Player Matchup

Izanami
Izanami
SecretSilencer
Izanami
Level 27
God Stats
1W - 1L
1,233 SR
Queue Stats
53W - 74L
1,514 Elo+
Solo
Agni
Agni
TysonGranger
Agni
Level 27
God Stats
1W - 0L
1,834 SR
Queue Stats
40W - 23L
1,749 Elo+
Solo
Discordia
Discordia
ValheimGoblin
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 12L
1,779 Elo+
Party 2
Mulan
Mulan
timeforchurch
Mulan
Level 112
God Stats
7W - 2L
1,580 SR
Queue Stats
216W - 57L
1,727 Elo+
Party 2
Sylvanus
Sylvanus
Ðefy
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Party 2
Team Averages
Level 34
1,530 SR
1,654 Elo+

VS

Team Averages
Level 26
1,496 SR
1,518 Elo+
Apollo
Apollo
Chalkyy
Apollo
Level 32
God Stats
16W - 15L
1,482 SR
Queue Stats
140W - 127L
1,540 Elo+
Party 1
Artio
Artio
Claybourne
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,481 Elo+
Party 1
Agni
Agni
HyzerRay
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
Nagasaki09
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Tmoney102
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,231
523
2,972
4,831
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 1 / 3
7,225
723
6,074
3,975
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
ValheimGoblin
Discordia
10
2 / 4 / 0
6,007
601
4,615
5,177
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 1 / 2
5,645
565
4,068
5,871
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Ðefy
Sylvanus
9
3 / 0 / 3
5,496
550
5,887
5,422
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chalkyy
Apollo
6
0 / 2 / 0
4,165
417
1,625
5,482
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Artio
6
0 / 2 / 0
4,410
441
2,271
6,220
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
8
1 / 5 / 0
5,046
505
2,291
5,530
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Nagasaki09
Ao Kuang
10
5 / 2 / 0
6,220
622
5,981
9,170
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,674
467
1,896
6,441
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
6
6
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chalkyy
Apollo
0
2
0
0
L
Artio
0
2
0
0
L
Agni
1
5
0
0.2
L
Ao Kuang
Nagasaki09
Ao Kuang
5
2
0
2.5
W
2
0
2
3
L
0
4
0
0
W
5
1
3
6.5
W
Discordia
ValheimGoblin
Discordia
2
4
0
0.5
W
3
1
2
4
W
Sylvanus
Ðefy
Sylvanus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
14,064
25,276
Taken
32,843
10,777
Mitigated
9,632
8,935
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chalkyy
Apollo
1,625
922
0
984
5,482
1,113
0
3,605
1,831
0
14,848
L
Artio
2,271
573
371
2,392
6,220
2,385
0
2,681
3,525
10,024
0
L
Agni
2,291
235
0
915
5,530
1,581
0
3,626
1,684
14,521
0
L
Ao Kuang
Nagasaki09
Ao Kuang
5,981
2,019
0
3,938
9,170
2,782
0
4,263
4,555
25,307
0
W
2,972
1,942
0
1,560
4,831
1,192
354
904
3,873
0
21,352
L
1,896
843
0
1,881
6,441
1,771
0
1,225
5,134
0
21,601
W
6,074
468
0
0
3,975
1,296
78
1,269
2,490
45,637
0
W
Discordia
ValheimGoblin
Discordia
4,615
695
0
1,131
5,177
1,696
0
3,954
1,033
23,273
0
W
4,068
1,163
0
2,307
5,871
2,121
0
1,975
3,804
0
27,208
W
Sylvanus
Ðefy
Sylvanus
5,887
2,081
968
2,969
5,422
4,472
0
1,850
3,533
20,841
4,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
24,515
304
Minions Killed
183
0
Camps Cleared
0
932,738
Distance Traveled
938,315
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,165
417
30
3
0
189,813
1
L
Artio
4,410
441
16
2
0
196,700
4
L
Agni
5,046
505
20
2
0
176,749
1
L
Ao Kuang
6,220
622
60
6
0
169,605
4
W
Izanami
5,231
523
49
5
0
188,749
1
L
Tyr
4,674
467
57
6
0
205,448
0
W
Agni
7,225
723
106
11
0
200,966
4
W
Discordia
6,007
601
60
6
0
181,459
3
W
Mulan
5,645
565
53
5
0
201,045
0
W
Sylvanus
5,496
550
36
4
0
160,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role