Player Matchup

Tyr
Tyr
Elchupimamel
Tyr
Level 2
God Stats
3W - 1L
1,257 SR
Queue Stats
4W - 1L
1,411 Elo+
Party 1
Chang'e
Chang'e
PyroJawa
Chang'e
Level 24
God Stats
30W - 34L
1,492 SR
Queue Stats
227W - 229L
1,619 Elo+
Solo
Hachiman
Hachiman
Snofall
Hachiman
Level 27
God Stats
6W - 4L
1,446 SR
Queue Stats
18W - 17L
1,402 Elo+
Solo
Merlin
Merlin
Zanmuseiri
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,388 Elo+
Solo
Tiamat
Tiamat
mirateeste
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,464 Elo+

VS

Team Averages
Level 16
1,445 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
Deathgodendy
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 387L
1,370 Elo+
Solo
Yemoja
Yemoja
Melineo
Yemoja
Level 12
God Stats
1W - 2L
1,568 SR
Queue Stats
9W - 8L
1,414 Elo+
Solo
Skadi
Skadi
SnowAngelGaming
Skadi
Level 21
God Stats
5W - 3L
1,290 SR
Queue Stats
27W - 35L
1,280 Elo+
Solo
Tiamat
Tiamat
WhiteIcicle
Tiamat
Level 27
God Stats
5W - 3L
1,609 SR
Queue Stats
97W - 88L
1,537 Elo+
Solo
Thor
Thor
tacoslayer420
Thor
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,506
959
6,545
15,120
11,238
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
PyroJawa
Chang'e
18
2 / 0 / 12
11,078
923
8,568
10,365
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Snofall
Hachiman
18
2 / 2 / 12
11,076
923
11,598
14,429
6,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Zanmuseiri
Merlin
18
3 / 1 / 12
11,378
948
15,403
11,917
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
mirateeste
Tiamat
16
6 / 6 / 7
11,534
961
10,165
16,250
9,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

234

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deathgodendy
Tsukuyomi
17
2 / 8 / 5
10,788
899
11,533
17,376
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Melineo
Yemoja
16
0 / 1 / 5
10,857
905
4,536
7,535
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 3
11,521
960
17,594
12,288
5,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
4 / 4 / 3
11,554
963
27,941
16,254
13,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 3
9,269
772
1,557
2,521
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
18
Kills
11
11
Deaths
18
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Deathgodendy
Tsukuyomi
2
8
5
0.56
W
5
2
10
5
L
Yemoja
Melineo
Yemoja
0
1
5
2.5
W
Chang'e
PyroJawa
Chang'e
2
0
12
8
W
Hachiman
Snofall
Hachiman
2
2
12
4
L
5
3
3
2.17
L
Tiamat
4
4
3
1.38
W
Merlin
Zanmuseiri
Merlin
3
1
12
9
W
Tiamat
mirateeste
Tiamat
6
6
7
1.58
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,279
Damage
63,161
68,081
Taken
55,974
36,502
Mitigated
34,485
26,669
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Deathgodendy
Tsukuyomi
11,533
2,576
0
540
17,376
8,425
0
9,112
8,264
0
22,315
W
6,545
565
0
1,288
15,120
11,238
0
6,976
8,144
0
17,201
L
Yemoja
Melineo
Yemoja
4,536
807
2,736
1,013
7,535
6,206
0
5,442
2,093
15,189
0
W
Chang'e
PyroJawa
Chang'e
8,568
913
11,088
5,664
10,365
4,851
0
5,035
5,330
30,510
0
W
Hachiman
Snofall
Hachiman
11,598
8,644
0
3,424
14,429
6,638
0
5,553
8,876
0
30,061
L
17,594
8,594
135
262
12,288
5,460
0
7,630
4,658
0
37,413
L
Tiamat
27,941
1,170
0
1,566
16,254
13,541
0
10,676
5,555
62,693
0
W
Merlin
Zanmuseiri
Merlin
15,403
1,269
594
1,810
11,917
4,450
0
7,670
4,247
43,253
0
W
Tiamat
mirateeste
Tiamat
10,165
555
0
2,801
16,250
9,325
0
7,243
9,007
23,722
0
L
1,557
272
0
106
2,521
853
0
1,253
1,268
0
3,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,572
Gold Earned
53,989
218
Minions Killed
199
4
Camps Cleared
5
1,049,782
Distance Traveled
875,660
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,788
899
34
3
0
224,206
2
W
Tyr
11,506
959
28
2
0
223,993
2
L
Yemoja
10,857
905
20
2
1
204,746
1
W
Chang'e
11,078
923
52
4
0
225,314
0
W
Hachiman
11,076
923
43
4
1
182,305
0
L
Skadi
11,521
960
44
4
2
164,017
0
L
Tiamat
11,554
963
96
8
1
233,822
2
W
Merlin
11,378
948
59
5
2
217,333
0
W
Tiamat
11,534
961
36
3
1
200,837
0
L
Thor
9,269
772
5
0
1
48,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role