Player Matchup

Neith
Neith
DoMaw
Neith
Level 54
God Stats
94W - 97L
1,267 SR
Queue Stats
264W - 261L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
Vitalico
Amaterasu
Level 44
God Stats
13W - 7L
1,049 SR
Queue Stats
68W - 73L
1,309 Elo+
Party 1
Tiamat
Tiamat
citisso802
Tiamat
Level 102
God Stats
17W - 26L
1,140 SR
Queue Stats
393W - 441L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
ganancia94
Ao Kuang
Level 49
God Stats
16W - 22L
1,459 SR
Queue Stats
57W - 95L
1,436 Elo+
Solo
Set
Set
ëLëÉzOoMer
Set
Level 67
God Stats
7W - 8L
1,500 SR
Queue Stats
333W - 333L
1,378 Elo+
Party 1
Team Averages
Level 63
1,283 SR
1,364 Elo+

VS

Team Averages
Level 38
1,586 SR
1,373 Elo+
Mulan
Mulan
Anjos_death
Mulan
Level 35
God Stats
66W - 49L
1,607 SR
Queue Stats
206W - 155L
1,526 Elo+
Solo
Cupid
Cupid
Django_livre666
Cupid
Level 21
God Stats
100W - 117L
1,500 SR
Queue Stats
458W - 636L
1,295 Elo+
Party 2
Anubis
Anubis
ll-HorNeTaooo-ll
Anubis
Level 43
God Stats
58W - 65L
1,726 SR
Queue Stats
416W - 600L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
tenis_forjado
Nu Wa
Level 49
God Stats
40W - 43L
1,597 SR
Queue Stats
186W - 220L
1,448 Elo+
Solo
Chaac
Chaac
xX-Vascaino-Xx
Chaac
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DoMaw
Neith
10
0 / 1 / 5
5,799
483
2,960
6,609
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Vitalico
Amaterasu
11
2 / 1 / 1
6,133
511
2,756
8,123
5,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
citisso802
Tiamat
11
3 / 1 / 3
6,716
560
5,427
5,203
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
ganancia94
Ao Kuang
12
4 / 1 / 2
7,230
603
2,920
7,508
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 3
7,103
592
7,236
8,822
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
7,228
602
8,461
8,253
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,483
374
632
3,270
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,251
438
2,112
3,684
1,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,008
501
5,886
7,799
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,240
437
5,504
7,143
5,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
6
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
0
2
0
0
W
Neith
DoMaw
Neith
0
1
5
2.5
W
Amaterasu
Vitalico
Amaterasu
2
1
1
2.5
W
Tiamat
citisso802
Tiamat
3
1
3
4.5
W
Ao Kuang
ganancia94
Ao Kuang
4
1
2
5
L
0
2
0
0
L
1
3
1
0.5
L
0
4
0
0
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
22,595
36,265
Taken
30,149
16,514
Mitigated
12,755
12,103
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,461
2,180
0
1,540
8,253
3,656
0
2,998
5,186
0
37,116
L
632
343
285
1,093
3,270
718
0
1,219
1,981
0
7,779
W
Neith
DoMaw
Neith
2,960
663
0
3,364
6,609
1,790
758
2,195
4,296
0
29,577
W
Amaterasu
Vitalico
Amaterasu
2,756
1,796
0
3,263
8,123
5,695
455
405
7,650
0
18,936
W
Tiamat
citisso802
Tiamat
5,427
304
0
1,604
5,203
2,766
0
1,981
3,031
31,962
0
W
Ao Kuang
ganancia94
Ao Kuang
2,920
335
0
1,152
7,508
2,554
0
1,087
6,331
28,924
0
L
2,112
0
0
1,074
3,684
1,083
0
905
2,723
27,550
0
L
5,886
1,561
0
2,818
7,799
1,818
0
2,782
4,769
29,172
0
L
5,504
2,170
0
2,029
7,143
5,480
0
0
7,143
0
19,522
W
7,236
2,507
0
2,720
8,822
3,709
583
1,705
6,959
0
40,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
28,210
287
Minions Killed
262
0
Camps Cleared
0
1,057,175
Distance Traveled
941,071
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,228
602
71
6
0
227,803
1
L
Cupid
4,483
374
28
2
0
156,006
1
W
Neith
5,799
483
48
4
0
181,437
3
W
Amaterasu
6,133
511
36
3
0
210,123
1
W
Tiamat
6,716
560
80
7
0
219,837
1
W
Ao Kuang
7,230
603
55
5
0
205,891
5
L
Anubis
5,251
438
54
5
0
204,217
5
L
Nu Wa
6,008
501
71
6
0
180,841
3
L
Chaac
5,240
437
38
3
0
172,204
0
W
Set
7,103
592
68
6
0
239,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role