5,844
24,069
21,735
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
TrAGmATic
Vulcan
19
0 / 5 / 1
12,928
808
24,316
17,017
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
0 / 6 / 0
12,101
756
9,438
14,979
11,156
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
kickboxingMatt
Sun Wukong
19
0 / 11 / 0
12,831
802
9,218
32,728
29,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
3
33
Kills
1
1
Deaths
33
110
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdmiralGreco
Artemis
8
0
23
19.5
L
Thor
0
6
1
0.08
L
Khepri
MRADHD
Khepri
1
5
0
0.2
W
Tyr
N0RD0
Tyr
3
0
26
16
W
16
0
13
22.5
L
Vulcan
TrAGmATic
Vulcan
0
5
1
0.1
L
Tiamat
0
6
0
0
W
Bacchus
YungiRob
Bacchus
1
0
30
16
W
Janus
ZRTx
Janus
5
1
18
14
L
Sun Wukong
kickboxingMatt
Sun Wukong
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,272
Damage
55,978
66,907
Taken
110,249
53,978
Mitigated
81,129
18,135
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdmiralGreco
Artemis
34,498
19,505
0
2,389
7,583
4,359
0
4,512
3,046
0
74,368
L
Thor
7,162
1,252
0
380
21,456
9,996
0
3,834
17,458
0
23,576
L
Khepri
MRADHD
Khepri
5,844
74
0
0
24,069
21,735
0
10,715
13,024
10,899
0
W
Tyr
N0RD0
Tyr
10,695
1,294
0
3,062
13,703
13,625
0
8,594
5,034
0
26,094
W
22,532
11,911
0
2,146
13,788
7,634
0
5,578
7,242
0
49,892
L
Vulcan
TrAGmATic
Vulcan
24,316
4,510
1,185
1,373
17,017
8,795
0
5,160
11,659
86,520
0
L
Tiamat
9,438
684
0
733
14,979
11,156
0
3,616
11,302
23,114
0
W
Bacchus
YungiRob
Bacchus
11,008
1,503
0
4,962
16,193
22,038
0
10,498
4,018
15,680
0
W
Janus
ZRTx
Janus
25,539
773
648
4,928
15,640
6,322
0
11,100
4,415
71,555
0
L
Sun Wukong
kickboxingMatt
Sun Wukong
9,218
1,124
0
2,781
32,728
29,447
0
11,925
20,259
714
38,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,004
Gold Earned
62,740
332
Minions Killed
277
14
Camps Cleared
6
1,576,382
Distance Traveled
1,500,832
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,541
909
89
6
0
316,261
0
L
Thor
12,172
761
27
2
2
313,841
0
L
Khepri
12,708
794
8
1
0
300,897
1
W
Tyr
14,259
891
42
3
0
319,858
2
W
Set
16,575
1,036
65
4
9
331,439
2
L
Vulcan
12,928
808
145
9
1
319,882
2
L
Tiamat
12,101
756
24
2
1
254,637
0
W
Bacchus
15,775
986
10
1
1
300,632
0
W
Janus
14,854
928
126
8
4
308,192
0
L
Sun Wukong
12,831
802
73
5
2
311,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role