Player Matchup

Jing Wei
Jing Wei
FancyWeeb3000
Jing Wei
Level 57
God Stats
1W - 3L
1,288 SR
Queue Stats
51W - 42L
1,473 Elo+
Solo
Tiamat
Tiamat
Imkinggg
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
SilverGryphon
Zhong Kui
Level 82
God Stats
2W - 4L
1,359 SR
Queue Stats
154W - 163L
1,441 Elo+
Solo
Kali
Kali
courrtney-
Kali
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 80L
1,376 Elo+
Solo
Chaac
Chaac
imonebadmonkey
Chaac
Level 127
God Stats
4W - 4L
1,599 SR
Queue Stats
126W - 121L
1,604 Elo+
Solo
Team Averages
Level 68
1,449 SR
1,450 Elo+

VS

Team Averages
Level 85
1,500 SR
1,452 Elo+
Cerberus
Cerberus
DuplexDesert121
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Javachill
Aphrodite
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,436 Elo+
Solo
Hachiman
Hachiman
MUGABLE MUGSY
Hachiman
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
349W - 346L
1,422 Elo+
Solo
Ullr
Ullr
Sitamun
Ullr
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
533W - 555L
1,426 Elo+
Solo
Ravana
Ravana
sweetbigchamp
Ravana
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FancyWeeb3000
Jing Wei
20
9 / 9 / 9
13,618
801
31,420
25,693
14,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Imkinggg
Tiamat
17
0 / 7 / 10
10,542
620
8,794
13,744
14,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
SilverGryphon
Zhong Kui
20
7 / 7 / 9
12,695
747
32,319
25,059
22,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 5 / 10
10,702
630
8,267
15,590
9,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 17
13,286
782
20,089
33,830
49,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 3 / 25
12,138
714
21,269
35,447
31,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Javachill
Aphrodite
20
8 / 4 / 22
13,237
779
21,767
29,892
31,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
MUGABLE MUGSY
Hachiman
20
9 / 6 / 16
13,106
771
22,865
18,256
10,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
Sitamun
Ullr
19
3 / 4 / 20
11,648
685
16,891
15,787
9,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 21
12,640
744
17,728
27,423
29,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
20
Kills
32
32
Deaths
20
55
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
3
25
5.83
L
Jing Wei
FancyWeeb3000
Jing Wei
9
9
9
1.5
L
Tiamat
Imkinggg
Tiamat
0
7
10
0.71
W
Aphrodite
Javachill
Aphrodite
8
4
22
4.75
W
Hachiman
MUGABLE MUGSY
Hachiman
9
6
16
2.83
L
Zhong Kui
SilverGryphon
Zhong Kui
7
7
9
1.64
W
Ullr
Sitamun
Ullr
3
4
20
3.25
L
1
5
10
1.2
L
3
4
17
2.88
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,889
Damage
100,520
113,916
Taken
126,805
109,580
Mitigated
111,091
40,259
Healing
64,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
21,269
762
3,812
12,170
35,447
31,401
330
13,522
21,925
50,614
0
L
Jing Wei
FancyWeeb3000
Jing Wei
31,420
18,667
1,058
8,719
25,693
14,209
4,140
9,561
16,132
0
57,990
L
Tiamat
Imkinggg
Tiamat
8,794
1,760
1,658
1,928
13,744
14,317
531
3,775
9,969
18,367
0
W
Aphrodite
Javachill
Aphrodite
21,767
3,217
16,702
15,172
29,892
31,071
132
11,091
18,801
46,426
0
W
Hachiman
MUGABLE MUGSY
Hachiman
22,865
8,363
2,659
2,108
18,256
10,079
2,725
3,171
15,085
0
46,570
L
Zhong Kui
SilverGryphon
Zhong Kui
32,319
3,686
960
4,041
25,059
22,006
1,312
10,194
14,865
43,644
0
W
Ullr
Sitamun
Ullr
16,891
7,056
1,842
1,167
15,787
9,287
2,570
3,403
12,384
0
33,600
L
8,267
1,577
2,942
4,050
15,590
9,369
43
5,543
10,047
0
16,573
L
20,089
793
265
14,638
33,830
49,679
402
13,963
19,867
0
41,998
W
17,728
3,380
3,498
5,038
27,423
29,253
732
9,926
17,497
0
27,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,843
Gold Earned
62,769
169
Minions Killed
248
0
Camps Cleared
0
1,423,178
Distance Traveled
1,369,948
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,138
714
80
5
0
324,494
4
L
Jing Wei
13,618
801
55
3
0
272,805
1
L
Tiamat
10,542
620
18
1
0
242,560
0
W
Aphrodite
13,237
779
69
4
0
283,164
0
W
Hachiman
13,106
771
43
3
0
187,491
0
L
Zhong Kui
12,695
747
39
2
0
273,018
1
W
Ullr
11,648
685
44
3
0
238,973
0
L
Kali
10,702
630
23
1
0
324,611
4
L
Chaac
13,286
782
34
2
0
310,184
0
W
Ravana
12,640
744
12
1
0
335,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role