Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cfock
Cernunnos
Level 149
God Stats
8W - 2L
1,715 SR
Queue Stats
88W - 69L
1,600 Elo+
Solo
Arachne
Arachne
DeathlordDan
Arachne
Level 139
God Stats
0W - 7L
1,478 SR
Queue Stats
402W - 368L
1,598 Elo+
Solo
Ymir
Ymir
ICONxTHAxWIZx
Ymir
Level 159
God Stats
6W - 9L
1,674 SR
Queue Stats
503W - 493L
1,593 Elo+
Solo
Nu Wa
Nu Wa
albinospractice
Nu Wa
Level 160
God Stats
3W - 4L
1,499 SR
Queue Stats
10W - 10L
1,700 Elo+
Solo
Team Averages
Level 139
1,573 SR
1,598 Elo+

VS

Team Averages
Level 126
1,508 SR
1,500 Elo+
Chiron
Chiron
Adonisflow
Chiron
Level 146
God Stats
27W - 20L
1,540 SR
Queue Stats
783W - 726L
1,603 Elo+
Solo
Janus
Janus
Antwan02
Janus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,471 Elo+
Solo
Guan Yu
Guan Yu
MrAnvorgeza
Guan Yu
Level 129
God Stats
6W - 13L
1,500 SR
Queue Stats
261W - 231L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
OstrawberryBlO
Kuzenbo
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 137L
1,309 Elo+
Solo
Mercury
Mercury
OtterRibs
Mercury
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
372W - 343L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,676
613
1,649
2,531
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Cfock
Cernunnos
7
1 / 2 / 0
3,803
634
2,871
3,659
962
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
DeathlordDan
Arachne
7
1 / 0 / 0
4,166
694
1,241
1,956
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,802
467
110
616
142
Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
3,964
661
1,395
1,142
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adonisflow
Chiron
7
1 / 1 / 1
3,931
655
1,556
3,458
673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Antwan02
Janus
7
0 / 0 / 0
3,777
630
529
1,519
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MrAnvorgeza
Guan Yu
7
0 / 1 / 0
3,828
638
759
3,209
1,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 1
3,822
637
1,256
3,141
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
OtterRibs
Mercury
7
0 / 0 / 0
3,803
634
60
2,483
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Chiron
Adonisflow
Chiron
1
1
1
1.5
W
Janus
Antwan02
Janus
0
0
0
0
L
Cernunnos
Cfock
Cernunnos
1
2
0
0.5
L
Arachne
DeathlordDan
Arachne
1
0
0
1
L
0
0
0
0
W
Guan Yu
MrAnvorgeza
Guan Yu
0
1
0
0
W
1
0
1
1.5
W
Mercury
OtterRibs
Mercury
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,266
Damage
4,160
9,904
Taken
13,810
3,001
Mitigated
4,283
3,116
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,649
918
0
500
2,531
553
0
442
2,063
0
16,144
W
Chiron
Adonisflow
Chiron
1,556
594
101
887
3,458
673
0
110
3,348
0
16,883
W
Janus
Antwan02
Janus
529
153
0
625
1,519
334
0
477
1,042
19,633
0
L
Cernunnos
Cfock
Cernunnos
2,871
1,343
0
1,277
3,659
962
0
886
2,773
0
18,634
L
Arachne
DeathlordDan
Arachne
1,241
908
0
737
1,956
1,082
0
0
1,956
0
11,507
L
110
0
48
304
616
142
0
0
616
2,594
0
W
Guan Yu
MrAnvorgeza
Guan Yu
759
45
0
1,117
3,209
1,031
0
98
3,111
0
16,287
W
1,256
730
0
1,037
3,141
1,637
0
607
2,534
7,750
0
W
Mercury
OtterRibs
Mercury
60
0
0
450
2,483
608
0
213
2,270
0
18,661
L
1,395
519
0
250
1,142
262
0
403
711
20,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,411
Gold Earned
19,161
158
Minions Killed
185
0
Camps Cleared
0
492,457
Distance Traveled
580,092
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,676
613
39
7
0
127,450
0
W
Chiron
3,931
655
36
6
0
99,290
0
W
Janus
3,777
630
33
6
0
105,510
2
L
Cernunnos
3,803
634
33
6
0
98,511
0
L
Arachne
4,166
694
32
5
0
130,280
2
L
Ymir
2,802
467
6
1
0
27,629
0
W
Guan Yu
3,828
638
52
9
0
123,757
0
W
Kuzenbo
3,822
637
13
2
0
110,007
1
W
Mercury
3,803
634
51
9
0
141,528
1
L
Nu Wa
3,964
661
48
8
0
108,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role