Player Matchup

Chaac
Chaac
ItzSophie
Chaac
Level 27
God Stats
43W - 39L
1,562 SR
Queue Stats
89W - 94L
1,481 Elo+
Solo
Tiamat
Tiamat
buraxxigar
Tiamat
Level 43
God Stats
3W - 2L
1,666 SR
Queue Stats
10W - 10L
1,416 Elo+
Party 1
Thor
Thor
ignovyn
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
Ymir
Ymir
saianbeta
Ymir
Level 20
God Stats
1W - 2L
1,665 SR
Queue Stats
27W - 36L
1,424 Elo+
Solo
Neith
Neith
Милость
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,434 Elo+

VS

Team Averages
Level 37
1,455 SR
1,406 Elo+
Tyr
Tyr
Atmos93
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,436 Elo+
Solo
Izanami
Izanami
Gwalkss
Izanami
Level 11
God Stats
2W - 4L
1,560 SR
Queue Stats
36W - 47L
1,294 Elo+
Party 2
Tiamat
Tiamat
J0shh13
Tiamat
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
TiGeR0006
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
herbertoonies
Ymir
Level 27
God Stats
5W - 13L
1,213 SR
Queue Stats
52W - 98L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItzSophie
Chaac
6
0 / 7 / 2
4,456
405
530
7,582
2,804
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
buraxxigar
Tiamat
10
4 / 6 / 1
6,742
613
4,148
7,408
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ignovyn
Thor
8
1 / 5 / 2
5,172
470
2,439
6,999
1,701
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
2 / 2 / 1
5,148
468
3,425
9,899
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 1
5,537
503
3,723
5,365
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
2 / 1 / 5
5,599
509
2,489
5,490
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Gwalkss
Izanami
8
0 / 2 / 4
5,017
456
3,749
6,258
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
J0shh13
Tiamat
11
3 / 1 / 5
6,617
602
5,711
5,233
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
TiGeR0006
Awilix
13
15 / 2 / 3
8,034
730
9,112
6,665
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,400
491
1,580
5,151
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
20
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
1
5
4.5
W
Izanami
Gwalkss
Izanami
0
2
4
1
L
Chaac
ItzSophie
Chaac
0
7
2
0.14
W
Tiamat
J0shh13
Tiamat
3
1
5
5.5
W
Awilix
TiGeR0006
Awilix
15
2
3
8.25
L
Tiamat
buraxxigar
Tiamat
4
6
1
0.75
W
0
2
3
0.75
L
Thor
ignovyn
Thor
1
5
2
0.4
L
Ymir
2
2
1
1.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
22,641
37,253
Taken
28,797
14,228
Mitigated
14,613
7,016
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
2,489
890
0
909
5,490
3,949
390
836
4,654
0
13,414
W
Izanami
Gwalkss
Izanami
3,749
2,635
0
923
6,258
1,808
189
2,032
4,226
0
21,857
L
Chaac
ItzSophie
Chaac
530
103
0
875
7,582
2,804
0
605
6,835
0
5,109
W
Tiamat
J0shh13
Tiamat
5,711
1,060
0
1,886
5,233
4,145
781
2,210
3,023
34,213
0
W
Awilix
TiGeR0006
Awilix
9,112
3,703
0
1,991
6,665
2,361
412
1,200
5,465
0
40,169
L
Tiamat
buraxxigar
Tiamat
4,148
400
0
1,196
7,408
3,145
316
2,172
4,979
22,021
0
W
1,580
354
123
1,019
5,151
2,350
120
1,295
3,856
13,846
0
L
Thor
ignovyn
Thor
2,439
1,035
0
1,714
6,999
1,701
0
736
6,223
0
15,121
L
Ymir
3,425
662
0
1,632
9,899
5,216
0
2,187
7,658
18,294
0
L
3,723
2,069
0
1,599
5,365
1,362
611
1,152
4,067
0
24,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
30,667
154
Minions Killed
230
0
Camps Cleared
0
879,541
Distance Traveled
1,031,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,599
509
27
2
0
203,299
0
W
Izanami
5,017
456
38
3
0
206,687
0
L
Chaac
4,456
405
13
1
0
171,794
0
W
Tiamat
6,617
602
70
6
0
213,733
1
W
Awilix
8,034
730
72
7
0
227,126
2
L
Tiamat
6,742
613
35
3
0
181,292
1
W
Ymir
5,400
491
23
2
0
181,043
0
L
Thor
5,172
470
30
3
0
177,026
0
L
Ymir
5,148
468
29
3
0
176,011
2
L
Neith
5,537
503
47
4
0
173,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role