Player Matchup

Nike
Nike
Bryan_BVS
Nike
Level 113
God Stats
3W - 1L
1,830 SR
Queue Stats
211W - 204L
1,616 Elo+
Party 2
Ra
Ra
CleytonJ
Ra
Level 10
God Stats
8W - 10L
1,381 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1
Yemoja
Yemoja
Wasquez17
Yemoja
Level 27
God Stats
7W - 4L
1,595 SR
Queue Stats
334W - 378L
1,531 Elo+
Solo
Nemesis
Nemesis
dxX_Diego_Xxb
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 2
Neith
Neith
ratomalaojj
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,598 Elo+
Party 1
Team Averages
Level 34
1,561 SR
1,499 Elo+

VS

Team Averages
Level 19
1,523 SR
1,484 Elo+
Arachne
Arachne
FutebolBrabo
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Nike
Nike
KudyVidro
Nike
Level 18
God Stats
9W - 0L
1,743 SR
Queue Stats
18W - 6L
1,601 Elo+
Party 3
Ullr
Ullr
LF_9506
Ullr
Level 19
God Stats
1W - 0L
1,329 SR
Queue Stats
61W - 64L
1,367 Elo+
Solo
Agni
Agni
MadGzus
Agni
Level 25
God Stats
4W - 6L
1,423 SR
Queue Stats
33W - 34L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
Mersany
Baron Samedi
Level 28
God Stats
6W - 3L
1,619 SR
Queue Stats
19W - 12L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
2 / 3 / 1
15,110
487
20,590
24,239
26,620
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 10 / 1
13,225
427
9,114
21,932
12,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Wasquez17
Yemoja
8
2 / 2 / 2
9,373
302
2,293
4,339
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
18
0 / 13 / 2
11,167
360
2,980
24,075
10,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 7 / 4
15,297
493
29,197
33,603
14,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FutebolBrabo
Arachne
8
0 / 2 / 0
9,613
310
0
3,417
1,902
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
20
8 / 1 / 12
18,757
605
21,982
23,974
32,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ullr
LF_9506
Ullr
20
8 / 6 / 10
15,461
499
13,411
29,272
18,278
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
MadGzus
Agni
20
15 / 3 / 7
19,567
631
29,846
27,629
13,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Mersany
Baron Samedi
20
4 / 4 / 21
14,888
480
16,156
19,480
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
16
Kills
35
35
Deaths
16
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nike
2
3
1
0.83
L
2
10
1
0.25
W
Arachne
FutebolBrabo
Arachne
0
2
0
0
W
Nike
8
1
12
14
W
Ullr
LF_9506
Ullr
8
6
10
2.17
W
Agni
MadGzus
Agni
15
3
7
6.17
W
Baron Samedi
Mersany
Baron Samedi
4
4
21
3.63
L
Yemoja
Wasquez17
Yemoja
2
2
2
1.5
L
Nemesis
0
13
2
0.08
L
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,174
Damage
81,395
108,188
Taken
103,772
66,427
Mitigated
88,791
26,033
Healing
38,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
20,590
1,435
0
2,298
24,239
26,620
171
8,514
15,175
1,264
118,752
L
9,114
1,334
175
4,208
21,932
12,159
1,415
14,908
6,974
104,003
0
W
Arachne
FutebolBrabo
Arachne
0
0
0
208
3,417
1,902
0
1,120
2,297
0
15,508
W
Nike
21,982
2,618
0
6,606
23,974
32,112
1,853
1,643
21,706
12,565
122,290
W
Ullr
LF_9506
Ullr
13,411
9,864
0
8,257
29,272
18,278
4,807
2,367
26,830
52
103,940
W
Agni
MadGzus
Agni
29,846
2,718
0
14,133
27,629
13,499
5,182
3,752
23,727
175,695
0
W
Baron Samedi
Mersany
Baron Samedi
16,156
2,000
2,479
6,394
19,480
23,000
794
3,745
15,660
51,761
0
L
Yemoja
Wasquez17
Yemoja
2,293
312
322
1,512
4,339
2,221
50
1,955
2,384
12,975
0
L
Nemesis
2,980
412
0
3,510
24,075
10,767
1,222
9,218
14,607
0
53,568
L
29,197
15,661
0
14,008
33,603
14,660
464
14,441
19,087
0
125,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
78,286
666
Minions Killed
720
0
Camps Cleared
0
2,198,372
Distance Traveled
2,340,714
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,110
487
207
7
0
564,799
2
L
Ra
13,225
427
179
6
0
480,576
0
W
Arachne
9,613
310
35
1
0
163,088
0
W
Nike
18,757
605
232
7
0
617,175
11
W
Ullr
15,461
499
118
4
0
499,564
5
W
Agni
19,567
631
281
9
0
565,820
10
W
Baron Samedi
14,888
480
54
2
0
495,067
3
L
Yemoja
9,373
302
24
1
0
135,700
0
L
Nemesis
11,167
360
94
3
0
509,337
0
L
Neith
15,297
493
162
5
0
507,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role