Player Matchup

Bakasura
Bakasura
Elkillio17
Bakasura
Level 114
God Stats
10W - 8L
1,623 SR
Queue Stats
128W - 121L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Renegade124
Cu Chulainn
Level 88
God Stats
9W - 7L
1,760 SR
Queue Stats
408W - 394L
1,488 Elo+
Solo
Anhur
Anhur
SemiSoggyMilk
Anhur
Level 84
God Stats
5W - 5L
1,367 SR
Queue Stats
109W - 85L
1,579 Elo+
Party 1
Ares
Ares
VicerToes
Ares
Level 55
God Stats
6W - 4L
1,538 SR
Queue Stats
82W - 88L
1,480 Elo+
Party 1
Scylla
Scylla
lan353
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,509 Elo+

VS

Team Averages
Level 136
1,712 SR
1,533 Elo+
Sylvanus
Sylvanus
IvaanPHdez
Sylvanus
Level 106
God Stats
6W - 2L
1,838 SR
Queue Stats
22W - 14L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
LilCeze
Danzaburou
Level 144
God Stats
8W - 4L
1,774 SR
Queue Stats
18W - 15L
1,491 Elo+
Party 3
Hou Yi
Hou Yi
MrKadabra
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SrGoma
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
XzEscanorXz
Fenrir
Level 144
God Stats
2W - 2L
1,949 SR
Queue Stats
34W - 27L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elkillio17
Bakasura
18
6 / 0 / 4
10,151
597
9,655
12,813
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Renegade124
Cu Chulainn
14
3 / 4 / 6
8,580
505
10,645
11,522
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 3 / 2
10,680
628
6,715
9,797
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
12
2 / 6 / 3
7,745
456
3,623
12,841
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
lan353
Scylla
15
2 / 4 / 3
9,286
546
9,601
11,109
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IvaanPHdez
Sylvanus
12
1 / 2 / 6
8,116
477
7,119
13,566
10,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LilCeze
Danzaburou
15
5 / 5 / 1
9,999
588
10,280
11,901
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
MrKadabra
Hou Yi
17
3 / 3 / 2
10,125
596
7,556
11,733
3,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SrGoma
Scylla
16
4 / 2 / 3
9,955
586
8,218
7,792
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
12
4 / 4 / 3
8,374
493
3,848
13,335
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
17
17
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Elkillio17
Bakasura
6
0
4
8
L
Sylvanus
IvaanPHdez
Sylvanus
1
2
6
2
L
Danzaburou
LilCeze
Danzaburou
5
5
1
1.1
L
Hou Yi
MrKadabra
Hou Yi
3
3
2
1.33
W
Cu Chulainn
Renegade124
Cu Chulainn
3
4
6
1.5
W
3
3
2
1.33
L
Scylla
SrGoma
Scylla
4
2
3
2.75
W
Ares
2
6
3
0.58
L
Fenrir
4
4
3
1.38
W
Scylla
lan353
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
37,021
58,082
Taken
58,327
29,806
Mitigated
31,734
17,290
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Elkillio17
Bakasura
9,655
6,670
0
3,368
12,813
5,994
0
2,418
10,395
0
73,587
L
Sylvanus
IvaanPHdez
Sylvanus
7,119
1,385
659
2,686
13,566
10,785
508
4,312
8,450
25,710
4,913
L
Danzaburou
LilCeze
Danzaburou
10,280
4,248
0
1,234
11,901
6,784
1,734
686
10,536
0
67,869
L
Hou Yi
MrKadabra
Hou Yi
7,556
5,390
0
5,057
11,733
3,571
2,452
1,961
9,450
0
72,448
W
Cu Chulainn
Renegade124
Cu Chulainn
10,645
1,115
0
3,483
11,522
8,684
532
1,030
10,492
5,622
39,501
W
6,715
2,983
0
4,660
9,797
3,497
1,254
1,041
8,756
0
76,693
L
Scylla
SrGoma
Scylla
8,218
1,067
0
461
7,792
2,739
160
4,335
3,196
61,442
0
W
Ares
3,623
336
0
2,879
12,841
7,775
0
4,062
8,779
22,911
0
L
Fenrir
3,848
1,736
0
3,799
13,335
7,855
0
2,992
9,360
0
32,325
W
Scylla
lan353
Scylla
9,601
697
0
2,900
11,109
3,856
0
6,391
4,718
68,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
46,569
533
Minions Killed
451
0
Camps Cleared
0
1,759,819
Distance Traveled
1,619,321
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,151
597
153
9
0
412,091
5
L
Sylvanus
8,116
477
39
2
0
346,009
7
L
Danzaburou
9,999
588
97
6
0
304,763
3
L
Hou Yi
10,125
596
134
8
0
287,605
3
W
Cu Chulainn
8,580
505
71
4
0
361,252
1
W
Anhur
10,680
628
142
8
0
321,098
3
L
Scylla
9,955
586
120
7
0
328,313
2
W
Ares
7,745
456
30
2
0
353,423
8
L
Fenrir
8,374
493
61
4
0
352,631
8
W
Scylla
9,286
546
137
8
0
311,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role