Player Matchup

Bellona
Bellona
Wobraa_
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,830 Elo+
Party 2
Scylla
Scylla
faglia-fashion
Scylla
Level 7
God Stats
1W - 0L
1,708 SR
Queue Stats
24W - 20L
1,830 Elo+
Party 2
Ao Kuang
Ao Kuang
sgranocchiamelo
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,830 Elo+
Party 2
Team Averages
Level 10
1,569 SR
1,830 Elo+

VS

Team Averages
Level 83
1,505 SR
1,578 Elo+
Khepri
Khepri
Blackthakilla
Khepri
Level 120
God Stats
1W - 2L
1,285 SR
Queue Stats
132W - 121L
1,622 Elo+
Party 1
Raijin
Raijin
SoHowsYourFace
Raijin
Level 10
God Stats
2W - 2L
1,863 SR
Queue Stats
46W - 47L
1,567 Elo+
Solo
Danzaburou
Danzaburou
StormRain202
Danzaburou
Level 119
God Stats
7W - 7L
1,367 SR
Queue Stats
224W - 198L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Wobraa_
Bellona
13
3 / 4 / 7
9,453
675
6,314
13,811
8,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 8
9,405
672
10,173
7,188
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
14
5 / 3 / 3
10,190
728
7,820
13,830
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,716
623
4,508
8,984
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 7
8,542
610
6,996
8,544
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
StormRain202
Danzaburou
14
8 / 2 / 1
10,634
760
14,484
9,612
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
10
Kills
9
9
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
0
6
7
0.58
L
Danzaburou
StormRain202
Danzaburou
8
2
1
4.25
W
Bellona
Wobraa_
Bellona
3
4
7
1.63
W
2
2
8
3
W
Ao Kuang
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
25,988
34,829
Taken
27,140
16,549
Mitigated
12,983
10,916
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,508
349
992
2,023
8,984
6,489
0
6,275
2,361
19,209
0
L
6,996
464
217
565
8,544
2,722
0
5,067
3,337
32,811
0
L
Danzaburou
StormRain202
Danzaburou
14,484
5,396
0
2,034
9,612
3,772
1,239
5,924
3,409
0
53,962
W
Bellona
Wobraa_
Bellona
6,314
2,320
663
3,045
13,811
8,917
18
3,484
10,327
0
20,982
W
10,173
690
0
1,432
7,188
2,449
132
3,432
3,756
49,625
0
W
Ao Kuang
7,820
1,655
0
5,776
13,830
5,183
0
4,634
9,196
37,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
27,892
178
Minions Killed
167
0
Camps Cleared
0
811,614
Distance Traveled
729,185
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,716
623
32
2
0
252,665
8
L
Raijin
8,542
610
65
5
0
215,131
0
L
Danzaburou
10,634
760
70
5
0
261,389
5
W
Bellona
9,453
675
31
2
0
267,920
4
W
Scylla
9,405
672
96
7
0
254,678
2
W
Ao Kuang
10,190
728
51
4
0
289,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role