Player Matchup

Nemesis
Nemesis
Gh0sthacker123
Nemesis
Level 36
God Stats
3W - 4L
1,245 SR
Queue Stats
112W - 114L
1,446 Elo+
Solo
Cthulhu
Cthulhu
effe_19
Cthulhu
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
19W - 20L
1,359 Elo+
Party 1
Artemis
Artemis
facocer-ooo
Artemis
Level 40
God Stats
3W - 4L
1,200 SR
Queue Stats
26W - 22L
1,081 Elo+
Party 1
Baron Samedi
Baron Samedi
gum-fox
Baron Samedi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 122L
1,252 Elo+
Solo
Odin
Odin
xXAvengedWolfXx
Odin
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 49L
1,375 Elo+
Solo
Team Averages
Level 36
1,389 SR
1,303 Elo+

VS

Team Averages
Level 41
1,389 SR
1,292 Elo+
Tiamat
Tiamat
Cr1ms0nSh4d0
Tiamat
Level 98
God Stats
2W - 7L
1,367 SR
Queue Stats
106W - 174L
1,305 Elo+
Party 2
Aphrodite
Aphrodite
Hex_High_Noon
Aphrodite
Level 16
God Stats
37W - 62L
1,353 SR
Queue Stats
42W - 72L
1,326 Elo+
Party 2
Thanatos
Thanatos
NukeRanger45
Thanatos
Level 32
God Stats
5W - 10L
1,371 SR
Queue Stats
8W - 15L
1,401 Elo+
Party 2
Artio
Artio
Raylmer
Artio
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,143 Elo+
Solo
Arachne
Arachne
gothitelle_x
Arachne
Level 26
God Stats
28W - 62L
1,353 SR
Queue Stats
41W - 89L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
12,690
976
10,748
15,730
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
effe_19
Cthulhu
20
9 / 3 / 26
14,699
1,131
22,874
17,479
26,576
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
facocer-ooo
Artemis
20
16 / 0 / 16
14,935
1,149
49,065
12,266
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
gum-fox
Baron Samedi
20
8 / 1 / 24
14,153
1,089
31,297
10,645
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 4 / 17
12,068
928
9,327
14,063
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 7 / 5
12,301
946
17,194
27,861
19,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Hex_High_Noon
Aphrodite
17
0 / 9 / 4
10,908
839
7,445
22,108
12,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NukeRanger45
Thanatos
18
6 / 8 / 4
12,913
993
15,024
21,536
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Raylmer
Artio
18
0 / 6 / 9
12,573
967
7,293
33,267
41,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
gothitelle_x
Arachne
18
4 / 9 / 3
12,128
933
17,769
34,497
15,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
38
39
Kills
13
13
Deaths
39
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
7
5
0.79
W
5
5
10
2
L
Aphrodite
Hex_High_Noon
Aphrodite
0
9
4
0.22
L
Thanatos
NukeRanger45
Thanatos
6
8
4
1
L
Artio
Raylmer
Artio
0
6
9
0.75
W
Cthulhu
effe_19
Cthulhu
9
3
26
7.33
W
Artemis
facocer-ooo
Artemis
16
0
16
24
L
Arachne
gothitelle_x
Arachne
4
9
3
0.61
W
Baron Samedi
gum-fox
Baron Samedi
8
1
24
20
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,311
Damage
64,725
70,183
Taken
139,269
58,882
Mitigated
98,391
19,568
Healing
30,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,194
2,118
0
4,102
27,861
19,004
0
10,336
16,871
44,234
0
W
10,748
5,175
0
2,333
15,730
6,576
0
7,425
8,305
0
28,000
L
Aphrodite
Hex_High_Noon
Aphrodite
7,445
264
6,489
5,687
22,108
12,803
0
9,335
12,620
21,469
0
L
Thanatos
NukeRanger45
Thanatos
15,024
2,840
0
7,971
21,536
9,641
0
8,616
12,564
0
29,287
L
Artio
Raylmer
Artio
7,293
1,353
0
1,055
33,267
41,105
0
11,236
21,385
18,119
0
W
Cthulhu
effe_19
Cthulhu
22,874
1,722
0
1,044
17,479
26,576
0
6,992
10,487
52,631
0
W
Artemis
facocer-ooo
Artemis
49,065
35,162
0
6,056
12,266
5,665
0
7,000
5,266
0
73,970
L
Arachne
gothitelle_x
Arachne
17,769
13,337
0
5,176
34,497
15,838
0
13,255
20,229
0
28,061
W
Baron Samedi
gum-fox
Baron Samedi
31,297
5,356
4,882
4,837
10,645
5,600
0
4,766
5,879
55,531
0
W
9,327
3,021
0
416
14,063
14,465
0
5,749
8,314
0
19,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,545
Gold Earned
60,823
264
Minions Killed
161
10
Camps Cleared
3
1,147,957
Distance Traveled
1,227,981
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,301
946
54
4
0
244,333
1
W
Nemesis
12,690
976
52
4
5
223,962
0
L
Aphrodite
10,908
839
38
3
0
242,321
0
L
Thanatos
12,913
993
29
2
1
233,754
0
L
Artio
12,573
967
23
2
1
223,056
0
W
Cthulhu
14,699
1,131
49
4
0
246,010
1
W
Artemis
14,935
1,149
50
4
0
222,888
0
L
Arachne
12,128
933
17
1
1
284,517
0
W
Baron Samedi
14,153
1,089
84
6
1
211,074
0
W
Odin
12,068
928
29
2
4
244,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role