Player Matchup

Tsukuyomi
Tsukuyomi
GermCress
Tsukuyomi
Level 59
God Stats
5W - 1L
1,499 SR
Queue Stats
205W - 181L
1,469 Elo+
Party 1
Artemis
Artemis
Mardarina
Artemis
Level 122
God Stats
5W - 2L
1,199 SR
Queue Stats
46W - 44L
1,440 Elo+
Party 1
Khepri
Khepri
TheWerty
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 60L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
davidlegacy
Cthulhu
Level 44
God Stats
4W - 3L
1,682 SR
Queue Stats
35W - 42L
1,404 Elo+
Party 1
Discordia
Discordia
juanjusticiero_
Discordia
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,439 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,430 Elo+

VS

Team Averages
Level 117
1,465 SR
1,496 Elo+
Jormungandr
Jormungandr
Lirinos
Jormungandr
Level 41
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 24L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
NotZuice
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,476 Elo+
Party 2
Tiamat
Tiamat
Valkyrie1579
Tiamat
Level 160
God Stats
24W - 22L
1,504 SR
Queue Stats
176W - 200L
1,501 Elo+
Party 2
Fenrir
Fenrir
carorauhlxx
Fenrir
Level 148
God Stats
7W - 9L
1,531 SR
Queue Stats
250W - 273L
1,479 Elo+
Party 2
Discordia
Discordia
pearlvanecense
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GermCress
Tsukuyomi
13
5 / 3 / 3
7,203
655
4,918
7,574
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Mardarina
Artemis
11
5 / 0 / 0
6,494
590
7,852
5,989
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
TheWerty
Khepri
9
2 / 3 / 4
5,963
542
2,496
6,085
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
davidlegacy
Cthulhu
9
1 / 2 / 1
5,679
516
2,282
7,268
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
juanjusticiero_
Discordia
10
1 / 1 / 1
5,744
522
3,604
5,193
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lirinos
Jormungandr
10
2 / 1 / 2
6,328
575
3,972
8,112
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
NotZuice
Zhong Kui
11
3 / 4 / 2
6,468
588
5,644
8,338
6,179
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
11
0 / 2 / 3
6,468
588
4,573
7,062
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
4 / 2 / 1
6,632
603
2,575
8,929
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
pearlvanecense
Discordia
7
0 / 5 / 0
4,551
414
2,350
5,902
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
9
9
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GermCress
Tsukuyomi
5
3
3
2.17
L
Jormungandr
Lirinos
Jormungandr
2
1
2
3
W
Artemis
Mardarina
Artemis
5
0
0
5
L
Zhong Kui
NotZuice
Zhong Kui
3
4
2
1
W
Khepri
TheWerty
Khepri
2
3
4
1.33
L
Tiamat
0
2
3
0.75
L
Fenrir
4
2
1
2.25
W
Cthulhu
davidlegacy
Cthulhu
1
2
1
0.75
W
Discordia
juanjusticiero_
Discordia
1
1
1
1.5
L
Discordia
pearlvanecense
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
19,114
32,109
Taken
38,343
14,052
Mitigated
18,328
9,857
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GermCress
Tsukuyomi
4,918
1,539
0
2,545
7,574
2,407
0
1,855
5,661
0
40,804
L
Jormungandr
Lirinos
Jormungandr
3,972
468
0
3,213
8,112
3,791
27
1,413
6,699
17,093
0
W
Artemis
Mardarina
Artemis
7,852
4,038
0
3,464
5,989
1,912
2,142
3,840
1,756
0
37,490
L
Zhong Kui
NotZuice
Zhong Kui
5,644
1,847
0
2,079
8,338
6,179
62
2,826
5,212
31,294
0
W
Khepri
TheWerty
Khepri
2,496
483
234
1,399
6,085
3,833
0
3,528
2,469
9,823
0
L
Tiamat
4,573
514
0
2,415
7,062
4,166
10
2,436
4,626
36,007
0
L
Fenrir
2,575
598
0
4,376
8,929
3,216
0
900
8,029
0
35,107
W
Cthulhu
davidlegacy
Cthulhu
2,282
257
0
1,702
7,268
4,406
780
2,689
4,579
19,673
0
W
Discordia
juanjusticiero_
Discordia
3,604
310
0
513
5,193
1,494
0
3,714
1,105
32,870
0
L
Discordia
pearlvanecense
Discordia
2,350
285
0
516
5,902
976
0
507
5,395
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
30,447
276
Minions Killed
251
0
Camps Cleared
0
1,006,877
Distance Traveled
953,147
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,203
655
80
7
0
233,128
1
L
Jormungandr
6,328
575
27
2
0
178,937
6
W
Artemis
6,494
590
72
7
0
169,980
5
L
Zhong Kui
6,468
588
59
5
0
177,621
0
W
Khepri
5,963
542
10
1
0
207,463
2
L
Tiamat
6,468
588
74
7
0
202,039
6
L
Fenrir
6,632
603
64
6
0
225,219
0
W
Cthulhu
5,679
516
46
4
0
189,839
1
W
Discordia
5,744
522
68
6
0
206,467
2
L
Discordia
4,551
414
27
2
0
169,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role