Player Matchup

Neith
Neith
Bronze IV
ItsJustD3-
Neith
Bronze IV
Level 69
God Stats
8W - 9L
1,387 SR
Queue Stats
257W - 252L
1,000 MMR
Party 1
Scylla
Scylla
Gold V
SuperiorBuu
Scylla
Gold V
Level 75
God Stats
37W - 38L
1,582 SR
Queue Stats
382W - 387L
1,248 MMR
Party 1
Osiris
Osiris
Silver II
SwearingTrumpet
Osiris
Silver II
Level 89
God Stats
3W - 3L
1,347 SR
Queue Stats
44W - 39L
1,116 MMR
Solo
Ne Zha
Ne Zha
Silver II
spiralking_
Ne Zha
Silver II
Level 101
God Stats
17W - 15L
1,705 SR
Queue Stats
261W - 264L
1,140 MMR
Solo
Pele
Pele
Silver II
thecoltsfan12
Pele
Silver II
Level 68
God Stats
26W - 28L
1,387 SR
Queue Stats
146W - 152L
1,148 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,482 SR
1,130 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,615 SR
1,130 MMR
Awilix
Awilix
Silver III
Blixky tyb
Awilix
Silver III
Level 106
God Stats
4W - 9L
1,351 SR
Queue Stats
155W - 157L
1,150 MMR
Solo
Ah Puch
Ah Puch
Silver I
Naraku386
Ah Puch
Silver I
Level 64
God Stats
2W - 4L
1,618 SR
Queue Stats
17W - 31L
1,152 MMR
Solo
Cthulhu
Cthulhu
Silver II
SalientPumpkin
Cthulhu
Silver II
Level 109
God Stats
12W - 6L
1,701 SR
Queue Stats
547W - 549L
1,118 MMR
Solo
Cernunnos
Cernunnos
Silver III
TruBatman35
Cernunnos
Silver III
Level 127
God Stats
24W - 14L
1,813 SR
Queue Stats
310W - 295L
1,118 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
warrior1999626
Sun Wukong
Silver II
Level 136
God Stats
5W - 6L
1,589 SR
Queue Stats
47W - 62L
1,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 0 / 4
7,209
555
7,291
7,178
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
2 / 0 / 3
7,190
553
5,513
4,000
1,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 2
7,409
570
4,590
5,865
2,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
10
1 / 1 / 5
5,774
444
3,803
7,390
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
6 / 0 / 4
8,076
621
8,201
8,330
2,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetDanzaburouNu WaJanusNemesis

VS

Bans
AnubisKing ArthurChernobogChaacCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Blixky tyb
Awilix
11
0 / 3 / 0
6,309
485
1,967
9,347
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
Naraku386
Ah Puch
9
0 / 4 / 0
5,613
432
3,318
7,887
2,913
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
5,683
437
4,182
10,860
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
TruBatman35
Cernunnos
12
1 / 2 / 0
6,573
506
3,658
8,975
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
warrior1999626
Sun Wukong
11
0 / 2 / 0
6,188
476
3,320
7,474
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
13
Kills
1
1
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Blixky tyb
Awilix
0
3
0
0
W
Neith
1
0
4
3
L
Ah Puch
Naraku386
Ah Puch
0
4
0
0
L
0
2
1
0.25
W
Scylla
2
0
3
3.5
W
3
0
2
4
L
Cernunnos
TruBatman35
Cernunnos
1
2
0
0.5
W
Ne Zha
1
1
5
3.5
W
6
0
4
8
L
Sun Wukong
warrior1999626
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
16,445
32,763
Taken
44,543
12,293
Mitigated
17,508
16,206
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Blixky tyb
Awilix
1,967
826
0
3,928
9,347
3,183
0
0
9,247
0
37,131
W
Neith
7,291
4,151
0
5,917
7,178
2,234
0
663
6,515
0
50,411
L
Ah Puch
Naraku386
Ah Puch
3,318
149
0
2,926
7,887
2,913
0
4,016
3,463
29,967
0
L
4,182
241
0
3,915
10,860
4,481
0
914
9,728
21,803
0
W
Scylla
5,513
807
0
517
4,000
1,339
347
2,570
1,430
38,611
0
W
4,590
1,236
0
3,157
5,865
2,690
677
140
5,437
0
39,565
L
Cernunnos
TruBatman35
Cernunnos
3,658
1,137
135
4,794
8,975
2,482
0
77
8,798
0
43,621
W
Ne Zha
3,803
734
0
1,356
7,390
3,144
0
2,205
5,185
0
15,683
W
8,201
2,681
0
5,259
8,330
2,886
432
1,922
6,337
0
55,356
L
Sun Wukong
warrior1999626
Sun Wukong
3,320
424
0
2,410
7,474
4,449
0
90
7,359
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
30,366
392
Minions Killed
345
0
Camps Cleared
0
1,296,420
Distance Traveled
1,178,428
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,309
485
92
7
0
267,330
2
W
Neith
7,209
555
97
7
0
223,104
1
L
Ah Puch
5,613
432
58
4
0
202,268
3
L
Cthulhu
5,683
437
35
3
0
231,573
2
W
Scylla
7,190
553
95
7
0
248,859
4
W
Osiris
7,409
570
68
5
0
253,327
4
L
Cernunnos
6,573
506
83
6
0
220,668
1
W
Ne Zha
5,774
444
27
2
0
287,554
0
W
Pele
8,076
621
105
8
0
283,576
0
L
Sun Wukong
6,188
476
77
6
0
256,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role