Player Matchup

Heimdallr
Heimdallr
Acesus
Heimdallr
Level 118
God Stats
3W - 1L
1,728 SR
Queue Stats
13W - 12L
1,620 Elo+
Party 1
Tiamat
Tiamat
Astrophysicist
Tiamat
Level 146
God Stats
2W - 5L
1,537 SR
Queue Stats
204W - 122L
1,590 Elo+
Party 1
Achilles
Achilles
ZxMega
Achilles
Level 115
God Stats
7W - 3L
1,500 SR
Queue Stats
213W - 125L
1,590 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,600 Elo+

VS

Team Averages
Level 114
1,659 SR
1,665 Elo+
Artemis
Artemis
Raven64s
Artemis
Level 101
God Stats
6W - 1L
1,761 SR
Queue Stats
10W - 8L
1,604 Elo+
Solo
Anubis
Anubis
Serphy
Anubis
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 143L
1,695 Elo+
Party 2
Bacchus
Bacchus
Wylisc
Bacchus
Level 102
God Stats
42W - 22L
1,716 SR
Queue Stats
78W - 63L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Acesus
Heimdallr
19
3 / 5 / 5
14,907
596
17,622
20,370
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 5 / 10
14,569
583
18,457
17,786
11,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ZxMega
Achilles
20
9 / 3 / 3
17,505
700
22,507
34,978
48,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Raven64s
Artemis
20
9 / 3 / 3
16,517
661
27,642
22,885
16,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Serphy
Anubis
18
3 / 5 / 8
15,075
603
16,290
20,158
12,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Wylisc
Bacchus
17
1 / 4 / 11
15,486
619
10,176
30,350
58,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
12
Kills
13
13
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Acesus
Heimdallr
3
5
5
1.1
L
0
5
10
1
W
Artemis
Raven64s
Artemis
9
3
3
3.5
W
Anubis
Serphy
Anubis
3
5
8
1.4
W
Bacchus
Wylisc
Bacchus
1
4
11
1.63
L
Achilles
ZxMega
Achilles
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,586
Damage
54,108
73,134
Taken
73,393
68,075
Mitigated
87,630
16,848
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Acesus
Heimdallr
17,622
7,062
0
5,547
20,370
8,300
2,652
8,129
12,241
0
119,333
L
18,457
58
0
3,139
17,786
11,510
596
6,225
11,561
101,169
0
W
Artemis
Raven64s
Artemis
27,642
13,551
0
6,481
22,885
16,002
4,075
6,452
16,433
0
127,480
W
Anubis
Serphy
Anubis
16,290
1,090
0
7,724
20,158
12,922
256
5,466
14,692
81,101
0
W
Bacchus
Wylisc
Bacchus
10,176
979
36
5,293
30,350
58,706
245
6,559
23,791
19,558
0
L
Achilles
ZxMega
Achilles
22,507
6,810
388
7,774
34,978
48,265
114
13,737
21,241
0
66,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
47,078
292
Minions Killed
261
0
Camps Cleared
0
1,315,803
Distance Traveled
1,349,654
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,907
596
134
5
0
401,443
4
L
Tiamat
14,569
583
111
4
0
423,535
9
W
Artemis
16,517
661
146
6
0
433,850
1
W
Anubis
15,075
603
101
4
0
435,526
1
W
Bacchus
15,486
619
14
1
0
480,278
2
L
Achilles
17,505
700
47
2
0
490,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role