Player Matchup

Tiamat
Tiamat
AnimeFan7601
Tiamat
Level 5
God Stats
2W - 0L
1,837 SR
Queue Stats
5W - 1L
1,730 Elo+
Solo
Heimdallr
Heimdallr
HoldTheWave
Heimdallr
Level 7
God Stats
17W - 7L
1,968 SR
Queue Stats
64W - 23L
1,773 Elo+
Solo
Osiris
Osiris
VipR Nuclear
Osiris
Level 12
God Stats
2W - 1L
1,303 SR
Queue Stats
14W - 6L
1,572 Elo+
Party 2
Ymir
Ymir
bio_insomnio
Ymir
Level 28
God Stats
12W - 11L
1,487 SR
Queue Stats
214W - 203L
1,472 Elo+
Solo
Ra
Ra
ragemachine111
Ra
Level 109
God Stats
4W - 0L
1,931 SR
Queue Stats
55W - 41L
1,685 Elo+
Party 2
Team Averages
Level 32
1,705 SR
1,646 Elo+

VS

Team Averages
Level 23
1,537 SR
1,532 Elo+
Mulan
Mulan
Fortressdnb
Mulan
Level 23
God Stats
17W - 17L
1,470 SR
Queue Stats
142W - 156L
1,499 Elo+
Party 1
Neith
Neith
JakeBBB
Neith
Level 18
God Stats
14W - 23L
1,457 SR
Queue Stats
104W - 111L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
OldestSoul
The Morrigan
Level 24
God Stats
1W - 2L
1,744 SR
Queue Stats
169W - 182L
1,489 Elo+
Party 1
Ymir
Ymir
iMOGMAN x
Ymir
Level 26
God Stats
18W - 17L
1,520 SR
Queue Stats
66W - 51L
1,568 Elo+
Party 1
Mercury
Mercury
mohammedthegreat
Mercury
Level 25
God Stats
9W - 5L
1,496 SR
Queue Stats
99W - 122L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 1 / 2
9,785
612
6,696
8,150
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
HoldTheWave
Heimdallr
15
2 / 3 / 0
9,006
563
7,038
7,503
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
18
7 / 0 / 1
11,012
688
7,025
11,037
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 3
7,079
442
5,808
6,617
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 4
10,058
629
4,517
7,594
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,216
389
1,887
8,552
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
JakeBBB
Neith
12
2 / 3 / 3
6,887
430
3,667
9,755
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
OldestSoul
The Morrigan
12
1 / 4 / 5
7,034
440
5,098
5,959
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
2 / 1 / 4
7,807
488
3,915
9,795
4,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 5 / 3
6,500
406
2,249
9,546
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
18
Kills
7
7
Deaths
18
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
2
6
L
0
5
1
0.1
W
Heimdallr
HoldTheWave
Heimdallr
2
3
0
0.67
L
Neith
JakeBBB
Neith
2
3
3
1.17
L
The Morrigan
OldestSoul
The Morrigan
1
4
5
0.88
W
Osiris
7
0
1
7.5
W
0
2
3
0.75
L
Ymir
2
1
4
4
L
2
5
3
0.7
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
16,816
40,901
Taken
43,607
21,954
Mitigated
17,050
20,356
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,696
726
0
4,398
8,150
5,356
0
638
7,472
68,484
0
L
1,887
379
0
754
8,552
5,132
0
1,925
6,606
0
26,138
W
Heimdallr
HoldTheWave
Heimdallr
7,038
3,348
0
2,115
7,503
2,770
235
3,424
3,931
0
71,554
L
Neith
JakeBBB
Neith
3,667
1,414
0
3,991
9,755
2,885
0
4,423
5,292
0
36,068
L
The Morrigan
OldestSoul
The Morrigan
5,098
639
282
855
5,959
1,842
87
2,344
3,269
29,559
0
W
Osiris
7,025
2,811
0
8,589
11,037
8,006
224
1,267
9,716
0
82,427
W
5,808
238
0
671
6,617
2,804
0
2,450
4,153
20,983
0
L
Ymir
3,915
341
0
1,436
9,795
4,533
0
4,308
5,448
18,578
0
L
2,249
949
0
2,008
9,546
2,658
0
3,661
5,673
0
18,324
W
4,517
165
965
3,618
7,594
3,018
1,192
834
6,616
78,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
34,444
580
Minions Killed
264
0
Camps Cleared
0
1,571,362
Distance Traveled
1,491,112
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,785
612
113
7
0
302,924
0
L
Mulan
6,216
389
59
4
0
301,442
1
W
Heimdallr
9,006
563
131
8
0
280,105
1
L
Neith
6,887
430
69
4
0
289,017
0
L
The Morrigan
7,034
440
58
4
0
267,011
5
W
Osiris
11,012
688
141
9
0
342,068
2
W
Ymir
7,079
442
43
3
0
303,184
2
L
Ymir
7,807
488
32
2
0
303,929
4
L
Mercury
6,500
406
46
3
0
329,713
2
W
Ra
10,058
629
152
10
0
343,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role