Player Matchup

Guan Yu
Guan Yu
AnRpgFan
Guan Yu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,437 Elo+
Solo
Nu Wa
Nu Wa
BlankDoesntL0se
Nu Wa
Level 28
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Saruhiko54
Cerberus
Level 29
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
UKN_devy
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,475 Elo+
Solo
Hun Batz
Hun Batz
conquerer123
Hun Batz
Level 29
God Stats
5W - 4L
1,733 SR
Queue Stats
175W - 176L
1,493 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,481 Elo+

VS

Team Averages
Level 24
1,490 SR
1,498 Elo+
Artemis
Artemis
FROSTEDFLAKES246
Artemis
Level 27
God Stats
9W - 9L
1,666 SR
Queue Stats
251W - 223L
1,575 Elo+
Party 2
Thor
Thor
dic8th
Thor
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,286 Elo+
Solo
Tiamat
Tiamat
gearhead6251314
Tiamat
Level 29
God Stats
7W - 9L
1,470 SR
Queue Stats
17W - 22L
1,400 Elo+
Solo
Cthulhu
Cthulhu
papabear55674323
Cthulhu
Level 27
God Stats
1W - 5L
1,526 SR
Queue Stats
28W - 22L
1,648 Elo+
Solo
Loki
Loki
sheamoney108
Loki
Level 29
God Stats
6W - 8L
1,289 SR
Queue Stats
352W - 318L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnRpgFan
Guan Yu
14
4 / 2 / 7
8,731
485
4,685
12,471
8,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 10
9,737
541
12,021
9,973
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Saruhiko54
Cerberus
15
4 / 3 / 1
9,713
540
7,069
10,167
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
UKN_devy
Medusa
15
9 / 2 / 2
10,014
556
11,831
12,007
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
conquerer123
Hun Batz
16
8 / 3 / 7
10,072
560
9,048
10,176
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,770
432
6,301
14,072
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
dic8th
Thor
10
0 / 8 / 2
6,511
362
3,552
12,648
4,246
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 8 / 0
7,968
443
8,447
13,848
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 4
8,277
460
9,414
13,649
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 4 / 1
9,751
542
6,023
10,765
3,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
29
Kills
12
12
Deaths
29
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnRpgFan
Guan Yu
4
2
7
3.75
W
4
2
10
4.5
L
2
5
1
0.5
W
Cerberus
Saruhiko54
Cerberus
4
3
1
1.5
W
Medusa
UKN_devy
Medusa
9
2
2
5
W
Hun Batz
conquerer123
Hun Batz
8
3
7
3.83
L
Thor
dic8th
Thor
0
8
2
0.13
L
1
8
0
0.13
L
2
4
4
1
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,654
Damage
33,737
54,794
Taken
64,982
28,186
Mitigated
30,940
10,812
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnRpgFan
Guan Yu
4,685
1,173
0
974
12,471
8,480
785
3,966
8,405
0
18,418
W
12,021
2,386
0
1,440
9,973
3,806
2,301
7,309
2,589
52,483
0
L
6,301
2,926
0
3,577
14,072
4,152
996
858
13,136
0
41,297
W
Cerberus
Saruhiko54
Cerberus
7,069
832
219
2,299
10,167
5,416
1,130
2,953
6,989
48,462
0
W
Medusa
UKN_devy
Medusa
11,831
5,581
123
5,757
12,007
4,094
1,828
1,047
10,860
0
66,917
W
Hun Batz
conquerer123
Hun Batz
9,048
3,711
0
0
10,176
6,390
0
1,976
8,090
0
62,068
L
Thor
dic8th
Thor
3,552
1,192
0
534
12,648
4,246
220
1,416
11,168
0
20,872
L
8,447
738
0
2,706
13,848
6,804
690
6,714
6,729
53,037
0
L
9,414
1,488
0
1,747
13,649
12,196
161
5,872
7,608
40,598
0
L
6,023
1,757
0
0
10,765
3,542
0
3,440
7,251
0
56,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
40,277
438
Minions Killed
358
0
Camps Cleared
0
1,683,480
Distance Traveled
1,493,113
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,731
485
34
2
0
367,028
0
W
Nu Wa
9,737
541
106
6
0
329,019
1
L
Artemis
7,770
432
70
4
0
303,210
0
W
Cerberus
9,713
540
111
6
0
346,263
3
W
Medusa
10,014
556
79
4
0
284,780
3
W
Hun Batz
10,072
560
108
6
0
356,390
0
L
Thor
6,511
362
24
1
0
232,780
0
L
Tiamat
7,968
443
91
5
0
277,171
2
L
Cthulhu
8,277
460
67
4
0
325,857
0
L
Loki
9,751
542
106
6
0
354,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role