Player Matchup

Achilles
Achilles
ChronicHysteria
Achilles
Level 29
God Stats
16W - 22L
1,418 SR
Queue Stats
342W - 355L
1,435 Elo+
Solo
Awilix
Awilix
I9xFox
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,420 Elo+
Party 2
Vulcan
Vulcan
Outofprotein
Vulcan
Level 17
God Stats
1W - 3L
1,473 SR
Queue Stats
87W - 73L
1,569 Elo+
Party 1
Khepri
Khepri
VallatoryEel
Khepri
Level 27
God Stats
2W - 1L
1,894 SR
Queue Stats
8W - 9L
1,470 Elo+
Party 2
Izanami
Izanami
VanKaros
Izanami
Level 34
God Stats
7W - 7L
1,638 SR
Queue Stats
175W - 179L
1,529 Elo+
Party 1
Team Averages
Level 25
1,585 SR
1,484 Elo+

VS

Team Averages
Level 22
1,607 SR
1,606 Elo+
Tyr
Tyr
Darktale27
Tyr
Level 15
God Stats
41W - 31L
1,612 SR
Queue Stats
148W - 131L
1,549 Elo+
Solo
Bellona
Bellona
DefRealAndAlive
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,537 Elo+
Solo
Hou Yi
Hou Yi
RaygunIsGod
Hou Yi
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
446W - 401L
1,679 Elo+
Party 3
Tiamat
Tiamat
Wesbens
Tiamat
Level 27
God Stats
12W - 6L
1,911 SR
Queue Stats
350W - 318L
1,707 Elo+
Party 3
Ao Kuang
Ao Kuang
xTheKingB0tx
Ao Kuang
Level 25
God Stats
3W - 3L
1,511 SR
Queue Stats
105W - 90L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 5 / 1
9,221
512
10,230
16,006
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
I9xFox
Awilix
12
4 / 8 / 1
8,126
451
6,406
14,263
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
13
0 / 6 / 1
7,850
436
10,011
12,209
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 5 / 2
7,022
390
4,722
14,585
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
VanKaros
Izanami
13
1 / 0 / 1
7,968
443
7,706
9,855
2,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,973
443
8,936
12,964
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 1 / 7
11,144
619
13,420
13,384
9,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
16
4 / 2 / 5
9,535
530
9,817
14,306
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
Wesbens
Tiamat
16
2 / 0 / 12
10,150
564
9,371
9,546
5,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
xTheKingB0tx
Ao Kuang
18
5 / 1 / 2
10,808
600
9,654
16,598
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
24
24
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
1
0.3
W
3
2
5
2.75
W
10
1
7
13.5
L
Awilix
I9xFox
Awilix
4
8
1
0.56
L
Vulcan
0
6
1
0.08
W
Hou Yi
4
2
5
3.25
L
Khepri
0
5
2
0.2
L
Izanami
VanKaros
Izanami
1
0
1
1.5
W
Tiamat
Wesbens
Tiamat
2
0
12
8
W
Ao Kuang
xTheKingB0tx
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
51,198
66,918
Taken
66,798
31,111
Mitigated
31,827
15,892
Healing
29,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,230
3,658
0
5,603
16,006
10,726
0
9,883
6,123
0
45,150
W
8,936
1,737
0
4,011
12,964
5,173
0
4,296
8,668
0
29,188
W
13,420
5,571
0
1,942
13,384
9,342
0
3,265
10,094
0
99,506
L
Awilix
I9xFox
Awilix
6,406
1,924
0
2,422
14,263
5,098
0
3,185
11,078
0
31,167
L
Vulcan
10,011
1,947
0
3,050
12,209
3,988
228
4,103
8,106
53,932
0
W
Hou Yi
9,817
5,137
0
8,365
14,306
4,797
0
4,184
10,122
0
76,314
L
Khepri
4,722
458
0
1,427
14,585
8,311
0
1,213
13,372
16,271
0
L
Izanami
VanKaros
Izanami
7,706
5,012
0
3,390
9,855
2,988
0
641
9,214
0
58,946
W
Tiamat
Wesbens
Tiamat
9,371
1,130
0
5,256
9,546
5,460
39
2,988
6,558
63,961
0
W
Ao Kuang
xTheKingB0tx
Ao Kuang
9,654
2,039
0
9,965
16,598
7,055
0
0
16,023
71,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
49,610
398
Minions Killed
530
0
Camps Cleared
0
1,693,774
Distance Traveled
1,828,788
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,221
512
83
5
0
339,880
4
W
Tyr
7,973
443
37
2
0
385,276
3
W
Bellona
11,144
619
134
7
0
415,195
3
L
Awilix
8,126
451
63
4
0
355,706
0
L
Vulcan
7,850
436
101
6
0
321,180
2
W
Hou Yi
9,535
530
111
6
0
309,826
1
L
Khepri
7,022
390
11
1
0
315,448
3
L
Izanami
7,968
443
140
8
0
361,560
4
W
Tiamat
10,150
564
133
7
0
361,842
0
W
Ao Kuang
10,808
600
115
6
0
356,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role