Player Matchup

Yemoja
Yemoja
AtezUltra
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 122L
1,523 Elo+
Party 2
Ratatoskr
Ratatoskr
Forgottenhelm
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Solo
Neith
Neith
ItsLuciferYo
Neith
Level 26
God Stats
0W - 2L
1,320 SR
Queue Stats
24W - 34L
1,532 Elo+
Solo
Tiamat
Tiamat
WhiteIcicle
Tiamat
Level 27
God Stats
5W - 3L
1,467 SR
Queue Stats
97W - 88L
1,493 Elo+
Solo
Guan Yu
Guan Yu
adriangab
Guan Yu
Level 6
God Stats
4W - 7L
1,217 SR
Queue Stats
112W - 105L
1,248 Elo+
Party 2
Team Averages
Level 42
1,401 SR
1,464 Elo+

VS

Team Averages
Level 33
1,518 SR
1,575 Elo+
Ymir
Ymir
Omnolescence
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,872 Elo+
Party 1
Tiamat
Tiamat
Phoenixguild
Tiamat
Level 6
God Stats
10W - 7L
1,589 SR
Queue Stats
10W - 8L
1,410 Elo+
Solo
Aphrodite
Aphrodite
Snaplet
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 26L
1,778 Elo+
Party 1
Danzaburou
Danzaburou
SolidusStk
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,368 Elo+
Party 3
King Arthur
King Arthur
pauljluther
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AtezUltra
Yemoja
15
0 / 6 / 4
10,093
918
6,289
24,150
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Forgottenhelm
Ratatoskr
15
1 / 15 / 2
9,405
855
10,127
22,160
7,929
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 7 / 2
9,416
856
16,833
22,583
7,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
2 / 5 / 2
9,531
866
20,508
13,799
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
adriangab
Guan Yu
15
0 / 5 / 3
9,061
824
6,075
22,552
23,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 25
12,738
1,158
27,085
23,803
19,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
17
3 / 0 / 22
10,821
984
14,368
5,308
7,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Snaplet
Aphrodite
19
9 / 0 / 28
12,624
1,148
26,589
14,092
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SolidusStk
Danzaburou
18
11 / 0 / 14
13,090
1,190
21,523
10,307
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
pauljluther
King Arthur
16
3 / 4 / 17
10,389
944
9,207
16,028
13,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
144
4
Kills
38
38
Deaths
4
13
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AtezUltra
Yemoja
0
6
4
0.33
L
Ratatoskr
Forgottenhelm
Ratatoskr
1
15
2
0.13
L
1
7
2
0.29
W
12
0
25
24.5
W
Tiamat
3
0
22
14
W
Aphrodite
Snaplet
Aphrodite
9
0
28
23
W
Danzaburou
SolidusStk
Danzaburou
11
0
14
18
L
Tiamat
2
5
2
0.6
L
Guan Yu
adriangab
Guan Yu
0
5
3
0.3
W
King Arthur
pauljluther
King Arthur
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,832
Damage
98,772
105,244
Taken
69,538
73,193
Mitigated
53,152
14,706
Healing
41,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AtezUltra
Yemoja
6,289
2,312
3,925
2,066
24,150
23,872
0
13,601
10,090
26,188
0
L
Ratatoskr
Forgottenhelm
Ratatoskr
10,127
1,449
0
817
22,160
7,929
0
15,440
6,243
0
21,835
L
16,833
5,720
0
1,167
22,583
7,845
0
15,415
6,718
0
35,382
W
27,085
4,932
287
1,364
23,803
19,985
0
7,527
16,009
33,856
0
W
Tiamat
14,368
1,082
0
1,550
5,308
7,427
0
1,724
3,540
25,364
0
W
Aphrodite
Snaplet
Aphrodite
26,589
5,080
16,734
12,627
14,092
7,701
0
5,667
8,375
49,798
0
W
Danzaburou
SolidusStk
Danzaburou
21,523
10,745
0
6,243
10,307
4,058
0
5,145
5,137
0
55,072
L
Tiamat
20,508
915
0
1,276
13,799
10,356
0
9,185
4,327
32,614
0
L
Guan Yu
adriangab
Guan Yu
6,075
1,141
2,545
2,910
22,552
23,191
0
13,480
8,598
0
10,862
W
King Arthur
pauljluther
King Arthur
9,207
1,498
0
2,446
16,028
13,981
0
6,734
9,173
642
15,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
59,662
163
Minions Killed
210
4
Camps Cleared
5
928,511
Distance Traveled
1,112,532
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,093
918
50
5
0
162,156
1
L
Ratatoskr
9,405
855
42
4
0
191,359
3
L
Neith
9,416
856
30
3
1
167,334
0
W
Ymir
12,738
1,158
24
2
1
237,991
0
W
Tiamat
10,821
984
27
2
0
240,291
2
W
Aphrodite
12,624
1,148
53
5
2
233,815
0
W
Danzaburou
13,090
1,190
88
8
2
209,429
0
L
Tiamat
9,531
866
28
3
2
185,418
1
L
Guan Yu
9,061
824
13
1
1
222,244
0
W
King Arthur
10,389
944
18
2
0
191,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role