Player Matchup

Persephone
Persephone
Ayyvril
Persephone
Level 11
God Stats
50W - 40L
1,449 SR
Queue Stats
122W - 117L
1,475 Elo+
Party 3
Neith
Neith
FishStixx
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,257 Elo+
Party 2
Ra
Ra
ITZ_TONKA
Ra
Level 154
God Stats
8W - 8L
1,650 SR
Queue Stats
491W - 527L
1,435 Elo+
Party 3
Kuzenbo
Kuzenbo
JaydogPC
Kuzenbo
Level 47
God Stats
10W - 14L
1,714 SR
Queue Stats
36W - 41L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NeptunesLeftFoot
Tsukuyomi
Level 19
God Stats
14W - 10L
1,324 SR
Queue Stats
419W - 445L
1,356 Elo+
Party 3
Team Averages
Level 47
1,528 SR
1,400 Elo+

VS

Team Averages
Level 13
1,470 SR
1,416 Elo+
Nemesis
Nemesis
CodeReddX
Nemesis
Level 28
God Stats
3W - 4L
1,457 SR
Queue Stats
251W - 278L
1,457 Elo+
Solo
King Arthur
King Arthur
ExcitedShrapnel
King Arthur
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 23L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
SirKetcham
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 1
Ares
Ares
SomthingClever
Ares
Level 15
God Stats
13W - 17L
1,385 SR
Queue Stats
126W - 111L
1,413 Elo+
Party 1
Hades
Hades
SweetCalf567558
Hades
Level 8
God Stats
6W - 9L
1,506 SR
Queue Stats
89W - 92L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ayyvril
Persephone
17
6 / 3 / 7
10,663
533
16,554
11,341
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
FishStixx
Neith
15
4 / 3 / 13
10,205
510
10,937
10,071
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 11
10,631
532
11,954
8,620
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
JaydogPC
Kuzenbo
15
9 / 0 / 9
10,443
522
7,866
10,846
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
17
8 / 1 / 7
10,485
524
13,171
11,145
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CodeReddX
Nemesis
15
1 / 5 / 6
9,045
452
6,090
14,036
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ExcitedShrapnel
King Arthur
14
2 / 8 / 1
8,399
420
6,406
24,771
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SirKetcham
Danzaburou
11
1 / 9 / 1
6,764
338
3,185
9,681
2,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 2
7,760
388
5,665
14,286
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 5 / 1
9,396
470
10,356
17,863
9,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
33
Kills
8
8
Deaths
34
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ayyvril
Persephone
6
3
7
3.17
L
Nemesis
CodeReddX
Nemesis
1
5
6
0.8
L
King Arthur
ExcitedShrapnel
King Arthur
2
8
1
0.31
W
Neith
FishStixx
Neith
4
3
13
3.5
W
6
1
11
11.5
W
Kuzenbo
JaydogPC
Kuzenbo
9
0
9
13.5
W
Tsukuyomi
8
1
7
11.5
L
Danzaburou
SirKetcham
Danzaburou
1
9
1
0.17
L
0
7
2
0.14
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,482
Damage
31,702
52,023
Taken
80,637
29,754
Mitigated
46,614
16,239
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ayyvril
Persephone
16,554
4,379
0
3,391
11,341
4,057
1,992
2,292
8,646
57,499
0
L
Nemesis
CodeReddX
Nemesis
6,090
2,187
0
3,832
14,036
5,309
0
3,330
10,602
0
50,779
L
King Arthur
ExcitedShrapnel
King Arthur
6,406
819
0
5,966
24,771
16,881
104
13,795
10,852
0
39,015
W
Neith
FishStixx
Neith
10,937
7,170
453
2,333
10,071
4,374
2,991
4,751
5,320
0
53,251
W
11,954
681
3,536
3,763
8,620
3,671
728
4,142
4,478
66,752
0
W
Kuzenbo
JaydogPC
Kuzenbo
7,866
2,192
0
1,613
10,846
13,053
523
3,896
6,908
30,733
0
W
Tsukuyomi
13,171
3,119
0
1,150
11,145
4,599
521
939
10,106
0
65,763
L
Danzaburou
SirKetcham
Danzaburou
3,185
2,097
0
131
9,681
2,701
186
4,655
4,959
0
14,477
L
5,665
358
0
501
14,286
11,760
578
5,112
9,054
34,427
0
L
10,356
596
283
5,698
17,863
9,963
0
8,772
8,796
46,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
41,364
429
Minions Killed
304
0
Camps Cleared
0
1,916,011
Distance Traveled
1,647,226
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,663
533
99
5
0
364,188
0
L
Nemesis
9,045
452
101
5
0
390,027
1
L
King Arthur
8,399
420
65
3
0
337,900
0
W
Neith
10,205
510
89
4
0
292,430
0
W
Ra
10,631
532
116
6
0
425,398
4
W
Kuzenbo
10,443
522
33
2
0
425,824
13
W
Tsukuyomi
10,485
524
92
5
0
408,171
1
L
Danzaburou
6,764
338
24
1
0
278,181
0
L
Ares
7,760
388
31
2
0
341,380
0
L
Hades
9,396
470
83
4
0
299,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role