Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Drahans
Cthulhu
Level 17
God Stats
4W - 1L
1,961 SR
Queue Stats
7W - 7L
1,742 Elo+
Solo
Awilix
Awilix
Shots_248
Awilix
Level 27
God Stats
4W - 3L
1,661 SR
Queue Stats
280W - 254L
1,596 Elo+
Solo
Artemis
Artemis
maikonsilv
Artemis
Level 25
God Stats
4W - 4L
1,804 SR
Queue Stats
11W - 10L
1,716 Elo+
Solo
Scylla
Scylla
xNODENSx
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,647 Elo+
Solo
Team Averages
Level 22
1,685 SR
1,640 Elo+

VS

Team Averages
Level 20
1,609 SR
1,581 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
C0LONEL BANG
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Hades
Hades
Papadzul_YuC
Hades
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senqt3335
Tsukuyomi
Level 17
God Stats
21W - 15L
1,636 SR
Queue Stats
23W - 27L
1,754 Elo+
Solo
Ymir
Ymir
Xx-Leon-S-K-xX
Ymir
Level 29
God Stats
10W - 5L
1,910 SR
Queue Stats
293W - 256L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 0
4,863
486
2,936
4,655
2,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Drahans
Cthulhu
7
1 / 5 / 4
4,972
497
4,667
8,225
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Shots_248
Awilix
8
1 / 4 / 1
4,885
489
4,129
7,385
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
maikonsilv
Artemis
9
3 / 5 / 1
5,610
561
4,526
6,516
1,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
xNODENSx
Scylla
8
1 / 6 / 1
4,704
470
1,194
6,338
2,344
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
7 / 1 / 4
7,053
705
5,958
5,945
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
6 / 2 / 4
6,203
620
7,338
6,288
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 0
6,012
601
1,721
6,212
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Senqt3335
Tsukuyomi
10
6 / 1 / 5
6,504
650
3,210
4,920
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 7
5,928
593
2,943
7,087
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
22
22
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Baba Yaga
 
Baba Yaga
7
1
4
9
W
6
2
4
4
L
Cthulhu
Drahans
Cthulhu
1
5
4
0.6
W
1
0
0
1
W
Tsukuyomi
Senqt3335
Tsukuyomi
6
1
5
8.5
L
Awilix
Shots_248
Awilix
1
4
1
0.38
W
2
2
7
2.75
L
Artemis
maikonsilv
Artemis
3
5
1
0.7
L
Scylla
xNODENSx
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
21,170
33,119
Taken
30,452
12,451
Mitigated
11,149
3,818
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,936
516
0
1,582
4,655
2,998
0
1,609
2,934
21,939
0
W
Baba Yaga
 
Baba Yaga
5,958
505
0
1,507
5,945
2,113
204
499
5,446
30,788
0
W
7,338
3,913
0
2,155
6,288
1,774
1,110
2,405
3,883
0
26,211
L
Cthulhu
Drahans
Cthulhu
4,667
377
113
344
8,225
3,243
90
2,166
6,019
15,413
0
W
1,721
624
38
4,220
6,212
2,398
27
2,936
3,276
25,741
0
W
Tsukuyomi
Senqt3335
Tsukuyomi
3,210
845
0
1,946
4,920
1,424
485
234
4,686
0
22,696
L
Awilix
Shots_248
Awilix
4,129
1,506
0
440
7,385
1,873
0
1,874
5,410
0
22,151
W
2,943
666
0
1,910
7,087
3,440
118
2,723
4,364
13,017
0
L
Artemis
maikonsilv
Artemis
4,526
1,134
99
544
6,516
1,993
209
2,504
3,958
0
26,981
L
Scylla
xNODENSx
Scylla
1,194
232
0
696
6,338
2,344
0
1,985
4,176
18,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
31,700
200
Minions Killed
236
0
Camps Cleared
0
876,817
Distance Traveled
888,985
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,863
486
49
5
0
160,749
0
W
Baba Yaga
7,053
705
67
7
0
189,097
4
W
Skadi
6,203
620
42
4
0
171,598
0
L
Cthulhu
4,972
497
29
3
0
193,590
2
W
Hades
6,012
601
73
7
0
141,031
2
W
Tsukuyomi
6,504
650
41
4
0
212,003
0
L
Awilix
4,885
489
44
4
0
204,776
0
W
Ymir
5,928
593
13
1
0
175,256
2
L
Artemis
5,610
561
46
5
0
151,397
2
L
Scylla
4,704
470
32
3
0
166,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role