Player Matchup

Arachne
Arachne
Lewangoaalskl
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,642 Elo+
Party 1
Ares
Ares
TSLAtoTheMoon
Ares
Level 5
God Stats
0W - 2L
1,326 SR
Queue Stats
81W - 68L
1,642 Elo+
Party 1
Neith
Neith
bio_insomnio
Neith
Level 28
God Stats
26W - 21L
1,517 SR
Queue Stats
214W - 203L
1,485 Elo+
Solo
Kukulkan
Kukulkan
bladimouse
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,660 Elo+
Solo
Tyr
Tyr
cornsfam_
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,642 Elo+
Party 1
Team Averages
Level 14
1,469 SR
1,615 Elo+

VS

Team Averages
Level 23
1,581 SR
1,540 Elo+
Zeus
Zeus
Hellsing4511
Zeus
Level 27
God Stats
2W - 3L
1,357 SR
Queue Stats
25W - 18L
1,419 Elo+
Solo
Neith
Neith
Lone_Wolf_OX
Neith
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
46W - 34L
1,460 Elo+
Solo
Yemoja
Yemoja
arbitra_soleada
Yemoja
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 12L
1,615 Elo+
Party 2
Amaterasu
Amaterasu
mefeedron
Amaterasu
Level 29
God Stats
6W - 7L
1,373 SR
Queue Stats
102W - 86L
1,549 Elo+
Solo
Artemis
Artemis
pepitogrillo5785
Artemis
Level 16
God Stats
1W - 0L
1,945 SR
Queue Stats
21W - 12L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 3 / 0
4,977
498
2,525
7,215
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 1
4,195
420
2,175
8,074
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,163
516
3,791
7,386
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
bladimouse
Kukulkan
10
1 / 3 / 0
5,595
560
2,711
4,953
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 8 / 0
4,420
442
1,758
7,374
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,808
581
2,346
2,787
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 4
6,145
615
3,132
4,930
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 4
6,187
619
3,626
3,722
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
mefeedron
Amaterasu
13
11 / 0 / 1
7,498
750
7,838
7,817
3,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 1 / 1
6,008
601
7,037
5,362
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
20
20
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Arachne
0
3
0
0
W
3
1
4
5
L
0
5
1
0.1
W
2
1
4
4
L
2
1
0
2
L
Kukulkan
bladimouse
Kukulkan
1
3
0
0.33
L
0
8
0
0
W
Amaterasu
mefeedron
Amaterasu
11
0
1
11.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
23,979
35,002
Taken
24,618
12,545
Mitigated
8,913
9,374
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,346
588
0
871
2,787
797
647
1,360
1,427
29,296
0
L
Arachne
2,525
2,105
0
3,648
7,215
1,972
0
589
6,626
0
21,314
W
3,132
1,631
183
1,367
4,930
1,509
0
861
4,069
0
28,541
L
2,175
316
0
722
8,074
3,270
0
1,330
6,744
7,508
0
W
3,626
1,265
740
940
3,722
1,445
387
576
3,121
16,658
0
L
3,791
1,810
0
3,543
7,386
1,999
0
1,910
5,476
0
21,444
L
Kukulkan
bladimouse
Kukulkan
2,711
190
0
1,001
4,953
1,795
210
1,757
3,196
34,491
0
L
1,758
769
0
460
7,374
3,509
106
386
6,988
0
9,014
W
Amaterasu
mefeedron
Amaterasu
7,838
4,430
0
3,863
7,817
3,892
234
1,732
5,893
0
33,953
W
7,037
3,268
0
712
5,362
1,270
535
357
4,980
0
28,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
31,646
195
Minions Killed
270
0
Camps Cleared
0
929,187
Distance Traveled
892,260
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,808
581
67
7
0
174,560
2
L
Arachne
4,977
498
59
6
0
184,842
0
W
Neith
6,145
615
60
6
0
174,607
2
L
Ares
4,195
420
12
1
0
207,095
0
W
Yemoja
6,187
619
23
2
0
170,555
1
L
Neith
5,163
516
42
4
0
159,202
0
L
Kukulkan
5,595
560
62
6
0
173,471
1
L
Tyr
4,420
442
20
2
0
204,577
0
W
Amaterasu
7,498
750
72
7
0
205,571
2
W
Artemis
6,008
601
48
5
0
166,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role