Player Matchup

Yemoja
Yemoja
ATiltedMango
Yemoja
Level 29
God Stats
14W - 7L
1,571 SR
Queue Stats
34W - 44L
1,523 Elo+
Party 3
Tiamat
Tiamat
ShadowSpark10984
Tiamat
Level 29
God Stats
2W - 2L
1,272 SR
Queue Stats
41W - 49L
1,497 Elo+
Party 3
Fenrir
Fenrir
WolfDragonXD
Fenrir
Level 18
God Stats
1W - 5L
1,172 SR
Queue Stats
3W - 5L
1,086 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theDABwizard
Ah Muzen Cab
Level 17
God Stats
4W - 1L
1,691 SR
Queue Stats
172W - 172L
1,389 Elo+
Solo
Chang'e
Chang'e
wildhyena
Chang'e
Level 28
God Stats
22W - 18L
1,513 SR
Queue Stats
106W - 81L
1,429 Elo+
Solo
Team Averages
Level 24
1,444 SR
1,385 Elo+

VS

Team Averages
Level 16
1,360 SR
1,143 Elo+
Tsukuyomi
Tsukuyomi
CornBeardTex
Tsukuyomi
Level 46
God Stats
2W - 11L
1,473 SR
Queue Stats
9W - 25L
1,172 Elo+
Party 2
Bakasura
Bakasura
MrBruu
Bakasura
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,370 Elo+
Solo
Fenrir
Fenrir
Vel0TheRaptor
Fenrir
Level 7
God Stats
3W - 5L
1,483 SR
Queue Stats
4W - 19L
1,067 Elo+
Party 1
Bellona
Bellona
YoKlutch
Bellona
Level 3
God Stats
2W - 6L
1,154 SR
Queue Stats
7W - 16L
1,130 Elo+
Party 2
Skadi
Skadi
woolmagic736
Skadi
Level 8
God Stats
2W - 8L
1,188 SR
Queue Stats
3W - 22L
980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
6 / 0 / 32
11,455
1,273
6,128
3,205
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 0 / 28
10,034
1,115
13,805
4,946
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
9 / 0 / 22
10,454
1,162
13,317
9,944
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
theDABwizard
Ah Muzen Cab
16
12 / 3 / 15
10,264
1,140
16,984
9,665
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
wildhyena
Chang'e
17
13 / 1 / 20
10,997
1,222
13,245
7,184
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

397

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CornBeardTex
Tsukuyomi
14
4 / 15 / 0
9,395
1,044
14,273
22,414
8,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
MrBruu
Bakasura
11
0 / 0 / 0
7,089
788
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 14 / 1
7,525
836
3,032
17,005
6,250
Bellona
YoKlutch
Bellona
13
0 / 7 / 1
7,880
876
8,074
15,837
10,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 2
8,310
923
3,048
18,493
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
8
44
Kills
4
4
Deaths
44
117
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
0
32
22
L
Tsukuyomi
CornBeardTex
Tsukuyomi
4
15
0
0.27
L
Bakasura
MrBruu
Bakasura
0
0
0
0
W
4
0
28
18
L
0
14
1
0.04
W
Fenrir
9
0
22
20
L
Bellona
YoKlutch
Bellona
0
7
1
0.07
W
Ah Muzen Cab
theDABwizard
Ah Muzen Cab
12
3
15
6.5
W
Chang'e
wildhyena
Chang'e
13
1
20
23
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,479
Damage
28,427
34,944
Taken
73,749
28,286
Mitigated
32,104
17,923
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,128
2,800
6,282
1,285
3,205
3,019
0
0
3,205
13,763
0
L
Tsukuyomi
CornBeardTex
Tsukuyomi
14,273
4,443
0
1,215
22,414
8,431
0
11,684
10,180
0
29,507
L
Bakasura
MrBruu
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
13,805
1,711
0
1,545
4,946
6,720
0
0
4,946
24,239
0
L
3,032
610
0
121
17,005
6,250
0
6,975
9,651
0
6,095
W
Fenrir
13,317
4,944
0
2,625
9,944
8,094
0
0
9,944
0
18,409
L
Bellona
YoKlutch
Bellona
8,074
2,569
0
155
15,837
10,798
0
7,356
7,994
0
17,541
W
Ah Muzen Cab
theDABwizard
Ah Muzen Cab
16,984
10,559
0
1,366
9,665
6,690
0
0
9,665
0
27,419
W
Chang'e
wildhyena
Chang'e
13,245
2,709
2,973
1,847
7,184
3,763
0
0
7,184
37,668
0
L
3,048
1,690
0
770
18,493
6,625
0
5,766
12,314
0
14,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
40,199
158
Minions Killed
85
7
Camps Cleared
3
690,574
Distance Traveled
484,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,455
1,273
16
2
0
115,718
0
L
Tsukuyomi
9,395
1,044
29
3
3
159,993
0
L
Bakasura
7,089
788
0
0
0
0
0
W
Tiamat
10,034
1,115
22
2
2
152,793
0
L
Fenrir
7,525
836
11
1
0
77,701
0
W
Fenrir
10,454
1,162
22
2
0
159,218
0
L
Bellona
7,880
876
11
1
0
115,673
0
W
Ah Muzen Cab
10,264
1,140
21
2
4
123,340
1
W
Chang'e
10,997
1,222
77
9
1
139,505
0
L
Skadi
8,310
923
34
4
0
130,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role