Player Matchup

Pele
Pele
 
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Beasty55Xs
Tiamat
Level 28
God Stats
16W - 14L
1,773 SR
Queue Stats
87W - 76L
1,618 Elo+
Solo
Achilles
Achilles
ChestyBro
Achilles
Level 3
God Stats
15W - 22L
1,782 SR
Queue Stats
129W - 157L
1,480 Elo+
Solo
Apollo
Apollo
itatomarti
Apollo
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
205W - 196L
1,709 Elo+
Solo
Ymir
Ymir
raphaaah
Ymir
Level 29
God Stats
21W - 22L
1,651 SR
Queue Stats
75W - 89L
1,481 Elo+
Solo
Team Averages
Level 20
1,641 SR
1,558 Elo+

VS

Team Averages
Level 21
1,513 SR
1,547 Elo+
Loki
Loki
EspagnolEnCarton
Loki
Level 26
God Stats
18W - 17L
1,614 SR
Queue Stats
66W - 50L
1,593 Elo+
Solo
Bellona
Bellona
Kaawaxx
Bellona
Level 28
God Stats
6W - 1L
1,711 SR
Queue Stats
177W - 179L
1,550 Elo+
Solo
Tiamat
Tiamat
KristalEllis
Tiamat
Level 25
God Stats
9W - 10L
1,447 SR
Queue Stats
15W - 23L
1,351 Elo+
Solo
Apollo
Apollo
Mims66000
Apollo
Level 13
God Stats
3W - 7L
1,547 SR
Queue Stats
120W - 105L
1,708 Elo+
Solo
Vulcan
Vulcan
javilon2125
Vulcan
Level 13
God Stats
6W - 3L
1,246 SR
Queue Stats
18W - 11L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 2 / 0
5,279
528
2,210
6,426
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Beasty55Xs
Tiamat
9
0 / 2 / 1
5,410
541
3,072
4,032
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
ChestyBro
Achilles
7
1 / 4 / 1
4,681
468
2,124
5,640
3,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
itatomarti
Apollo
8
2 / 7 / 0
4,867
487
4,066
8,614
2,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 3 / 1
4,640
464
200
6,767
2,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,174
717
6,879
6,374
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Kaawaxx
Bellona
11
3 / 1 / 0
6,282
628
2,929
5,384
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
1 / 0 / 2
6,538
654
2,814
5,203
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Mims66000
Apollo
11
4 / 0 / 6
6,388
639
5,872
3,777
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
8
2 / 2 / 5
5,164
516
3,735
3,042
804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
18
18
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
L
Tiamat
Beasty55Xs
Tiamat
0
2
1
0.25
L
Achilles
ChestyBro
Achilles
1
4
1
0.38
W
8
1
3
9.5
W
Bellona
Kaawaxx
Bellona
3
1
0
3
W
Tiamat
1
0
2
2
W
Apollo
Mims66000
Apollo
4
0
6
7
L
Apollo
itatomarti
Apollo
2
7
0
0.29
W
Vulcan
2
2
5
2.25
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,672
Damage
22,229
31,479
Taken
23,780
12,846
Mitigated
12,064
5,690
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,210
503
0
1,325
6,426
1,667
0
766
5,660
0
29,202
L
Tiamat
Beasty55Xs
Tiamat
3,072
308
0
1,451
4,032
2,886
0
1,753
2,279
27,679
0
L
Achilles
ChestyBro
Achilles
2,124
1,087
0
171
5,640
3,726
0
675
4,965
0
10,478
W
6,879
2,898
0
2,105
6,374
2,020
0
688
5,654
0
34,961
W
Bellona
Kaawaxx
Bellona
2,929
1,107
0
1,690
5,384
4,968
382
0
5,384
0
33,465
W
Tiamat
2,814
457
0
3,298
5,203
2,311
312
2,112
2,854
37,538
0
W
Apollo
Mims66000
Apollo
5,872
3,430
0
570
3,777
1,961
645
31
3,746
0
33,698
L
Apollo
itatomarti
Apollo
4,066
2,723
0
1,713
8,614
2,273
0
1,532
7,082
0
25,034
W
Vulcan
3,735
966
333
592
3,042
804
90
154
2,870
14,749
0
L
Ymir
200
62
0
1,030
6,767
2,294
0
1,823
4,944
4,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
31,546
219
Minions Killed
331
0
Camps Cleared
0
910,032
Distance Traveled
961,111
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,279
528
57
6
0
198,013
3
L
Tiamat
5,410
541
89
9
0
181,726
0
L
Achilles
4,681
468
23
2
0
156,931
0
W
Loki
7,174
717
72
7
0
237,354
1
W
Bellona
6,282
628
78
8
0
168,738
0
W
Tiamat
6,538
654
89
9
0
176,106
2
W
Apollo
6,388
639
74
7
0
165,423
3
L
Apollo
4,867
487
45
5
0
179,176
1
W
Vulcan
5,164
516
18
2
0
213,490
5
L
Ymir
4,640
464
5
1
0
194,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role