Player Matchup

Poseidon
Poseidon
Axyrlot
Poseidon
Level 4
God Stats
2W - 1L
1,275 SR
Queue Stats
23W - 22L
1,420 Elo+
Party 1
Tyr
Tyr
Cholisoo__07
Tyr
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
288W - 442L
1,368 Elo+
Solo
Ymir
Ymir
DatBruddaVoltz
Ymir
Level 17
God Stats
16W - 16L
1,275 SR
Queue Stats
16W - 17L
1,285 Elo+
Party 1
Hou Yi
Hou Yi
ManLikeHazardz
Hou Yi
Level 27
God Stats
3W - 3L
1,260 SR
Queue Stats
61W - 49L
1,420 Elo+
Party 1
Nemesis
Nemesis
ZeR04570
Nemesis
Level 27
God Stats
19W - 14L
1,500 SR
Queue Stats
294W - 290L
1,456 Elo+
Solo
Team Averages
Level 21
1,362 SR
1,390 Elo+

VS

Team Averages
Level 22
1,527 SR
1,454 Elo+
Guan Yu
Guan Yu
LePerreNoell
Guan Yu
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 37L
1,428 Elo+
Solo
Sobek
Sobek
MiKeL_LJ
Sobek
Level 28
God Stats
12W - 13L
1,513 SR
Queue Stats
393W - 416L
1,423 Elo+
Solo
Neith
Neith
MiguelitionX
Neith
Level 15
God Stats
10W - 9L
1,550 SR
Queue Stats
15W - 25L
1,336 Elo+
Solo
Tiamat
Tiamat
Necro Payne
Tiamat
Level 29
God Stats
13W - 9L
1,572 SR
Queue Stats
34W - 24L
1,584 Elo+
Solo
Discordia
Discordia
christine199
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Axyrlot
Poseidon
14
2 / 8 / 1
8,580
505
6,605
9,694
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 2
6,712
395
2,350
8,253
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 8
8,623
507
6,460
7,906
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 0 / 7
8,849
521
15,851
11,804
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ZeR04570
Nemesis
14
4 / 2 / 1
8,246
485
6,050
9,241
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LePerreNoell
Guan Yu
10
1 / 4 / 3
6,741
397
2,797
11,975
5,300
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
MiKeL_LJ
Sobek
11
0 / 5 / 3
7,113
418
3,355
14,887
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 9 / 0
6,622
390
4,507
10,069
2,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
15
3 / 0 / 0
8,540
502
6,259
5,602
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
christine199
Discordia
17
9 / 1 / 0
10,386
611
11,332
7,931
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
14
14
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Axyrlot
Poseidon
2
8
1
0.31
W
0
3
2
0.33
W
5
1
8
9
L
Guan Yu
LePerreNoell
Guan Yu
1
4
3
0.63
W
8
0
7
11.5
L
Sobek
MiKeL_LJ
Sobek
0
5
3
0.3
L
1
9
0
0.11
L
Tiamat
3
0
0
3
W
Nemesis
ZeR04570
Nemesis
4
2
1
2.25
L
Discordia
christine199
Discordia
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
28,250
46,898
Taken
50,464
21,162
Mitigated
22,597
15,549
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Axyrlot
Poseidon
6,605
945
0
828
9,694
3,242
0
6,486
2,744
49,423
0
W
2,350
691
0
344
8,253
4,959
256
2,760
5,147
0
19,968
W
6,460
1,643
0
1,912
7,906
5,840
0
2,942
4,866
20,047
0
L
Guan Yu
LePerreNoell
Guan Yu
2,797
582
52
1,061
11,975
5,300
0
1,566
10,309
0
21,430
W
15,851
8,712
0
8,216
11,804
4,063
988
5,040
6,600
0
62,163
L
Sobek
MiKeL_LJ
Sobek
3,355
78
0
4,305
14,887
8,387
70
3,554
11,333
17,814
0
L
4,507
1,679
0
244
10,069
2,669
542
3,942
6,127
0
33,956
L
Tiamat
6,259
911
285
3,428
5,602
3,192
504
513
4,969
49,554
0
W
Nemesis
ZeR04570
Nemesis
6,050
2,769
0
4,249
9,241
3,058
0
2,480
6,595
0
50,763
L
Discordia
christine199
Discordia
11,332
641
175
1,301
7,931
3,049
0
3,490
4,441
67,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
39,402
344
Minions Killed
364
0
Camps Cleared
0
1,537,529
Distance Traveled
1,452,589
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,580
505
86
5
0
295,484
0
W
Tyr
6,712
395
35
2
0
310,636
0
W
Ymir
8,623
507
20
1
0
295,970
0
L
Guan Yu
6,741
397
44
3
0
280,270
0
W
Hou Yi
8,849
521
109
6
0
284,900
1
L
Sobek
7,113
418
28
2
0
324,618
4
L
Neith
6,622
390
63
4
0
226,956
0
L
Tiamat
8,540
502
91
5
0
314,975
2
W
Nemesis
8,246
485
94
6
0
350,539
2
L
Discordia
10,386
611
138
8
0
305,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role