Player Matchup

He Bo
He Bo
Arshin
He Bo
Level 158
God Stats
1W - 0L
1,524 SR
Queue Stats
159W - 160L
1,592 Elo+
Party 1
Ravana
Ravana
Loiki
Ravana
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
Saintwoll1
Danzaburou
Level 45
God Stats
95W - 75L
1,500 SR
Queue Stats
130W - 117L
1,500 Elo+
Solo
Yemoja
Yemoja
Shqd
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,696 Elo+
Party 1
Jormungandr
Jormungandr
inhellkoulo
Jormungandr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 15L
1,713 Elo+
Party 1
Team Averages
Level 89
1,505 SR
1,626 Elo+

VS

Team Averages
Level 62
1,500 SR
1,449 Elo+
Nike
Nike
IronKing38
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,283 Elo+
Party 3
Baron Samedi
Baron Samedi
LEF3A
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SawDii
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,671 Elo+
Party 2
Chang'e
Chang'e
SenraLucas2323
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,274 Elo+
Party 3
Tiamat
Tiamat
κυяσι
Tiamat
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 35L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arshin
He Bo
19
8 / 1 / 27
11,990
1,199
28,848
11,607
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Loiki
Ravana
19
16 / 0 / 17
12,294
1,229
22,857
12,339
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Saintwoll1
Danzaburou
18
10 / 1 / 18
12,203
1,220
24,508
11,267
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Shqd
Yemoja
18
2 / 0 / 29
12,090
1,209
4,076
10,121
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
inhellkoulo
Jormungandr
17
5 / 3 / 18
10,894
1,089
15,097
17,575
15,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,244
924
10,339
22,797
16,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LEF3A
Baron Samedi
15
3 / 8 / 1
10,465
1,047
18,125
23,561
11,293
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SawDii
Artemis
15
0 / 9 / 3
8,911
891
6,677
15,105
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 13 / 2
8,717
872
4,201
17,643
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
κυяσι
Tiamat
16
2 / 9 / 3
10,150
1,015
17,770
21,443
15,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
18
41
Kills
5
5
Deaths
41
109
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arshin
He Bo
8
1
27
21.5
L
0
2
4
1
L
Baron Samedi
LEF3A
Baron Samedi
3
8
1
0.44
W
Ravana
Loiki
Ravana
16
0
17
24.5
W
Danzaburou
Saintwoll1
Danzaburou
10
1
18
19
L
Artemis
SawDii
Artemis
0
9
3
0.17
L
0
13
2
0.08
W
Yemoja
Shqd
Yemoja
2
0
29
16.5
W
Jormungandr
inhellkoulo
Jormungandr
5
3
18
4.67
L
Tiamat
κυяσι
Tiamat
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,386
Damage
57,112
62,909
Taken
100,549
43,773
Mitigated
56,652
23,777
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arshin
He Bo
28,848
2,289
0
2,331
11,607
5,591
0
6,913
4,694
41,134
0
L
10,339
1,935
0
4,001
22,797
16,649
0
12,198
10,502
0
29,290
L
Baron Samedi
LEF3A
Baron Samedi
18,125
761
3,651
4,134
23,561
11,293
0
11,621
11,705
45,299
0
W
Ravana
Loiki
Ravana
22,857
10,371
0
3,332
12,339
6,477
0
7,161
5,178
0
37,775
W
Danzaburou
Saintwoll1
Danzaburou
24,508
12,633
0
2,435
11,267
5,629
0
8,862
2,405
0
53,796
L
Artemis
SawDii
Artemis
6,677
3,967
0
1,225
15,105
6,156
0
6,352
8,607
0
12,845
L
4,201
677
219
0
17,643
6,915
0
7,518
9,913
10,247
0
W
Yemoja
Shqd
Yemoja
4,076
1,906
11,491
4,188
10,121
10,098
0
5,639
4,482
9,113
0
W
Jormungandr
inhellkoulo
Jormungandr
15,097
2,974
0
0
17,575
15,978
0
11,521
6,054
30,113
0
L
Tiamat
κυяσι
Tiamat
17,770
824
0
2,484
21,443
15,639
0
9,399
11,801
28,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
47,487
198
Minions Killed
155
6
Camps Cleared
4
976,583
Distance Traveled
915,895
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,990
1,199
35
4
1
211,588
0
L
Nike
9,244
924
35
4
2
222,401
1
L
Baron Samedi
10,465
1,047
69
7
1
185,540
3
W
Ravana
12,294
1,229
35
4
3
233,728
0
W
Danzaburou
12,203
1,220
90
9
2
163,322
0
L
Artemis
8,911
891
13
1
1
170,049
0
L
Chang'e
8,717
872
17
2
0
140,148
0
W
Yemoja
12,090
1,209
14
1
0
198,635
0
W
Jormungandr
10,894
1,089
24
2
0
169,310
0
L
Tiamat
10,150
1,015
21
2
0
197,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role