Player Matchup

Danzaburou
Danzaburou
Cyndayy
Danzaburou
Level 13
God Stats
2W - 0L
1,704 SR
Queue Stats
22W - 26L
1,364 Elo+
Solo
Cerberus
Cerberus
JackEstrella
Cerberus
Level 15
God Stats
4W - 1L
1,413 SR
Queue Stats
49W - 36L
1,384 Elo+
Solo
Kukulkan
Kukulkan
MachoSuave
Kukulkan
Level 18
God Stats
12W - 5L
1,523 SR
Queue Stats
37W - 37L
1,244 Elo+
Solo
Bakasura
Bakasura
Xxselfdeadxx
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Party 2
Loki
Loki
dizzyhelyer
Loki
Level 27
God Stats
43W - 45L
1,582 SR
Queue Stats
69W - 73L
1,479 Elo+
Party 2
Team Averages
Level 16
1,544 SR
1,372 Elo+

VS

Team Averages
Level 19
1,360 SR
1,272 Elo+
Cthulhu
Cthulhu
ObsidiusUltra95
Cthulhu
Level 5
God Stats
1W - 5L
1,127 SR
Queue Stats
5W - 12L
1,160 Elo+
Solo
Nemesis
Nemesis
djdutchie
Nemesis
Level 28
God Stats
14W - 10L
1,419 SR
Queue Stats
22W - 25L
1,347 Elo+
Party 1
The Morrigan
The Morrigan
eratton
The Morrigan
Level 29
God Stats
3W - 2L
1,737 SR
Queue Stats
16W - 17L
1,283 Elo+
Solo
Arachne
Arachne
foxie770
Arachne
Level 24
God Stats
0W - 2L
1,269 SR
Queue Stats
41W - 54L
1,310 Elo+
Solo
Bellona
Bellona
odoombear8675309
Bellona
Level 9
God Stats
6W - 12L
1,248 SR
Queue Stats
13W - 16L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyndayy
Danzaburou
20
10 / 8 / 19
14,446
1,111
24,529
19,888
9,573
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
JackEstrella
Cerberus
20
11 / 7 / 25
15,063
1,159
20,684
25,479
26,128
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
MachoSuave
Kukulkan
20
13 / 1 / 25
15,741
1,211
35,610
10,216
5,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Xxselfdeadxx
Bakasura
19
1 / 14 / 24
12,140
934
9,038
22,049
10,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 2 / 21
15,422
1,186
15,023
12,805
6,000
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 15
11,907
916
6,621
21,266
9,236
Nemesis
djdutchie
Nemesis
20
12 / 11 / 10
13,922
1,071
25,088
30,078
10,541
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
eratton
The Morrigan
20
8 / 9 / 17
13,753
1,058
21,655
15,619
5,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
foxie770
Arachne
19
7 / 9 / 11
13,044
1,003
20,679
24,772
9,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 8 / 16
13,216
1,017
10,378
24,353
14,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
101
48
Kills
32
32
Deaths
48
114
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cyndayy
Danzaburou
10
8
19
2.44
W
Cerberus
JackEstrella
Cerberus
11
7
25
3.36
W
Kukulkan
MachoSuave
Kukulkan
13
1
25
25.5
L
0
11
15
0.68
W
Bakasura
Xxselfdeadxx
Bakasura
1
14
24
0.93
W
13
2
21
11.75
L
Nemesis
djdutchie
Nemesis
12
11
10
1.55
L
The Morrigan
eratton
The Morrigan
8
9
17
1.83
L
Arachne
foxie770
Arachne
7
9
11
1.39
L
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,884
Damage
84,421
90,437
Taken
116,088
57,582
Mitigated
50,032
11,229
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cyndayy
Danzaburou
24,529
13,604
0
2,116
19,888
9,573
0
4,763
15,125
0
40,769
W
Cerberus
JackEstrella
Cerberus
20,684
1,187
290
4,792
25,479
26,128
0
8,926
16,553
45,878
0
W
Kukulkan
MachoSuave
Kukulkan
35,610
2,857
729
882
10,216
5,294
0
2,517
7,699
83,896
0
L
6,621
127
2,051
522
21,266
9,236
0
9,987
11,247
43,465
0
W
Bakasura
Xxselfdeadxx
Bakasura
9,038
5,478
0
986
22,049
10,587
0
7,022
14,610
0
18,133
W
15,023
4,641
0
1,434
12,805
6,000
0
5,088
7,717
0
43,287
L
Nemesis
djdutchie
Nemesis
25,088
16,822
223
5,920
30,078
10,541
0
12,652
17,188
40
41,876
L
The Morrigan
eratton
The Morrigan
21,655
5,146
0
394
15,619
5,636
0
9,477
5,740
34,207
0
L
Arachne
foxie770
Arachne
20,679
18,114
291
3,714
24,772
9,742
0
12,104
12,393
0
33,765
L
10,378
5,210
0
1,518
24,353
14,877
0
11,742
12,341
0
31,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,812
Gold Earned
65,842
270
Minions Killed
197
5
Camps Cleared
10
1,018,345
Distance Traveled
1,081,543
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,446
1,111
36
3
1
188,756
0
W
Cerberus
15,063
1,159
49
4
3
203,043
2
W
Kukulkan
15,741
1,211
109
8
1
206,415
1
L
Cthulhu
11,907
916
79
6
4
175,533
2
W
Bakasura
12,140
934
27
2
0
173,222
0
W
Loki
15,422
1,186
49
4
0
246,909
0
L
Nemesis
13,922
1,071
21
2
2
237,577
0
L
The Morrigan
13,753
1,058
25
2
2
217,200
1
L
Arachne
13,044
1,003
22
2
2
233,640
1
L
Bellona
13,216
1,017
50
4
0
217,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role