Player Matchup

Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
LoOx-unDerGroUnD
Hercules
Level 26
God Stats
2W - 2L
1,213 SR
Queue Stats
44W - 48L
1,421 Elo+
Solo
Thanatos
Thanatos
MRHUNGRYRAY
Thanatos
Level 18
God Stats
56W - 59L
1,483 SR
Queue Stats
381W - 427L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
R2RKiwi-
Zhong Kui
Level 38
God Stats
0W - 4L
1,475 SR
Queue Stats
198W - 174L
1,457 Elo+
Party 2
Izanami
Izanami
TITAN_CESARJ17
Izanami
Level 27
God Stats
41W - 32L
1,568 SR
Queue Stats
125W - 129L
1,401 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,440 Elo+

VS

Team Averages
Level 32
1,549 SR
1,391 Elo+
Olorun
Olorun
JeRmZ sAy HiGh
Olorun
Level 26
God Stats
84W - 80L
1,422 SR
Queue Stats
832W - 884L
1,319 Elo+
Party 3
Chaac
Chaac
Majesticoven580
Chaac
Level 7
God Stats
27W - 24L
1,598 SR
Queue Stats
120W - 125L
1,443 Elo+
Party 1
Artio
Artio
Novembie
Artio
Level 85
God Stats
2W - 0L
1,812 SR
Queue Stats
236W - 217L
1,443 Elo+
Party 1
Vulcan
Vulcan
PowerGZilla
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 153L
1,411 Elo+
Party 1
Set
Set
RedHood093
Set
Level 16
God Stats
21W - 20L
1,411 SR
Queue Stats
471W - 512L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 6 / 1
5,507
393
3,062
11,773
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 3
6,465
462
4,103
9,685
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
MRHUNGRYRAY
Thanatos
10
5 / 5 / 1
6,720
480
4,760
8,854
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
R2RKiwi-
Zhong Kui
10
2 / 5 / 2
6,241
446
7,925
7,364
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 3
6,097
436
5,087
9,022
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,198
586
4,017
8,750
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 0
8,308
593
6,236
7,688
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Novembie
Artio
11
3 / 3 / 6
7,322
523
6,173
13,117
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
12
8 / 1 / 2
7,368
526
11,668
5,367
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 2
7,265
519
3,827
11,005
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
21
21
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
1
0.25
W
3
0
2
4
L
0
3
3
0.5
L
Thanatos
MRHUNGRYRAY
Thanatos
5
5
1
1.1
W
5
0
0
5
W
Artio
Novembie
Artio
3
3
6
2
W
Vulcan
8
1
2
9
L
Zhong Kui
R2RKiwi-
Zhong Kui
2
5
2
0.6
W
2
4
2
0.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
31,921
46,698
Taken
45,927
19,283
Mitigated
25,910
14,194
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,062
848
0
660
11,773
5,326
0
9,090
2,683
11,913
0
W
4,017
1,969
167
6,884
8,750
3,297
2,077
4,343
4,407
49,611
0
L
4,103
2,299
0
2,849
9,685
3,733
483
1,113
8,397
0
26,859
L
Thanatos
MRHUNGRYRAY
Thanatos
4,760
586
0
5,312
8,854
2,717
32
2,181
6,598
0
25,387
W
6,236
863
0
3,286
7,688
7,560
1,272
306
7,382
0
39,764
W
Artio
Novembie
Artio
6,173
990
424
4,203
13,117
9,413
378
3,530
9,587
22,149
0
W
Vulcan
11,668
4,693
0
1,062
5,367
1,639
442
1,679
3,688
34,446
0
L
Zhong Kui
R2RKiwi-
Zhong Kui
7,925
1,760
0
1,416
7,364
4,643
0
2,689
4,675
26,954
0
W
3,827
1,770
0
4,650
11,005
4,001
47
1,129
9,876
0
31,406
L
5,087
3,815
381
3,576
9,022
2,864
1,148
6,785
2,237
0
39,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
38,461
241
Minions Killed
318
0
Camps Cleared
0
1,170,623
Distance Traveled
1,290,878
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,507
393
17
1
0
241,267
0
W
Olorun
8,198
586
96
7
0
258,281
2
L
Hercules
6,465
462
59
4
0
257,642
0
L
Thanatos
6,720
480
50
4
0
233,999
0
W
Chaac
8,308
593
84
6
0
256,152
0
W
Artio
7,322
523
22
2
0
251,764
0
W
Vulcan
7,368
526
48
3
0
251,112
0
L
Zhong Kui
6,241
446
37
3
0
222,706
1
W
Set
7,265
519
68
5
0
273,569
0
L
Izanami
6,097
436
78
6
0
215,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role