Player Matchup

Fenrir
Fenrir
GOFASTO
Fenrir
Level 27
God Stats
7W - 1L
1,963 SR
Queue Stats
163W - 59L
1,910 Elo+
Party 1
Tiamat
Tiamat
HandsomeJas
Tiamat
Level 28
God Stats
6W - 1L
2,011 SR
Queue Stats
94W - 19L
1,969 Elo+
Party 1
Scylla
Scylla
TUTANPOCK
Scylla
Level 25
God Stats
20W - 12L
1,500 SR
Queue Stats
152W - 53L
1,910 Elo+
Party 1
Ymir
Ymir
UNY0
Ymir
Level 28
God Stats
25W - 4L
2,022 SR
Queue Stats
125W - 41L
1,910 Elo+
Party 1
Danzaburou
Danzaburou
ZuluKabulu
Danzaburou
Level 28
God Stats
32W - 24L
1,612 SR
Queue Stats
479W - 451L
1,536 Elo+
Solo
Team Averages
Level 27
1,822 SR
1,847 Elo+

VS

Team Averages
Level 19
1,550 SR
1,830 Elo+
Izanami
Izanami
Apocalipse277
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,861 Elo+
Party 2
Scylla
Scylla
Poledzin
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,849 Elo+
Party 2
King Arthur
King Arthur
Rivotroll
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,911 Elo+
Solo
Cerberus
Cerberus
pavilhao-solido
Cerberus
Level 27
God Stats
6W - 4L
1,750 SR
Queue Stats
415W - 394L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
petracuz
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GOFASTO
Fenrir
9
4 / 1 / 3
5,705
571
3,610
5,911
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
11
4 / 0 / 7
6,236
624
5,314
5,067
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
TUTANPOCK
Scylla
12
6 / 0 / 5
6,784
678
5,020
2,990
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
UNY0
Ymir
8
2 / 1 / 3
5,385
539
1,334
6,504
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ZuluKabulu
Danzaburou
9
0 / 1 / 3
5,280
528
2,447
3,102
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 6 / 2
4,780
478
4,095
7,121
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Poledzin
Scylla
9
1 / 3 / 0
4,974
497
1,648
4,039
1,286
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Rivotroll
King Arthur
8
0 / 3 / 2
4,484
448
1,903
6,552
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
7
1 / 1 / 0
5,160
516
2,671
6,254
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
petracuz
Tsukuyomi
8
1 / 3 / 2
5,170
517
5,159
6,515
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
3
3
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
2
0.17
W
Fenrir
GOFASTO
Fenrir
4
1
3
5.5
W
Tiamat
4
0
7
7.5
L
Scylla
Poledzin
Scylla
1
3
0
0.33
L
King Arthur
Rivotroll
King Arthur
0
3
2
0.33
W
Scylla
TUTANPOCK
Scylla
6
0
5
8.5
W
Ymir
UNY0
Ymir
2
1
3
3.5
W
Danzaburou
ZuluKabulu
Danzaburou
0
1
3
1.5
L
Cerberus
1
1
0
1
L
Tsukuyomi
petracuz
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
15,476
23,574
Taken
30,481
11,155
Mitigated
11,334
8,803
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,095
2,740
0
1,063
7,121
2,028
0
2,979
3,884
0
17,080
W
Fenrir
GOFASTO
Fenrir
3,610
901
0
2,457
5,911
1,854
0
285
5,626
0
21,867
W
Tiamat
5,314
1,128
0
3,686
5,067
4,770
196
1,402
3,665
24,884
0
L
Scylla
Poledzin
Scylla
1,648
315
0
0
4,039
1,286
256
2,799
1,098
17,462
0
L
King Arthur
Rivotroll
King Arthur
1,903
465
0
320
6,552
3,448
10
1,105
5,423
0
10,614
W
Scylla
TUTANPOCK
Scylla
5,020
1,036
0
1,159
2,990
829
0
298
2,667
33,167
0
W
Ymir
UNY0
Ymir
1,334
277
0
1,101
6,504
3,050
0
1,708
4,696
11,685
0
W
Danzaburou
ZuluKabulu
Danzaburou
2,447
1,460
0
400
3,102
652
533
626
2,426
0
25,597
L
Cerberus
2,671
252
0
1,492
6,254
2,593
0
2,030
4,158
16,108
0
L
Tsukuyomi
petracuz
Tsukuyomi
5,159
1,032
0
2,012
6,515
1,979
90
2,129
4,250
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
24,568
250
Minions Killed
162
0
Camps Cleared
0
1,058,644
Distance Traveled
888,816
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,780
478
30
3
0
157,070
2
W
Fenrir
5,705
571
56
6
0
244,635
4
W
Tiamat
6,236
624
46
5
0
214,244
2
L
Scylla
4,974
497
36
4
0
157,650
4
L
King Arthur
4,484
448
20
2
0
180,793
0
W
Scylla
6,784
678
71
7
0
215,594
3
W
Ymir
5,385
539
18
2
0
203,519
2
W
Danzaburou
5,280
528
59
6
0
180,652
4
L
Cerberus
5,160
516
33
3
0
173,958
5
L
Tsukuyomi
5,170
517
43
4
0
219,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role