Player Matchup

Tyr
Tyr
MaxXxPoWer001
Tyr
Level 102
God Stats
33W - 28L
1,626 SR
Queue Stats
213W - 178L
1,605 Elo+
Party 1
Tiamat
Tiamat
XavitoGTR24
Tiamat
Level 67
God Stats
3W - 2L
1,602 SR
Queue Stats
5W - 5L
1,912 Elo+
Party 1
Artemis
Artemis
lozano-2003-
Artemis
Level 33
God Stats
53W - 31L
1,609 SR
Queue Stats
138W - 90L
1,634 Elo+
Party 1
Team Averages
Level 67
1,612 SR
1,717 Elo+

VS

Team Averages
Level 62
1,505 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Fellgarm
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,567 Elo+
Party 2
Apollo
Apollo
Samuso1522
Apollo
Level 16
God Stats
8W - 4L
1,356 SR
Queue Stats
154W - 139L
1,350 Elo+
Solo
Ganesha
Ganesha
jonny9953
Ganesha
Level 82
God Stats
3W - 3L
1,660 SR
Queue Stats
50W - 52L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
10,169
726
10,893
10,027
8,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
5 / 1 / 7
10,029
716
10,347
6,264
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
lozano-2003-
Artemis
13
2 / 1 / 10
9,557
683
6,741
7,111
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fellgarm
Baron Samedi
10
0 / 6 / 1
7,915
565
8,379
12,254
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Samuso1522
Apollo
12
2 / 5 / 0
9,249
661
2,678
10,936
4,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
jonny9953
Ganesha
12
0 / 2 / 2
9,233
660
3,664
11,946
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fellgarm
Baron Samedi
0
6
1
0.08
W
6
0
7
9.5
L
Apollo
Samuso1522
Apollo
2
5
0
0.4
W
Tiamat
5
1
7
8.5
L
Ganesha
jonny9953
Ganesha
0
2
2
0.5
W
Artemis
lozano-2003-
Artemis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,981
Damage
14,721
23,402
Taken
35,136
17,036
Mitigated
18,689
9,082
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fellgarm
Baron Samedi
8,379
263
1,618
3,260
12,254
5,428
0
2,851
9,141
30,191
0
W
10,893
555
0
2,983
10,027
8,694
423
3,814
6,213
0
28,003
L
Apollo
Samuso1522
Apollo
2,678
1,745
0
2,156
10,936
4,342
0
2,804
7,932
0
24,747
W
Tiamat
10,347
1,062
0
2,484
6,264
5,670
61
3,659
2,605
57,599
0
L
Ganesha
jonny9953
Ganesha
3,664
132
518
3,230
11,946
8,919
0
3,920
7,652
28,975
0
W
Artemis
lozano-2003-
Artemis
6,741
2,955
0
3,615
7,111
2,672
68
4,649
2,462
0
37,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
26,397
192
Minions Killed
143
0
Camps Cleared
0
734,915
Distance Traveled
688,196
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,915
565
67
5
0
215,220
5
W
Tyr
10,169
726
19
1
0
264,415
0
L
Apollo
9,249
661
68
5
0
240,265
3
W
Tiamat
10,029
716
91
7
0
254,631
4
L
Ganesha
9,233
660
8
1
0
232,711
1
W
Artemis
9,557
683
82
6
0
215,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role