Player Matchup

He Bo
He Bo
MrFartDump
He Bo
Level 134
God Stats
3W - 4L
1,599 SR
Queue Stats
116W - 64L
1,618 Elo+
Party 1
Nike
Nike
Spehctr
Nike
Level 106
God Stats
0W - 1L
1,621 SR
Queue Stats
35W - 12L
1,710 Elo+
Party 1
Awilix
Awilix
Str8up Yoshee
Awilix
Level 106
God Stats
0W - 2L
1,667 SR
Queue Stats
8W - 10L
1,569 Elo+
Party 1
Team Averages
Level 115
1,629 SR
1,632 Elo+

VS

Team Averages
Level 123
1,560 SR
1,575 Elo+
Heimdallr
Heimdallr
CubeDefender
Heimdallr
Level 105
God Stats
14W - 14L
1,419 SR
Queue Stats
178W - 163L
1,520 Elo+
Party 2
Tiamat
Tiamat
Milyu
Tiamat
Level 159
God Stats
4W - 3L
1,675 SR
Queue Stats
67W - 76L
1,739 Elo+
Solo
Kuzenbo
Kuzenbo
juansacul
Kuzenbo
Level 105
God Stats
4W - 2L
1,586 SR
Queue Stats
101W - 106L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
5 / 7 / 14
11,833
696
16,009
13,386
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Spehctr
Nike
15
6 / 5 / 12
11,680
687
10,451
20,924
18,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 8 / 4
12,839
755
11,780
15,548
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CubeDefender
Heimdallr
17
12 / 8 / 4
14,033
825
18,076
16,127
6,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Milyu
Tiamat
16
2 / 7 / 12
11,679
687
10,305
12,511
10,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
juansacul
Kuzenbo
16
6 / 7 / 10
13,863
815
10,799
17,523
25,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
22
Kills
20
20
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CubeDefender
Heimdallr
12
8
4
1.75
W
Tiamat
Milyu
Tiamat
2
7
12
1.14
L
He Bo
5
7
14
1.71
L
Nike
Spehctr
Nike
6
5
12
2.4
L
11
8
4
1.63
W
Kuzenbo
juansacul
Kuzenbo
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,240
Damage
39,180
49,858
Taken
46,161
30,234
Mitigated
42,980
5,857
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CubeDefender
Heimdallr
18,076
10,468
0
4,277
16,127
6,701
666
6,043
9,829
0
87,542
W
Tiamat
Milyu
Tiamat
10,305
327
302
3,287
12,511
10,584
872
4,318
7,914
49,397
0
L
He Bo
16,009
577
0
2,430
13,386
4,868
727
6,609
6,453
47,751
0
L
Nike
Spehctr
Nike
10,451
1,556
0
3,343
20,924
18,983
46
6,309
14,333
126
39,526
L
11,780
4,896
0
84
15,548
6,383
0
7,455
7,926
0
50,084
W
Kuzenbo
juansacul
Kuzenbo
10,799
3,503
0
2,139
17,523
25,695
869
4,909
12,283
22,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
39,575
194
Minions Killed
200
0
Camps Cleared
0
975,671
Distance Traveled
876,085
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,033
825
115
7
0
263,097
1
W
Tiamat
11,679
687
74
4
0
295,382
7
L
He Bo
11,833
696
76
4
0
254,201
3
L
Nike
11,680
687
52
3
0
349,927
3
L
Awilix
12,839
755
66
4
0
371,543
2
W
Kuzenbo
13,863
815
11
1
0
317,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role