Player Matchup

Jormungandr
Jormungandr
AXALTA JAKE
Jormungandr
Level 19
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
scurra_oculo
Discordia
Level 142
God Stats
17W - 6L
1,500 SR
Queue Stats
318W - 215L
1,642 Elo+
Solo
Chiron
Chiron
snhoJnimajneB
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,434 Elo+
Party 2
Team Averages
Level 62
1,519 SR
1,526 Elo+

VS

Team Averages
Level 39
1,386 SR
1,438 Elo+
Osiris
Osiris
I_AM_ELITEHYPEZ
Osiris
Level 62
God Stats
29W - 25L
1,573 SR
Queue Stats
348W - 275L
1,535 Elo+
Party 1
Thoth
Thoth
RenatoCarvz_17
Thoth
Level 28
God Stats
5W - 12L
1,364 SR
Queue Stats
306W - 246L
1,546 Elo+
Party 1
Thor
Thor
franciscomanz392
Thor
Level 26
God Stats
0W - 4L
1,222 SR
Queue Stats
58W - 123L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AXALTA JAKE
Jormungandr
11
0 / 0 / 8
7,043
640
3,546
4,371
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
scurra_oculo
Discordia
12
7 / 1 / 3
8,310
755
10,896
6,024
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 6
8,661
787
6,477
9,382
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,462
678
6,682
9,068
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 2
7,262
660
4,452
6,495
1,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 6 / 1
6,733
612
2,341
9,536
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AXALTA JAKE
Jormungandr
0
0
8
4
L
2
1
1
2.5
L
1
5
2
0.4
L
1
6
1
0.25
W
Discordia
scurra_oculo
Discordia
7
1
3
8.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
13,475
19,777
Taken
25,099
7,599
Mitigated
12,775
4,692
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AXALTA JAKE
Jormungandr
3,546
775
0
0
4,371
2,445
174
1,158
3,213
10,831
0
L
6,682
1,611
0
1,171
9,068
6,850
0
4,745
4,142
0
29,731
L
4,452
120
0
332
6,495
1,959
400
3,979
2,162
22,838
0
L
2,341
0
622
1,849
9,536
3,966
452
4,857
4,337
0
9,332
W
Discordia
scurra_oculo
Discordia
10,896
349
0
690
6,024
1,891
816
1,433
4,591
35,835
0
W
6,477
2,369
653
3,349
9,382
3,263
518
1,869
7,513
0
30,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
21,457
125
Minions Killed
92
0
Camps Cleared
0
592,057
Distance Traveled
572,824
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,043
640
19
2
0
207,112
0
L
Osiris
7,462
678
46
4
0
214,375
3
L
Thoth
7,262
660
34
3
0
183,708
0
L
Thor
6,733
612
12
1
0
174,741
0
W
Discordia
8,310
755
68
6
0
196,560
3
W
Chiron
8,661
787
38
3
0
188,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role