Player Matchup

Tyr
Tyr
Fontzera
Tyr
Level 4
God Stats
0W - 3L
1,397 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
Kaskero
Neith
Level 12
God Stats
9W - 10L
1,302 SR
Queue Stats
19W - 22L
1,446 Elo+
Party 1
Scylla
Scylla
MingBR
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
SalimarOTerror
Erlang Shen
Level 16
God Stats
14W - 10L
1,247 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 1
Nemesis
Nemesis
shamanguiga
Nemesis
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
7W - 10L
1,426 Elo+
Party 1
Team Averages
Level 10
1,324 SR
1,445 Elo+

VS

Team Averages
Level 23
1,561 SR
1,628 Elo+
Merlin
Merlin
AgZura
Merlin
Level 14
God Stats
11W - 8L
1,415 SR
Queue Stats
197W - 144L
1,613 Elo+
Solo
Ullr
Ullr
DeniverSilva
Ullr
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 37L
1,596 Elo+
Party 2
Khepri
Khepri
LanaBonana
Khepri
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,490 Elo+
Party 2
Nemesis
Nemesis
RedZin157
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
nnamrekcAiveL
Tiamat
Level 7
God Stats
17W - 0L
1,890 SR
Queue Stats
30W - 4L
1,942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,541
378
192
5,934
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Kaskero
Neith
10
2 / 3 / 0
5,661
472
2,837
6,082
1,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Scylla
MingBR
Scylla
8
2 / 4 / 2
5,235
436
1,662
5,143
2,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
SalimarOTerror
Erlang Shen
9
2 / 0 / 2
5,570
464
5,749
8,142
3,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
shamanguiga
Nemesis
7
0 / 4 / 1
4,583
382
131
3,671
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgZura
Merlin
13
2 / 0 / 1
7,522
627
3,814
3,615
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 1
5,372
448
4,081
5,891
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
LanaBonana
Khepri
8
0 / 2 / 2
5,652
471
1,420
5,204
3,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
RedZin157
Nemesis
9
1 / 5 / 6
5,768
481
2,074
7,266
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
12 / 0 / 1
8,556
713
9,193
5,311
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
16
16
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
AgZura
Merlin
2
0
1
2.5
W
1
2
1
0.75
L
0
5
1
0.1
L
Neith
Kaskero
Neith
2
3
0
0.67
W
Khepri
LanaBonana
Khepri
0
2
2
0.5
L
Scylla
MingBR
Scylla
2
4
2
0.75
W
Nemesis
RedZin157
Nemesis
1
5
6
0.8
L
Erlang Shen
SalimarOTerror
Erlang Shen
2
0
2
3
W
12
0
1
12.5
L
Nemesis
shamanguiga
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,571
Damage
20,582
28,972
Taken
27,287
11,977
Mitigated
14,751
2,029
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AgZura
Merlin
3,814
248
0
924
3,615
1,160
473
0
3,548
53,480
0
W
4,081
1,986
0
2,399
5,891
1,892
663
576
5,315
0
28,812
L
192
67
0
134
5,934
3,060
0
3,214
2,436
0
8,616
L
Neith
Kaskero
Neith
2,837
1,351
0
401
6,082
1,942
0
3,621
2,137
0
25,457
W
Khepri
LanaBonana
Khepri
1,420
474
0
694
5,204
3,561
348
952
4,252
9,493
0
L
Scylla
MingBR
Scylla
1,662
825
0
190
5,143
2,367
0
2,334
2,709
9,252
0
W
Nemesis
RedZin157
Nemesis
2,074
317
0
1,399
7,266
2,139
746
78
6,966
0
16,756
L
Erlang Shen
SalimarOTerror
Erlang Shen
5,749
3,666
0
1,304
8,142
3,654
0
2,280
5,792
0
22,777
W
9,193
708
0
2,382
5,311
5,999
282
56
5,245
56,228
0
L
Nemesis
shamanguiga
Nemesis
131
76
0
0
3,671
954
0
2,008
1,471
0
6,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
32,870
148
Minions Killed
339
0
Camps Cleared
0
993,136
Distance Traveled
1,060,888
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,522
627
116
10
0
228,923
6
W
Ullr
5,372
448
49
4
0
189,111
1
L
Tyr
4,541
378
14
1
0
211,343
0
L
Neith
5,661
472
58
5
0
187,469
2
W
Khepri
5,652
471
17
1
0
181,991
1
L
Scylla
5,235
436
13
1
0
187,718
0
W
Nemesis
5,768
481
30
3
0
218,644
3
L
Erlang Shen
5,570
464
38
3
0
238,357
2
W
Tiamat
8,556
713
127
11
0
242,219
1
L
Nemesis
4,583
382
25
2
0
168,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role