Player Matchup

Cernunnos
Cernunnos
DarkNico11
Cernunnos
Level 28
God Stats
2W - 2L
1,675 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 2
Bakasura
Bakasura
Jotabatota
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 3
Ymir
Ymir
aurelx111
Ymir
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 2
Olorun
Olorun
nexus1222
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,933 Elo+
Party 2
Guan Yu
Guan Yu
tommymontana007
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 3
Team Averages
Level 21
1,496 SR
1,651 Elo+

VS

Team Averages
Level 14
1,333 SR
1,560 Elo+
Arachne
Arachne
Fluorane
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,553 Elo+
Party 1
Bacchus
Bacchus
Frupples25
Bacchus
Level 7
God Stats
1W - 0L
1,191 SR
Queue Stats
5W - 0L
1,782 Elo+
Party 1
Apollo
Apollo
Kreezo
Apollo
Level 25
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 2L
1,506 Elo+
Party 1
Yemoja
Yemoja
Paran0idAndr0id
Yemoja
Level 7
God Stats
2W - 1L
1,457 SR
Queue Stats
6W - 2L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
PiiRø
Danzaburou
Level 27
God Stats
2W - 2L
1,239 SR
Queue Stats
25W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkNico11
Cernunnos
10
2 / 6 / 3
5,747
442
7,527
9,323
2,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Jotabatota
Bakasura
9
1 / 6 / 3
6,006
462
3,351
10,957
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
1 / 6 / 3
5,287
407
2,899
8,550
5,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
nexus1222
Olorun
11
2 / 5 / 5
6,184
476
8,234
11,297
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 5 / 2
5,870
452
2,127
8,347
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fluorane
Arachne
14
12 / 0 / 4
8,514
655
12,788
10,856
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Frupples25
Bacchus
10
2 / 2 / 4
5,895
453
3,696
8,314
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Kreezo
Apollo
12
10 / 2 / 7
7,904
608
7,804
7,309
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 14
6,586
507
3,961
5,644
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PiiRø
Danzaburou
10
3 / 4 / 5
6,796
523
8,160
9,363
3,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
8
Kills
27
28
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkNico11
Cernunnos
2
6
3
0.58
W
Arachne
Fluorane
Arachne
12
0
4
14
W
Bacchus
Frupples25
Bacchus
2
2
4
2
L
Bakasura
Jotabatota
Bakasura
1
6
3
0.42
W
Apollo
Kreezo
Apollo
10
2
7
6.75
W
0
1
14
7
W
Danzaburou
PiiRø
Danzaburou
3
4
5
1.38
L
Ymir
1
6
3
0.42
L
Olorun
nexus1222
Olorun
2
5
5
0.9
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
36,409
48,474
Taken
41,486
20,938
Mitigated
19,699
10,538
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkNico11
Cernunnos
7,527
3,169
342
1,292
9,323
2,561
541
1,804
7,519
0
29,545
W
Arachne
Fluorane
Arachne
12,788
8,269
0
4,075
10,856
3,975
667
1,687
9,104
0
57,701
W
Bacchus
Frupples25
Bacchus
3,696
274
0
214
8,314
7,008
217
2,541
5,647
13,525
0
L
Bakasura
Jotabatota
Bakasura
3,351
2,195
0
2,682
10,957
3,549
0
1,637
9,320
0
20,283
W
Apollo
Kreezo
Apollo
7,804
4,262
0
3,564
7,309
2,212
1,068
891
6,233
0
36,521
W
3,961
587
1,882
1,057
5,644
3,046
626
1,714
3,675
15,930
0
W
Danzaburou
PiiRø
Danzaburou
8,160
4,296
0
2,629
9,363
3,458
786
4,300
5,028
0
26,261
L
Ymir
2,899
429
321
258
8,550
5,118
133
1,133
7,417
12,025
0
L
Olorun
nexus1222
Olorun
8,234
3,627
418
4,241
11,297
3,780
858
1,746
9,551
32,090
0
L
2,127
412
150
834
8,347
5,930
0
1,337
7,010
0
11,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
35,695
213
Minions Killed
207
0
Camps Cleared
0
1,163,038
Distance Traveled
1,180,379
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,747
442
64
5
0
200,778
0
W
Arachne
8,514
655
67
5
0
264,671
2
W
Bacchus
5,895
453
16
1
0
266,970
1
L
Bakasura
6,006
462
62
5
0
266,740
0
W
Apollo
7,904
608
60
5
0
226,424
0
W
Yemoja
6,586
507
27
2
0
217,604
1
W
Danzaburou
6,796
523
37
3
0
204,710
2
L
Ymir
5,287
407
21
2
0
197,351
0
L
Olorun
6,184
476
45
3
0
221,803
0
L
Guan Yu
5,870
452
21
2
0
276,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role