Player Matchup

Pele
Pele
AtomicDoink
Pele
Level 89
God Stats
4W - 0L
1,737 SR
Queue Stats
70W - 72L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
Shadethewaffle
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,822 Elo+
Party 1
Scylla
Scylla
SiriWasTaken
Scylla
Level 18
God Stats
16W - 14L
1,599 SR
Queue Stats
17W - 22L
1,485 Elo+
Party 1
Team Averages
Level 65
1,612 SR
1,643 Elo+

VS

Team Averages
Level 45
1,457 SR
1,604 Elo+
Achilles
Achilles
DankestUnicorn
Achilles
Level 24
God Stats
9W - 11L
1,551 SR
Queue Stats
29W - 29L
1,585 Elo+
Party 2
Thanatos
Thanatos
Guanlord420
Thanatos
Level 74
God Stats
3W - 5L
1,319 SR
Queue Stats
72W - 65L
1,615 Elo+
Party 2
Tiamat
Tiamat
TheGuanShop
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 6 / 9
11,993
857
15,398
10,551
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 17
11,176
798
7,751
10,758
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
7 / 5 / 6
10,480
749
10,256
8,119
2,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 4 / 7
9,802
700
5,858
12,889
10,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Guanlord420
Thanatos
13
9 / 8 / 1
10,734
767
7,482
12,595
4,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
0 / 10 / 8
9,026
645
4,079
13,370
5,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
13
14
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
6
9
2.75
L
Achilles
4
4
7
1.88
L
Thanatos
Guanlord420
Thanatos
9
8
1
1.19
W
3
3
17
3.83
W
Scylla
7
5
6
2
L
Tiamat
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
17,419
29,428
Taken
38,854
15,577
Mitigated
20,449
2,739
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,398
3,657
0
1,113
10,551
3,878
0
1,933
8,618
0
57,576
L
Achilles
5,858
1,070
400
2,570
12,889
10,825
0
7,839
5,050
0
18,597
L
Thanatos
Guanlord420
Thanatos
7,482
1,560
0
4,624
12,595
4,318
0
4,976
7,619
0
22,485
W
7,751
790
92
698
10,758
9,013
302
1,524
9,234
22,841
0
W
Scylla
10,256
1,130
0
836
8,119
2,686
62
692
7,427
37,873
0
L
Tiamat
4,079
296
0
2,428
13,370
5,306
0
5,240
8,130
30,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
29,562
171
Minions Killed
94
0
Camps Cleared
0
788,654
Distance Traveled
688,717
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,993
857
82
6
0
265,766
0
L
Achilles
9,802
700
20
1
0
242,672
3
L
Thanatos
10,734
767
30
2
0
231,075
0
W
Cthulhu
11,176
798
39
3
0
266,360
3
W
Scylla
10,480
749
50
4
0
256,528
2
L
Tiamat
9,026
645
44
3
0
214,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role