Player Matchup

Tiamat
Tiamat
Bardoock
Tiamat
Level 144
God Stats
1W - 1L
1,549 SR
Queue Stats
255W - 260L
1,562 Elo+
Party 1
Pele
Pele
LordDolor13
Pele
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 15L
1,693 Elo+
Solo
Chang'e
Chang'e
eaexavier_
Chang'e
Level 128
God Stats
4W - 4L
1,872 SR
Queue Stats
491W - 394L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
ttfor
Erlang Shen
Level 63
God Stats
4W - 4L
1,587 SR
Queue Stats
39W - 23L
1,625 Elo+
Solo
Danzaburou
Danzaburou
vinithelinker
Danzaburou
Level 125
God Stats
9W - 2L
1,905 SR
Queue Stats
427W - 427L
1,608 Elo+
Solo
Team Averages
Level 114
1,635 SR
1,630 Elo+

VS

Team Averages
Level 115
1,473 SR
1,492 Elo+
Fenrir
Fenrir
BjörnIrønside
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Camilo13
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
EVforce
Athena
Level 108
God Stats
41W - 38L
1,538 SR
Queue Stats
416W - 432L
1,493 Elo+
Solo
Vulcan
Vulcan
ElChorch420
Vulcan
Level 92
God Stats
21W - 18L
1,525 SR
Queue Stats
222W - 208L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Richi3444
Xbalanque
Level 108
God Stats
9W - 5L
1,302 SR
Queue Stats
85W - 86L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bardoock
Tiamat
6
0 / 1 / 0
3,448
493
1,620
3,223
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
3,816
545
1,428
5,758
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
eaexavier_
Chang'e
7
1 / 1 / 0
3,992
570
1,642
3,437
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ttfor
Erlang Shen
7
0 / 2 / 0
4,126
589
2,346
6,024
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
vinithelinker
Danzaburou
4
0 / 3 / 0
3,178
454
1,703
3,647
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 3
4,724
675
3,231
4,415
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Camilo13
Chaac
8
0 / 0 / 2
4,545
649
3,176
5,271
2,375
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
EVforce
Athena
7
3 / 1 / 3
4,390
627
2,037
5,211
1,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
9
1 / 0 / 1
4,976
711
1,572
1,704
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Richi3444
Xbalanque
8
2 / 0 / 3
4,872
696
3,521
3,474
908
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bardoock
Tiamat
0
1
0
0
W
4
0
3
5.5
W
Chaac
Camilo13
Chaac
0
0
2
1
W
Athena
EVforce
Athena
3
1
3
4.5
W
Vulcan
1
0
1
1.5
L
0
3
0
0
W
Xbalanque
Richi3444
Xbalanque
2
0
3
3.5
L
Chang'e
eaexavier_
Chang'e
1
1
0
1
L
Erlang Shen
ttfor
Erlang Shen
0
2
0
0
L
Danzaburou
vinithelinker
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,739
Damage
13,537
22,089
Taken
20,075
6,608
Mitigated
6,927
8,073
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bardoock
Tiamat
1,620
505
0
1,216
3,223
1,491
0
399
2,806
9,981
0
W
3,231
808
0
1,596
4,415
1,379
0
927
3,394
0
18,341
W
Chaac
Camilo13
Chaac
3,176
887
0
2,086
5,271
2,375
0
0
5,271
0
24,928
W
Athena
EVforce
Athena
2,037
683
258
2,081
5,211
1,769
28
1,170
4,009
9,680
0
W
Vulcan
1,572
526
0
813
1,704
496
0
217
1,435
31,060
0
L
1,428
581
0
1,618
5,758
1,392
0
767
4,941
0
16,057
W
Xbalanque
Richi3444
Xbalanque
3,521
2,204
0
1,634
3,474
908
126
770
2,704
0
24,879
L
Chang'e
eaexavier_
Chang'e
1,642
121
68
1,612
3,437
831
0
1,050
2,340
14,967
0
L
Erlang Shen
ttfor
Erlang Shen
2,346
1,395
0
2,870
6,024
2,311
0
445
5,579
0
20,210
L
Danzaburou
vinithelinker
Danzaburou
1,703
648
0
689
3,647
583
0
833
2,814
0
5,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,560
Gold Earned
23,507
158
Minions Killed
250
0
Camps Cleared
0
583,017
Distance Traveled
716,696
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,448
493
24
3
0
118,987
3
W
Fenrir
4,724
675
49
7
0
158,718
1
W
Chaac
4,545
649
51
7
0
133,968
0
W
Athena
4,390
627
16
2
0
156,607
1
W
Vulcan
4,976
711
81
12
0
139,591
3
L
Pele
3,816
545
40
6
0
141,463
0
W
Xbalanque
4,872
696
53
8
0
127,812
0
L
Chang'e
3,992
570
35
5
0
117,197
2
L
Erlang Shen
4,126
589
49
7
0
102,050
1
L
Danzaburou
3,178
454
10
1
0
103,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role